/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** * @file townname_type.h * Definition of structures used for generating town names. */ #ifndef TOWNNAME_TYPE_H #define TOWNNAME_TYPE_H #include "newgrf_townname.h" #include "town_type.h" #include "string_type.h" typedef std::set TownNames; static constexpr uint BUILTIN_TOWNNAME_GENERATOR_COUNT = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1; ///< Number of built-in town name generators. /** * Struct holding parameters used to generate town name. * Speeds things up a bit because these values are computed only once per name generation. */ struct TownNameParams { uint32_t grfid; ///< newgrf ID (0 if not used) uint16_t type; ///< town name style /** * Initializes this struct from language ID * @param town_name town name 'language' ID */ TownNameParams(uint8_t town_name) { bool grf = town_name >= BUILTIN_TOWNNAME_GENERATOR_COUNT; this->grfid = grf ? GetGRFTownNameId(town_name - BUILTIN_TOWNNAME_GENERATOR_COUNT) : 0; this->type = grf ? GetGRFTownNameType(town_name - BUILTIN_TOWNNAME_GENERATOR_COUNT) : SPECSTR_TOWNNAME_START + town_name; } TownNameParams(const Town *t); }; #endif /* TOWNNAME_TYPE_H */