##name Basque ##ownname Euskara ##isocode eu_ES ##plural 0 ##textdir ltr ##digitsep . ##digitsepcur . ##decimalsep , ##winlangid 0x042d ##grflangid 0x21 # $Id$ # This file is part of OpenTTD. # OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. # OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . ##id 0x0000 STR_NULL : STR_EMPTY : # Cargo related strings # Plural cargo name STR_CARGO_PLURAL_NOTHING : # Singular cargo name STR_CARGO_SINGULAR_NOTHING : # Quantity of cargo STR_QUANTITY_NOTHING : # Two letter abbreviation of cargo name STR_ABBREV_NOTHING : # 'Mode' of transport for cargoes STR_NOTHING : # Colours, do not shuffle # Units used in OpenTTD # Common window strings # Query window # On screen keyboard window # Measurement tooltip # These are used in buttons # These are used in dropdowns # Tooltips for the main toolbar # Extra tooltips for the scenario editor toolbar ############ range for SE file menu starts STR_SCENEDIT_FILE_MENU_SEPARATOR : ############ range for SE file menu starts ############ range for settings menu starts ############ range ends here ############ range for file menu starts ############ range ends here ############ range for map menu starts ############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor ############ both ranges ends here ############ range for subsidies menu starts ############ range ends here ############ range for graph menu starts ############ range ends here ############ range for company league menu starts ############ range ends here ############ range for industry menu starts ############ range ends here ############ range for railway construction menu starts ############ range ends here ############ range for road construction menu starts ############ range ends here ############ range for waterways construction menu starts ############ range ends here ############ range for airport construction menu starts ############ range ends here ############ range for landscaping menu starts ############ range ends here ############ range for music menu starts ############ range ends here ############ range for message menu starts ############ range ends here ############ range for about menu starts STR_ABOUT_MENU_SEPARATOR : ############ range ends here ############ range for days starts (also used for the place in the highscore window) ############ range for days ends ############ range for months starts ############ range for months ends # Graph window STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING} STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM} STR_GRAPH_Y_LABEL :{TINYFONT}{STRING}- STR_GRAPH_Y_LABEL_NUMBER :{TINYFONT}{COMMA} STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING} # Graph key window # Company league window STR_COMPANY_LEAGUE_FIRST :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}' STR_COMPANY_LEAGUE_OTHER :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}' # Performance detail window STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT}) STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA}) STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}% STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM} ############ Those following lines need to be in this order!! ############ End of order list # Music window STR_MUSIC_TRACK_SINGLE_DIGIT :{TINYFONT}{DKGREEN}0{COMMA} STR_MUSIC_TRACK_DOUBLE_DIGIT :{TINYFONT}{DKGREEN}{COMMA} STR_MUSIC_TITLE_NONE :{TINYFONT}{DKGREEN}------ STR_MUSIC_TITLE_NAME :{TINYFONT}{DKGREEN}"{STRING}" # Playlist window # Highscore window STR_HIGHSCORE_POSITION :{BIGFONT}{BLACK}{COMMA}. STR_HIGHSCORE_NAME :{BIGFONT}{PRESIDENTNAME}, {COMPANY} STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) # Smallmap window STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM}) STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN} # Status bar messages STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - - # News message history STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING} # Message settings window # Start of order review system. # DON'T ADD OR REMOVE LINES HERE # end of order system # Extra view window # Game options window ############ start of currency region ############ end of currency region ############ start of measuring units region ############ end of measuring units region ############ start of townname region ############ end of townname region # Custom currency window # Difficulty level window ############ range for difficulty levels starts ############ range for difficulty levels ends ############ range for difficulty settings starts ############ range for difficulty settings ends STR_SUBSIDY_X1_5 :x1.5 STR_SUBSIDY_X2 :x2 STR_SUBSIDY_X3 :x3 STR_SUBSIDY_X4 :x4 # Advanced settings window # Intro window STR_INTRO_CAPTION :{WHITE}OpenTTD {REV} # Quit window # Supported OSes STR_OSNAME_WINDOWS :Windows STR_OSNAME_DOS :DOS STR_OSNAME_UNIX :Unix STR_OSNAME_OSX :OS X STR_OSNAME_BEOS :BeOS STR_OSNAME_HAIKU :Haiku STR_OSNAME_MORPHOS :MorphOS STR_OSNAME_AMIGAOS :AmigaOS STR_OSNAME_OS2 :OS/2 STR_OSNAME_SUNOS :SunOS # Abandon game # Cheat window # Livery window # Face selection window # Network server list STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA} STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA} # Start new multiplayer server STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING} STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} # Network game languages ############ Leave those lines in this order!! ############ End of leave-in-this-order # Network game lobby # Network connecting window ############ Leave those lines in this order!! ############ End of leave-in-this-order # Network company list added strings # Network client list # Network set password # Network company info join/password # Network chat # Network messages ############ Leave those lines in this order!! ############ End of leave-in-this-order # Network related errors STR_NETWORK_SERVER_MESSAGE :*** {2:STRING} ############ Leave those lines in this order!! ############ End of leave-in-this-order # Content downloading window # Order of these is important! # Content downloading progress window # Content downloading error messages # Transparency settings window # Base for station construction window(s) # Join station window # Rail construction toolbar # Rail depot construction window # Rail waypoint construction window # Rail station construction window # Signal window # Bridge selection window # Road construction toolbar # Road depot construction window # Road vehicle station construction window # Waterways toolbar (last two for SE only) # Ship depot construction window # Dock construction window # Airport toolbar # Airport construction window # Landscaping toolbar # Tree planting window (last two for SE only) # Land generation window (SE) # Town generation window (SE) # Fund new industry window # Land area window STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) # Description of land area of different tiles # Houses come directly from their building names # Industries come directly