/* $Id$ */ typedef enum UnmovableType { UNMOVABLE_TRANSMITTER = 0, UNMOVABLE_LIGHTHOUSE = 1, UNMOVABLE_STATUE = 2, UNMOVABLE_OWNED_LAND = 3 } UnmovableType; static inline UnmovableType GetUnmovableType(TileIndex t) { assert(IsTileType(t, MP_UNMOVABLE)); return _m[t].m5; } static inline bool IsTransmitterTile(TileIndex t) { return IsTileType(t, MP_UNMOVABLE) && GetUnmovableType(t) == UNMOVABLE_TRANSMITTER; } static inline bool IsOwnedLand(TileIndex t) { assert(IsTileType(t, MP_UNMOVABLE)); return GetUnmovableType(t) == UNMOVABLE_OWNED_LAND; } static inline bool IsOwnedLandTile(TileIndex t) { return IsTileType(t, MP_UNMOVABLE) && IsOwnedLand(t); } static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o) { SetTileType(t, MP_UNMOVABLE); SetTileOwner(t, o); _m[t].m2 = 0; _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = u; } static inline void MakeTransmitter(TileIndex t) { MakeUnmovable(t, UNMOVABLE_TRANSMITTER, OWNER_NONE); } static inline void MakeLighthouse(TileIndex t) { MakeUnmovable(t, UNMOVABLE_LIGHTHOUSE, OWNER_NONE); } static inline void MakeStatue(TileIndex t, Owner o) { MakeUnmovable(t, UNMOVABLE_STATUE, o); } static inline void MakeOwnedLand(TileIndex t, Owner o) { MakeUnmovable(t, UNMOVABLE_OWNED_LAND, o); }