/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file zoom_func.h Functions related to zooming. */ #ifndef ZOOM_FUNC_H #define ZOOM_FUNC_H #include "zoom_type.h" /** * Scale by zoom level, usually shift left (when zoom > ZOOM_LVL_MIN) * When shifting right, value is rounded up * @param value value to shift * @param zoom zoom level to shift to * @return shifted value */ inline int ScaleByZoom(int value, ZoomLevel zoom) { return value << zoom; } /** * Scale by zoom level, usually shift right (when zoom > ZOOM_LVL_MIN) * When shifting right, value is rounded up * @param value value to shift * @param zoom zoom level to shift to * @return shifted value */ inline int UnScaleByZoom(int value, ZoomLevel zoom) { return (value + (1 << zoom) - 1) >> zoom; } /** * Adjust by zoom level; zoom < 0 shifts right, zoom >= 0 shifts left * @param value value to shift * @param zoom zoom level to shift to * @return shifted value */ inline int AdjustByZoom(int value, int zoom) { return zoom < 0 ? UnScaleByZoom(value, ZoomLevel(-zoom)) : ScaleByZoom(value, ZoomLevel(zoom)); } /** * Scale by zoom level, usually shift left (when zoom > ZOOM_LVL_MIN) * @param value value to shift * @param zoom zoom level to shift to * @return shifted value */ inline int ScaleByZoomLower(int value, ZoomLevel zoom) { return value << zoom; } /** * Scale by zoom level, usually shift right (when zoom > ZOOM_LVL_MIN) * @param value value to shift * @param zoom zoom level to shift to * @return shifted value */ inline int UnScaleByZoomLower(int value, ZoomLevel zoom) { return value >> zoom; } /** * Short-hand to apply GUI zoom level. * @param value Pixel amount at #ZOOM_LVL_MIN (full zoom in). * @return Pixel amount at #ZOOM_LVL_GUI (current interface size). */ inline int UnScaleGUI(int value) { return UnScaleByZoom(value, ZOOM_LVL_GUI); } /** * Scale zoom level relative to GUI zoom. * @param value zoom level to scale * @return scaled zoom level */ inline ZoomLevel ScaleZoomGUI(ZoomLevel value) { return std::clamp(ZoomLevel(value + (ZOOM_LVL_GUI - ZOOM_LVL_NORMAL)), ZOOM_LVL_MIN, ZOOM_LVL_MAX); } /** * UnScale zoom level relative to GUI zoom. * @param value zoom level to scale * @return un-scaled zoom level */ inline ZoomLevel UnScaleZoomGUI(ZoomLevel value) { return std::clamp(ZoomLevel(value - (ZOOM_LVL_GUI - ZOOM_LVL_NORMAL)), ZOOM_LVL_MIN, ZOOM_LVL_MAX); } /** * Scale traditional pixel dimensions to GUI zoom level, for drawing sprites. * @param value Pixel amount at #ZOOM_BASE (traditional "normal" interface size). * @return Pixel amount at #ZOOM_LVL_GUI (current interface size). */ inline int ScaleSpriteTrad(int value) { return UnScaleGUI(value * ZOOM_BASE); } /** * Scale traditional pixel dimensions to GUI zoom level. * @param value Pixel amount at #ZOOM_BASE (traditional "normal" interface size). * @return Pixel amount at #ZOOM_LVL_GUI (current interface size). */ inline int ScaleGUITrad(int value) { return value * _gui_scale / 100; } #endif /* ZOOM_FUNC_H */