/* $Id$ */ #include "stdafx.h" #include "thread.h" #include #if defined(__AMIGA__) || defined(__MORPHOS__) Thread* OTTDCreateThread(ThreadFunc function, void* arg) { return NULL; } void* OTTDJoinThread(Thread* t) { return NULL; } #elif defined(__OS2__) #define INCL_DOS #include #include struct Thread { TID thread; ThreadFunc func; void* arg; void* ret; }; static void Proxy(void* arg) { Thread* t = arg; t->ret = t->func(t->arg); } Thread* OTTDCreateThread(ThreadFunc function, void* arg) { Thread* t = malloc(sizeof(*t)); if (t == NULL) return NULL; t->func = function; t->arg = arg; t->thread = _beginthread(Proxy, NULL, 32768, t); if (t->thread != -1) { return t; } else { free(t); return NULL; } } void* OTTDJoinThread(Thread* t) { void* ret; if (t == NULL) return NULL; DosWaitThread(&t->thread, DCWW_WAIT); ret = t->ret; free(t); return ret; } #elif defined(UNIX) #include struct Thread { pthread_t thread; }; Thread* OTTDCreateThread(ThreadFunc function, void* arg) { Thread* t = malloc(sizeof(*t)); if (t == NULL) return NULL; if (pthread_create(&t->thread, NULL, function, arg) == 0) { return t; } else { free(t); return NULL; } } void* OTTDJoinThread(Thread* t) { void* ret; if (t == NULL) return NULL; pthread_join(t->thread, &ret); free(t); return ret; } #elif defined(WIN32) #include struct Thread { HANDLE thread; ThreadFunc func; void* arg; void* ret; }; static DWORD WINAPI Proxy(LPVOID arg) { Thread* t = arg; t->ret = t->func(t->arg); return 0; } Thread* OTTDCreateThread(ThreadFunc function, void* arg) { Thread* t = malloc(sizeof(*t)); DWORD dwThreadId; if (t == NULL) return NULL; t->func = function; t->arg = arg; t->thread = CreateThread(NULL, 0, Proxy, t, 0, &dwThreadId); if (t->thread != NULL) { return t; } else { free(t); return NULL; } } void* OTTDJoinThread(Thread* t) { void* ret; if (t == NULL) return NULL; WaitForSingleObject(t->thread, INFINITE); CloseHandle(t->thread); ret = t->ret; free(t); return ret; } #endif