/* $Id$ */ /** @file tree_gui.cpp GUIs for building trees. */ #include "stdafx.h" #include "openttd.h" #include "window_gui.h" #include "gfx_func.h" #include "tilehighlight_func.h" #include "player_func.h" #include "command_func.h" #include "sound_func.h" #include "settings_type.h" #include "table/sprites.h" #include "table/strings.h" #include "table/tree_land.h" struct tree_d { uint16 base; uint16 count; }; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tree_d)); static int _tree_to_plant; void PlaceTreesRandomly(); static const PalSpriteID _tree_sprites[] = { { 0x655, PAL_NONE }, { 0x663, PAL_NONE }, { 0x678, PAL_NONE }, { 0x62B, PAL_NONE }, { 0x647, PAL_NONE }, { 0x639, PAL_NONE }, { 0x64E, PAL_NONE }, { 0x632, PAL_NONE }, { 0x67F, PAL_NONE }, { 0x68D, PAL_NONE }, { 0x69B, PAL_NONE }, { 0x6A9, PAL_NONE }, { 0x6AF, PAL_NONE }, { 0x6D2, PAL_NONE }, { 0x6D9, PAL_NONE }, { 0x6C4, PAL_NONE }, { 0x6CB, PAL_NONE }, { 0x6B6, PAL_NONE }, { 0x6BD, PAL_NONE }, { 0x6E0, PAL_NONE }, { 0x72E, PAL_NONE }, { 0x734, PAL_NONE }, { 0x74A, PAL_NONE }, { 0x74F, PAL_NONE }, { 0x76B, PAL_NONE }, { 0x78F, PAL_NONE }, { 0x788, PAL_NONE }, { 0x77B, PAL_NONE }, { 0x75F, PAL_NONE }, { 0x774, PAL_NONE }, { 0x720, PAL_NONE }, { 0x797, PAL_NONE }, { 0x79E, PAL_NONE }, { 0x7A5, PALETTE_TO_GREEN }, { 0x7AC, PALETTE_TO_RED }, { 0x7B3, PAL_NONE }, { 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED } }; static void BuildTreesWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_CREATE: ResetObjectToPlace(); break; case WE_PAINT: { DrawWindowWidgets(w); int i = WP(w, tree_d).base = _tree_base_by_landscape[_opt.landscape]; int count = WP(w, tree_d).count = _tree_count_by_landscape[_opt.landscape]; int x = 18; int y = 54; do { DrawSprite(_tree_sprites[i].sprite, _tree_sprites[i].pal, x, y); x += 35; if (!(++i & 3)) { x -= 35 * 4; y += 47; } } while (--count); } break; case WE_CLICK: { int wid = e->we.click.widget; switch (wid) { case 0: ResetObjectToPlace(); break; case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11:case 12: case 13: case 14: if (wid - 3 >= WP(w, tree_d).count) break; if (HandlePlacePushButton(w, wid, SPR_CURSOR_TREE, VHM_RECT, NULL)) { _tree_to_plant = WP(w, tree_d).base + wid - 3; } break; case 15: // tree of random type. if (HandlePlacePushButton(w, 15, SPR_CURSOR_TREE, VHM_RECT, NULL)) { _tree_to_plant = -1; } break; case 16: // place trees randomly over the landscape w->LowerWidget(16); w->flags4 |= 5 << WF_TIMEOUT_SHL; SndPlayFx(SND_15_BEEP); PlaceTreesRandomly(); MarkWholeScreenDirty(); break; } } break; case WE_PLACE_OBJ: VpStartPlaceSizing(e->we.place.tile, VPM_X_AND_Y_LIMITED, DDSP_PLANT_TREES); VpSetPlaceSizingLimit(20); break; case WE_PLACE_DRAG: VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method); return; case WE_PLACE_MOUSEUP: if (e->we.place.pt.x != -1 && e->we.place.select_proc == DDSP_PLANT_TREES) { DoCommandP(e->we.place.tile, _tree_to_plant, e->we.place.starttile, NULL, CMD_PLANT_TREE | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE)); } break; case WE_TIMEOUT: w->RaiseWidget(16); break; case WE_ABORT_PLACE_OBJ: w->RaiseButtons(); break; } } static const Widget _build_trees_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 170, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP}, { WIDGETS_END}, }; static const WindowDesc _build_trees_desc = { 497, 22, 143, 171, 143, 171, WC_BUILD_TREES, WC_SCEN_LAND_GEN, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_trees_widgets, BuildTreesWndProc }; static const Widget _build_trees_scen_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 183, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP}, { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 170, 181, STR_028A_RANDOM_TREES, STR_028B_PLANT_TREES_RANDOMLY_OVER}, { WIDGETS_END}, }; static const WindowDesc _build_trees_scen_desc = { WDP_AUTO, WDP_AUTO, 143, 184, 143, 184, WC_BUILD_TREES, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_trees_scen_widgets, BuildTreesWndProc }; void ShowBuildTreesToolbar() { if (!IsValidPlayer(_current_player)) return; AllocateWindowDescFront(&_build_trees_desc, 0); } void ShowBuildTreesScenToolbar() { AllocateWindowDescFront(&_build_trees_scen_desc, 0); }