/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file unmovable.h Functions related to unmovable objects. */ #ifndef UNMOVABLE_H #define UNMOVABLE_H #include "economy_func.h" #include "strings_type.h" void UpdateCompanyHQ(Company *c, uint score); /** An (unmovable) object that isn't use for transport, industries or houses. */ struct UnmovableSpec { StringID name; ///< The name for this object. uint8 build_cost_multiplier; ///< Build cost multiplier per tile. uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile. /** * Get the cost for building a structure of this type. * @return The cost for building. */ Money GetBuildCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->build_cost_multiplier); } /** * Get the cost for clearing a structure of this type. * @return The cost for clearing. */ Money GetClearCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->clear_cost_multiplier); } }; #endif /* UNMOVABLE_H */