/* $Id$ */ /** @file smallvec_type.hpp Simple vector class that allows allocating an item without the need to copy this->data needlessly. */ #ifndef SMALLVEC_TYPE_HPP #define SMALLVEC_TYPE_HPP #include "alloc_func.hpp" #include "math_func.hpp" /** * Simple vector template class. * * @note There are no asserts in the class so you have * to care about that you grab an item which is * inside the list. * * @param T The type of the items stored * @param S The steps of allocation */ template class SmallVector { protected: T *data; ///< The pointer to the first item uint items; ///< The number of items stored uint capacity; ///< The avalible space for storing items public: SmallVector() : data(NULL), items(0), capacity(0) { } ~SmallVector() { free(this->data); } /** * Remove all items from the list. */ FORCEINLINE void Clear() { /* In fact we just reset the item counter avoiding the need to * probably reallocate the same amount of memory the list was * previously using. */ this->items = 0; } /** * Remove all items from the list and free allocated memory. */ void Reset() { this->items = 0; this->capacity = 0; free(data); data = NULL; } /** * Compact the list down to the smallest block size boundary. */ FORCEINLINE void Compact() { uint capacity = Align(this->items, S); if (capacity >= this->capacity) return; this->capacity = capacity; this->data = ReallocT(this->data, this->capacity); } /** * Append an item and return it. */ FORCEINLINE T *Append() { if (this->items == this->capacity) { this->capacity += S; this->data = ReallocT(this->data, this->capacity); } return &this->data[this->items++]; } /** * Search for the first occurence of an item. * The '!=' operator of T is used for comparison. * @param item Item to search for * @return The position of the item, or End() when not present */ FORCEINLINE const T *Find(const T &item) const { const T *pos = this->Begin(); const T *end = this->End(); while (pos != end && *pos != item) pos++; return pos; } /** * Search for the first occurence of an item. * The '!=' operator of T is used for comparison. * @param item Item to search for * @return The position of the item, or End() when not present */ FORCEINLINE T *Find(const T &item) { T *pos = this->Begin(); const T *end = this->End(); while (pos != end && *pos != item) pos++; return pos; } /** * Tests whether a item is present in the vector. * The '!=' operator of T is used for comparison. * @param item Item to test for * @return true iff the item is present */ FORCEINLINE bool Contains(const T &item) const { return this->Find(item) != this->End(); } /** * Tests whether a item is present in the vector, and appends it to the end if not. * The '!=' operator of T is used for comparison. * @param item Item to test for * @return true iff the item is was already present */ FORCEINLINE bool Include(const T &item) { bool is_member = this->Contains(item); if (!is_member) *this->Append() = item; return is_member; } /** * Get the number of items in the list. */ FORCEINLINE uint Length() const { return this->items; } /** * Get the pointer to the first item (const) * * @return the pointer to the first item */ FORCEINLINE const T *Begin() const { return this->data; } /** * Get the pointer to the first item * * @return the pointer to the first item */ FORCEINLINE T *Begin() { return this->data; } /** * Get the pointer behind the last valid item (const) * * @return the pointer behind the last valid item */ FORCEINLINE const T *End() const { return &this->data[this->items]; } /** * Get the pointer behind the last valid item * * @return the pointer behind the last valid item */ FORCEINLINE T *End() { return &this->data[this->items]; } /** * Get the pointer to item "number" (const) * * @param index the position of the item * @return the pointer to the item */ FORCEINLINE const T *Get(uint index) const { return &this->data[index]; } /** * Get the pointer to item "number" * * @param index the position of the item * @return the pointer to the item */ FORCEINLINE T *Get(uint index) { return &this->data[index]; } /** * Get item "number" (const) * * @param index the positon of the item * @return the item */ FORCEINLINE const T &operator[](uint index) const { return this->data[index]; } /** * Get item "number" * * @param index the positon of the item * @return the item */ FORCEINLINE T &operator[](uint index) { return this->data[index]; } }; /** * Simple vector template class, with automatic free. * * @note There are no asserts in the class so you have * to care about that you grab an item which is * inside the list. * * @param T The type of the items stored, must be a pointer * @param S The steps of allocation */ template class AutoFreeSmallVector : public SmallVector { public: ~AutoFreeSmallVector() { this->Clear(); } /** * Remove all items from the list. */ FORCEINLINE void Clear() { for (uint i = 0; i < this->items; i++) { free(this->data[i]); } this->items = 0; } }; #endif /* SMALLVEC_TYPE_HPP */