Compilung OpenTTD using MS VC6.0 Step 1 ------------------ Downloaded: Useful.zip http://sourceforge.net/project/showfiles.php?group_id=103924&package_id=114307&release_id=228633 SDL.zip http://www.libsdl.org/release/SDL-1.2.7-win32.zip DirectX7.0 SDK http://www.tt-forums.net/download.php?id=15989 (or alternatively the latest DirectX SDK from Microsoft) afxres.h http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H Step 2 ------------------ Put the newly downloaded files in the VC lib and include directories (Where D:\program files\ is your local location of VC) * zconf.h [useful.zip] * zlib.h [useful.zip] * afxres.h in D:\Program Files\Microsoft Visual Studio\VC98\Include * zlibstat.lib [usefull.zip] * SDL.lib [SDL.zip * libpng.lib [usefull.zip] in D:\Program Files\Microsoft Visual Studio\VC98\Lib You can also make custum directories, for libraries (.lib) and includes/header files (.h) and add it to the VC paths via: Tools -> Options -> Directories -> show directories for: a) include files (the include dir: D:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\include ) b) library files (the lib dir, D:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\lib ) Step 3: DirextX SDK ------------------ (This should work with the latest DirectX SDK as well.) The installation with DirectX 7 was odd, so you'd better use the version available via the forum, see also the download link on top. Copy the DirectX 7 SDK files, leaving the directory stucture intact, to the directory: D:\Program Files\Microsoft Visual Studio\VC98\ thus resulting in D:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\include and D:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\lib Step 3.1 Add these two folders to the search path of VC. In VC6.0: Tools -> Options -> Directories -> show directories for: a) include files (the include dir: D:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\include ) b) libraru files (the lib dir, D:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\lib ) Step 4 ----------------- Copy the following files from Transport Tycoon Deluxe to the data folder sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf (Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF, TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. Those filenames have to be uppercase to be detected correctly. A few minor graphical glitches with the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't look as nice as with the Windows graphics.) Step 5 ----------------- Compile ... Step 6 ----------------- Now it should work, it worked for me :) Go ahead and make that patch! Happy Hacking! ------------------ written by Dribbel