name: Release (Windows Store) on: workflow_call: inputs: version: required: true type: string jobs: windows-store: name: Windows Store runs-on: windows-latest steps: - name: Download source uses: actions/download-artifact@v3 with: name: internal-source - name: Unpack source shell: bash run: | tar -xf source.tar.gz --strip-components=1 - name: Download x86 build uses: actions/download-artifact@v3 with: name: openttd-windows-x86 - name: Download x64 build uses: actions/download-artifact@v3 with: name: openttd-windows-x64 - name: Download arm64 build uses: actions/download-artifact@v3 with: name: openttd-windows-arm64 - name: Unpack builds shell: bash run: | mkdir builds cd builds function extract { mkdir $1 # Extract the zip version of the release unzip ../openttd-*-windows-$2.zip -d $1 # Remove the extraneous directory mv $1/openttd-*-windows-$2/* $1/ rmdir $1/openttd-*-windows-$2 # Move the openttd.exe to the '{arch}-binaries' folder mkdir $1-binaries mv $1/openttd.exe $1-binaries/ } extract x86 win32 extract x64 win64 extract arm64 arm64 # Use the "x86" folder as the source of the common binaries (lang files, etc) and remove the others mv x86 common-binaries rm -rf x64 arm64 - name: Install OpenGFX shell: bash run: | mkdir -p builds/common-binaries/baseset cd builds/common-binaries/baseset echo "::group::Download OpenGFX" curl -L https://cdn.openttd.org/opengfx-releases/7.1/opengfx-7.1-all.zip -o opengfx-all.zip echo "::endgroup::" echo "::group::Unpack OpenGFX" unzip opengfx-all.zip tar xf opengfx-*.tar echo "::endgroup::" rm -f opengfx-all.zip opengfx-*.tar - name: Install OpenMSX shell: bash run: | mkdir -p builds/common-binaries/baseset cd builds/common-binaries/baseset echo "::group::Download OpenMSX" curl -L https://cdn.openttd.org/openmsx-releases/0.4.2/openmsx-0.4.2-all.zip -o openmsx-all.zip echo "::endgroup::" echo "::group::Unpack OpenGFX" unzip openmsx-all.zip tar xf openmsx-*.tar echo "::endgroup::" rm -f openmsx-all.zip openmsx-*.tar - name: Install OpenSFX shell: bash run: | mkdir -p builds/common-binaries/baseset/opensfx cd builds/common-binaries/baseset/opensfx echo "::group::Download OpenSFX" curl -L https://cdn.openttd.org/opensfx-releases/1.0.3/opensfx-1.0.3-all.zip -o opensfx-all.zip echo "::endgroup::" echo "::group::Unpack OpenSFX" unzip opensfx-all.zip tar xf opensfx-*.tar echo "::endgroup::" rm -f opensfx-all.zip opensfx-*.tar - name: Generate signing certificate shell: cmd run: | cd builds REM We need to provide a signed .appx to the Windows Store, so generate a certificate with password 'password' call ..\os\windows\winstore\generate-key.bat "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" password cert.pfx - name: Generate assets shell: cmd run: | cd os\windows\winstore call generate-assets.bat - name: Prepare manifests shell: cmd run: | cd builds mkdir manifests REM Set the version environment variable call ..\os\windows\winstore\set-version.bat x86-binaries\openttd.exe call ..\os\windows\winstore\prepare-manifests.bat manifests "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" "57420OpenTTDDevelopers.OpenTTDofficial" - name: Prepare binaries shell: bash run: | cd builds # Copy the Windows Store assets mkdir common-binaries/Assets cp -R ../os/windows/winstore/assets-common/* common-binaries/Assets/ mkdir Assets cp -R ../os/windows/winstore/assets/* Assets/ cp manifests/*.xml . - name: Build shell: cmd run: | REM Add the Windows SDK tools to the PATH echo|set /p="SET VS_INSTALLDIR=" > _vspath.bat vswhere -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath >> _vspath.bat call _vspath.bat call "%VS_INSTALLDIR%\Common7\Tools\VsDevCmd.bat" REM Set the version environment variable call os\windows\winstore\set-version.bat builds\x86-binaries\openttd.exe cd builds mkdir output REM Build and sign the package makeappx build /v /f PackagingLayout.xml /op output\ /bv %OTTD_VERSION% /pv %OTTD_VERSION% /ca SignTool sign /fd sha256 /a /f cert.pfx /p password "output\OpenTTD.appxbundle" REM Move resulting files to bundles folder mkdir bundles mkdir bundles\internal move cert.pfx bundles\internal\openttd-${{ inputs.version }}-windows-store.pfx move output\OpenTTD.appxbundle bundles\internal\openttd-${{ inputs.version }}-windows-store.appxbundle - name: Store bundles uses: actions/upload-artifact@v3 with: name: openttd-windows-store path: builds/bundles retention-days: 5