/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file strings_interal.h Types and functions related to the internal workings of formatting OpenTTD's strings. */ #ifndef STRINGS_INTERNAL_H #define STRINGS_INTERNAL_H #include "strings_func.h" /** * Equivalent to the std::back_insert_iterator in function, with some * convenience helpers for string concatenation. */ class StringBuilder { std::string *string; public: /* Required type for this to be an output_iterator; mimics std::back_insert_iterator. */ using value_type = void; using difference_type = void; using iterator_category = std::output_iterator_tag; using pointer = void; using reference = void; /** * Create the builder of an external buffer. * @param start The start location to write to. * @param last The last location to write to. */ StringBuilder(std::string &string) : string(&string) {} /* Required operators for this to be an output_iterator; mimics std::back_insert_iterator, which has no-ops. */ StringBuilder &operator++() { return *this; } StringBuilder operator++(int) { return *this; } StringBuilder &operator*() { return *this; } /** * Operator to add a character to the end of the buffer. Like the back * insert iterators this also increases the position of the end of the * buffer. * @param value The character to add. * @return Reference to this inserter. */ StringBuilder &operator=(const char value) { return this->operator+=(value); } /** * Operator to add a character to the end of the buffer. * @param value The character to add. * @return Reference to this inserter. */ StringBuilder &operator+=(const char value) { this->string->push_back(value); return *this; } /** * Operator to append the given string to the output buffer. * @param str The string to add. * @return Reference to this inserter. */ StringBuilder &operator+=(std::string_view str) { *this->string += str; return *this; } /** * Encode the given Utf8 character into the output buffer. * @param c The character to encode. */ void Utf8Encode(WChar c) { auto iterator = std::back_inserter(*this->string); ::Utf8Encode(iterator, c); } /** * Remove the given amount of characters from the back of the string. * @param amount The amount of characters to remove. * @return true iff there was enough space and the character got added. */ void RemoveElementsFromBack(size_t amount) { this->string->erase(this->string->size() - std::min(amount, this->string->size())); } /** * Get the current index in the string. * @return The index. */ size_t CurrentIndex() { return this->string->size(); } /** * Get the reference to the character at the given index. * @return The reference to the character. */ char &operator[](size_t index) { return (*this->string)[index]; } }; void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters *args, uint case_index = 0, bool game_script = false); /* Do not leak the StringBuilder to everywhere. */ void GenerateTownNameString(StringBuilder &builder, size_t lang, uint32_t seed); void GetTownName(StringBuilder &builder, const struct Town *t); void GRFTownNameGenerate(StringBuilder &builder, uint32 grfid, uint16 gen, uint32 seed); #endif /* STRINGS_INTERNAL_H */