/* -------------------- dont cross this line --------------------- */ #include "stdafx.h" #include "ttd.h" #include "console.h" #include "engine.h" #include "functions.h" #include "variables.h" #if defined(WIN32) # define ENABLE_NETWORK #endif // ** scriptfile handling ** // static FILE * _script_file; static bool _script_running; // ** console command / variable defines ** // #define DEF_CONSOLE_CMD(yyyy) static _iconsole_var * yyyy(byte argc, char* argv[], byte argt[]) #define DEF_CONSOLE_CMD_HOOK(yyyy) static bool yyyy(_iconsole_cmd * hookcmd) #define DEF_CONSOLE_VAR_HOOK(yyyy) static bool yyyy(_iconsole_var * hookvar) // ** supporting functions ** // static uint32 GetArgumentInteger(const char* arg) { uint32 result; sscanf(arg, "%u", &result); if (result == 0 && arg[0] == '0' && arg[1] == 'x') sscanf(arg, "%x", &result); return result; } /* **************************** */ /* variable and command hooks */ /* **************************** */ DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetwork) { if (_networking) { IConsoleError("This command is forbidden in multiplayer."); return false; } return true; } #if 0 /* Not used atm */ DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetwork) { if (_networking) { IConsoleError("This variable is forbidden in multiplayer."); return false; } return true; } #endif DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetClient) { if (!_networking_server) { IConsoleError("This variable only makes sense for a network server."); return false; } return true; } /* **************************** */ /* reset commands */ /* **************************** */ DEF_CONSOLE_CMD(ConResetEngines) { StartupEngines(); return 0; } #ifdef _DEBUG DEF_CONSOLE_CMD(ConResetTile) { if (argc == 2) { TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]); DoClearSquare(tile); } return 0; } #endif DEF_CONSOLE_CMD(ConScrollToTile) { if (argc == 2) { TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]); ScrollMainWindowToTile(tile); } return 0; } // ********************************* // // * Network Core Console Commands * // // ********************************* // #ifdef ENABLE_NETWORK DEF_CONSOLE_CMD(ConNetworkConnect) { char* ip; const char *port = NULL; const char *player = NULL; uint16 rport; if (argc<2) return NULL; ip = argv[1]; rport = _network_server_port; ParseConnectionString(&player, &port, ip); IConsolePrintF(_iconsole_color_default, "Connecting to %s...", ip); if (player!=NULL) { _network_playas = atoi(player); IConsolePrintF(_iconsole_color_default, " player-no: %s", player); } if (port!=NULL) { rport = atoi(port); IConsolePrintF(_iconsole_color_default, " port: %s", port); } NetworkCoreConnectGame(ip, rport); return NULL; } #endif /* ******************************** */ /* script file console commands */ /* ******************************** */ DEF_CONSOLE_CMD(ConExec) { char cmd[1024]; bool doerror; if (argc<2) return NULL; doerror = true; _script_file = fopen(argv[1], "rb"); if (_script_file == NULL) { if (argc>2) if (atoi(argv[2])==0) doerror=false; if (doerror) IConsoleError("script file not found"); return NULL; } _script_running = true; while (!feof(_script_file) && _script_running) { fgets(cmd, sizeof(cmd), _script_file); IConsoleCmdExec(cmd); } _script_running = false; fclose(_script_file); return NULL; } DEF_CONSOLE_CMD(ConReturn) { _script_running = false; return NULL; } /* **************************** */ /* default console commands */ /* **************************** */ DEF_CONSOLE_CMD(ConScript) { extern FILE* _iconsole_output_file; if (_iconsole_output_file != NULL) { IConsolePrintF(_iconsole_color_default, "file output complete"); fclose(_iconsole_output_file); } else { if (argc < 