#ifndef CONSOLE_CMDS_H #define CONSOLE_CMDS_H /* Console_CMDS.h is the placeholder of all the console commands * that will be added to the game. Register the command in * * console.c IConsoleStdLibRegister; * then put the command in the appropiate place (eg. where it belongs, stations * stuff in station_cmd.c, etc.), and add the function decleration here. */ _iconsole_var * IConsoleResetEngines(byte argc, byte* argv[], byte argt[]); #endif /* CONSOLE_CMDS_H */