/* $Id$ */ /** @file waypoint.h Base of waypoints. */ #ifndef WAYPOINT_H #define WAYPOINT_H #include "waypoint_type.h" #include "rail_map.h" #include "command_type.h" #include "station_type.h" #include "town_type.h" #include "viewport_type.h" #include "date_type.h" #include "core/pool_type.hpp" typedef Pool WaypointPool; extern WaypointPool _waypoint_pool; struct Waypoint : WaypointPool::PoolItem<&_waypoint_pool> { TileIndex xy; ///< Tile of waypoint TownID town_index; ///< Town associated with the waypoint uint16 town_cn; ///< The Nth waypoint for this town (consecutive number) StringID string; ///< C000-C03F have special meaning in old games char *name; ///< Custom name. If not set, town + town_cn is used for naming ViewportSign sign; ///< Dimensions of sign (not saved) Date build_date; ///< Date of construction OwnerByte owner; ///< Whom this waypoint belongs to byte stat_id; ///< ID of waypoint within the waypoint class (not saved) uint32 grfid; ///< ID of GRF file byte localidx; ///< Index of station within GRF file byte deleted; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted. Waypoint(TileIndex tile = INVALID_TILE) : xy(tile) { } ~Waypoint(); }; #define FOR_ALL_WAYPOINTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Waypoint, waypoint_index, var, start) #define FOR_ALL_WAYPOINTS(var) FOR_ALL_WAYPOINTS_FROM(var, 0) /** * Fetch a waypoint by tile * @param tile Tile of waypoint * @return Waypoint */ static inline Waypoint *GetWaypointByTile(TileIndex tile) { assert(IsRailWaypointTile(tile)); return Waypoint::Get(GetWaypointIndex(tile)); } CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove); Station *ComposeWaypointStation(TileIndex tile); void ShowWaypointWindow(const Waypoint *wp); void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype); void UpdateAllWaypointSigns(); void UpdateWaypointSign(Waypoint *wp); void RedrawWaypointSign(const Waypoint *wp); #endif /* WAYPOINT_H */