2) return NULL; IConsolePrintF(_iconsole_color_default, "file output started to: %s", argv[1]); _iconsole_output_file = fopen(argv[1], "ab"); if (_iconsole_output_file == NULL) IConsoleError("could not open file"); } return NULL; } DEF_CONSOLE_CMD(ConEcho) { if (argc < 2) return NULL; IConsolePrint(_iconsole_color_default, argv[1]); return NULL; } DEF_CONSOLE_CMD(ConEchoC) { if (argc < 3) return NULL; IConsolePrint(atoi(argv[1]), argv[2]); return NULL; } DEF_CONSOLE_CMD(ConPrintF) { if (argc < 3) return NULL; IConsolePrintF(_iconsole_color_default, argv[1] , argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */ return NULL; } DEF_CONSOLE_CMD(ConPrintFC) { if (argc < 3) return NULL; IConsolePrintF(atoi(argv[1]), argv[2] , argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */ return NULL; } DEF_CONSOLE_CMD(ConScreenShot) { if (argc < 2) { _make_screenshot = 1; } else { if (strcmp(argv[1], "big") == 0) _make_screenshot=2; if (strcmp(argv[1], "no_con") == 0) { IConsoleClose(); _make_screenshot = 1; } } return NULL; } DEF_CONSOLE_CMD(ConInfoVar) { if (argc < 2) return NULL; if (argt[1] != ICONSOLE_VAR_REFERENCE) { IConsoleError("first argument has to be a variable reference"); } else { _iconsole_var* item; item = (_iconsole_var*)argv[1]; IConsolePrintF(_iconsole_color_default, "var_name: %s", item->name); IConsolePrintF(_iconsole_color_default, "var_type: %i", item->type); IConsolePrintF(_iconsole_color_default, "var_addr: %i", item->data.addr); if (item->_malloc) IConsolePrintF(_iconsole_color_default, "var_malloc: internal"); else IConsolePrintF(_iconsole_color_default, "var_malloc: external"); if (item->hook_access) IConsoleWarning("var_access hooked"); if (item->hook_before_change) IConsoleWarning("var_before_change hooked"); if (item->hook_after_change) IConsoleWarning("var_after_change hooked"); } return NULL; } DEF_CONSOLE_CMD(ConInfoCmd) { if (argc < 2) return NULL; if (argt[1] != ICONSOLE_VAR_UNKNOWN) { IConsoleError("first argument has to be a command name"); } else { _iconsole_cmd* item; item = IConsoleCmdGet(argv[1]); if (item == NULL) { IConsoleError("the given command was not found"); return NULL; } IConsolePrintF(_iconsole_color_default, "cmd_name: %s", item->name); IConsolePrintF(_iconsole_color_default, "cmd_addr: %i", item->addr); if (item->hook_access) IConsoleWarning("cmd_access hooked"); if (item->hook_before_exec) IConsoleWarning("cmd_before_exec hooked"); if (item->hook_after_exec) IConsoleWarning("cmd_after_exec hooked"); } return NULL; } DEF_CONSOLE_CMD(ConDebugLevel) { if (argc < 2) return NULL; SetDebugString(argv[1]); return NULL; } DEF_CONSOLE_CMD(ConExit) { _exit_game = true; return NULL; } DEF_CONSOLE_CMD(ConHelp) { IConsolePrint(13, " -- console help -- "); IConsolePrint( 1, " variables: [command to list them: list_vars]"); IConsolePrint( 1, " *temp_string = \"my little \""); IConsolePrint( 1, ""); IConsolePrint( 1, " commands: [command to list them: list_cmds]"); IConsolePrint( 1, " [command] [\"string argument with spaces\"] [argument 2] ..."); IConsolePrint( 1, " printf \"%s world\" *temp_string"); IConsolePrint( 1, ""); IConsolePrint( 1, " command/variable returning a value into an variable:"); IConsolePrint( 1, " *temp_uint16 << random"); IConsolePrint( 1, " *temp_uint16 << *temp_uint16_2"); IConsolePrint( 1, ""); return NULL; } DEF_CONSOLE_CMD(ConRandom) { _iconsole_var* result; result = IConsoleVarAlloc(ICONSOLE_VAR_UINT16); IConsoleVarSetValue(result, rand()); return result; } DEF_CONSOLE_CMD(ConListCommands) { const _iconsole_cmd* item; size_t l = 0; if (argv[1] != NULL) l = strlen(argv[1]); for (item = _iconsole_cmds; item != NULL; item = item->_next) if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) IConsolePrintF(_iconsole_color_default, "%s", item->name); return NULL; } DEF_CONSOLE_CMD(ConListVariables) { const _iconsole_var* item; size_t l = 0; if (argv[1] != NULL) l = strlen(argv[1]); for (item = _iconsole_vars; item != NULL; item = item->_next) if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) IConsolePrintF(_iconsole_color_default, "%s", item->name); return NULL; } DEF_CONSOLE_CMD(ConListDumpVariables) { const _iconsole_var* item; size_t l = 0; if (argv[1] != NULL) l = strlen(argv[1]); for (item = _iconsole_vars; item != NULL; item = item->_next) if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) IConsoleVarDump(item, NULL); return NULL; } #ifdef _DEBUG /* ****************************************** */ /* debug commands and variables */ /* ****************************************** */ void IConsoleDebugLibRegister() { // stdlib extern bool _stdlib_con_developer; /* XXX extern in .c */ IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN); IConsoleVarMemRegister("temp_bool", ICONSOLE_VAR_BOOLEAN); IConsoleVarMemRegister("temp_int16", ICONSOLE_VAR_INT16); IConsoleVarMemRegister("temp_int32", ICONSOLE_VAR_INT32); IConsoleVarMemRegister("temp_pointer", ICONSOLE_VAR_POINTER); IConsoleVarMemRegister("temp_uint16", ICONSOLE_VAR_UINT16); IConsoleVarMemRegister("temp_uint16_2", ICONSOLE_VAR_UINT16); IConsoleVarMemRegister("temp_uint32", ICONSOLE_VAR_UINT32); IConsoleVarMemRegister("temp_string", ICONSOLE_VAR_STRING); IConsoleVarMemRegister("temp_string2", ICONSOLE_VAR_STRING); IConsoleCmdRegister("resettile", ConResetTile); } #endif /* ****************************************** */ /* console command and variable registration */ /* ****************************************** */ void IConsoleStdLibRegister() { // stdlib extern byte _stdlib_developer; /* XXX extern in .c */ #ifdef _DEBUG IConsoleDebugLibRegister(); #endif // functions [please add them alphabetically] #ifdef ENABLE_NETWORK IConsoleCmdRegister("connect", ConNetworkConnect); IConsoleCmdHook("connect", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork); #endif IConsoleCmdRegister("debug_level", ConDebugLevel); IConsoleCmdRegister("dump_vars", ConListDumpVariables); IConsoleCmdRegister("echo", ConEcho); IConsoleCmdRegister("echoc", ConEchoC); IConsoleCmdRegister("exec", ConExec); IConsoleCmdRegister("exit", ConExit); IConsoleCmdRegister("help", ConHelp); IConsoleCmdRegister("info_cmd", ConInfoCmd); IConsoleCmdRegister("info_var", ConInfoVar); IConsoleCmdRegister("list_cmds", ConListCommands); IConsoleCmdRegister("list_vars", ConListVariables); IConsoleCmdRegister("printf", ConPrintF); IConsoleCmdRegister("printfc", ConPrintFC); IConsoleCmdRegister("quit", ConExit); IConsoleCmdRegister("random", ConRandom); IConsoleCmdRegister("resetengines", ConResetEngines); IConsoleCmdHook("resetengines", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork); IConsoleCmdRegister("return", ConReturn); IConsoleCmdRegister("screenshot", ConScreenShot); IConsoleCmdRegister("script", ConScript); IConsoleCmdRegister("scrollto", ConScrollToTile); // variables [please add them alphabeticaly] IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE); #ifdef ENABLE_NETWORK IConsoleVarRegister("net_client_timeout", &_network_client_timeout, ICONSOLE_VAR_UINT16); IConsoleVarHook("*net_client_timeout", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); IConsoleVarRegister("net_ready_ahead", &_network_ready_ahead, ICONSOLE_VAR_UINT16); IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16); IConsoleVarHook("*net_sync_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); #endif } /* -------------------- don't cross this line --------------------- */