/* $Id$ */ /** @file autoreplace_base.h Base class for autoreplaces/autorenews. */ #ifndef AUTOREPLACE_BASE_H #define AUTOREPLACE_BASE_H #include "core/pool_type.hpp" #include "autoreplace_type.h" typedef uint16 EngineRenewID; /** * Memory pool for engine renew elements. DO NOT USE outside of engine.c. Is * placed here so the only exception to this rule, the saveload code, can use * it. */ typedef Pool EngineRenewPool; extern EngineRenewPool _enginerenew_pool; /** * Struct to store engine replacements. DO NOT USE outside of engine.c. Is * placed here so the only exception to this rule, the saveload code, can use * it. */ struct EngineRenew : EngineRenewPool::PoolItem<&_enginerenew_pool> { EngineID from; EngineID to; EngineRenew *next; GroupID group_id; EngineRenew(EngineID from = INVALID_ENGINE, EngineID to = INVALID_ENGINE) : from(from), to(to) {} ~EngineRenew() {} }; #define FOR_ALL_ENGINE_RENEWS_FROM(var, start) FOR_ALL_ITEMS_FROM(EngineRenew, enginerenew_index, var, start) #define FOR_ALL_ENGINE_RENEWS(var) FOR_ALL_ENGINE_RENEWS_FROM(var, 0) #endif /* AUTOREPLACE_BASE_H */