from their industry names # About OpenTTD window # Save/load game/scenario # World generation STR_MAPGEN_BY :{BLACK}* # Strings for map borders at game generation # SE Map generation # Map generation progress STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} # NewGRF settings # NewGRF add window # NewGRF (self) generated warnings/errors STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING} # NewGRF related 'general' warnings # NewGRF 'it's broken' warnings # Sign list window # Sign window # Town directory window STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA}) # Town view window STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN} # Town local authority window STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING} # Subsidies window # Station list window STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES} STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT} # Station view window STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES} STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO} STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%) ############ range for rating starts ############ range for rating ends # Waypoint/buoy view window # Finances window STR_FINANCES_YEAR :{WHITE}{NUM} STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY} STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY} STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY} # Company view STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM} STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(President) # Industry directory STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY} # Industry view STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} ############ range for requires starts ############ range for requires ends ############ range for produces starts STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO}{STRING}{BLACK} ############ range for produces ends # Vehicle lists # Group window # Build vehicle window # Depot window STR_DEPOT_NO_ENGINE :{BLACK}- STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING} # Engine preview window # Autoreplace window # Vehicle view STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE} # Messages in the start stop button in the vehicle view # Vehicle details # The next two need to stay in this order # Extra buttons for train details windows STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO}) STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM}) # Vehicle refit # Order view STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING} STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING} # Order bottom buttons STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA} # String parts to build the order string STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING} STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING} STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING} # Time table window # AI debug window # AI configuration window # Available AIs window # AI Parameters # Vehicle loading indicators STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW} STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW} STR_PERCENT_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{DOWNARROW} STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWNARROW} STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}{DOWNARROW} STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW} # Income 'floats' # Saveload messages # Map generation messages # Screenshot related messages # Error message titles # Generic construction errors # Local authority errors # Leveling errors # Company related errors # Town related errors # Industry related errors # Station construction related errors # Station destruction related errors # Waypoint related errors # Depot related errors # Autoreplace related errors # Rail construction errors # Road construction errors # Waterway construction errors # Tree related errors # Bridge related errors # Tunnel related errors # Unmovable related errors # Group related errors # Generic vehicle errors # Specific vehicle errors # Order related errors # Timetable related errors # Sign related errors ##id 0x2000 # Town building names ##id 0x4800 # industry names ############ WARNING, using range 0x6000 for strings that are stored in the savegame ############ These strings may never get a new id, or savegames will break! ##id 0x6000 STR_SV_EMPTY : STR_SV_STNAME :{STRING} STR_SV_STNAME_BUOY :{STRING} STR_SV_STNAME_WAYPOINT :{STRING} ##id 0x6020 ############ end of savegame specific region! ##id 0x8000 # Vehicle names ##id 0x8800 # Formatting of some strings STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM} STR_FORMAT_DATE_SHORT :{STRING} {NUM} STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM} STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING} STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING} STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING} # Viewport strings STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA}) STR_VIEWPORT_TOWN :{WHITE}{TOWN} STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN} STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN} STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN} STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN} STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES} STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION} STR_VIEWPORT_WAYPOINT :{WAYPOINT} STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT} # Simple strings to get specific types of data STR_COMPANY_NAME :{COMPANY} STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM} STR_ENGINE_NAME :{ENGINE} STR_GROUP_NAME :{GROUP} STR_INDUSTRY_NAME :{INDUSTRY} STR_PRESIDENT_NAME :{PRESIDENTNAME} STR_SIGN_NAME :{SIGN} STR_STATION_NAME :{STATION} STR_TOWN_NAME :{TOWN} STR_VEHICLE_NAME :{VEHICLE} STR_WAYPOINT_NAME :{WAYPOINT} STR_JUST_CARGO :{CARGO} STR_JUST_CHECKMARK :{CHECKMARK} STR_JUST_COMMA :{COMMA} STR_JUST_CURRCOMPACT :{CURRCOMPACT} STR_JUST_CURRENCY :{CURRENCY} STR_JUST_INT :{NUM} STR_JUST_DATE_TINY :{DATE_TINY} STR_JUST_DATE_SHORT :{DATE_SHORT} STR_JUST_DATE_LONG :{DATE_LONG} STR_JUST_DATE_ISO :{DATE_ISO} STR_JUST_STRING :{STRING} STR_JUST_RAW_STRING :{STRING} # Slightly 'raw' stringcodes with colour or size STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW} STR_BLACK_ARROW_UP :{BLACK}{UPARROW} STR_BLACK_COMMA :{BLACK}{COMMA} STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA} STR_TINY_COMMA :{TINYFONT}{COMMA} STR_BLUE_COMMA :{BLUE}{COMMA} STR_RED_COMMA :{RED}{COMMA} STR_COMPANY_MONEY :{WHITE}{CURRENCY} STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG} STR_BLACK_CROSS :{BLACK}{CROSS} STR_SILVER_CROSS :{SILVER}{CROSS} STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT} STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG} STR_SHORT_DATE :{WHITE}{DATE_TINY} STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG} STR_TINY_GROUP :{TINYFONT}{GROUP} STR_ORANGE_INT :{ORANGE}{NUM} STR_WHITE_SIGN :{WHITE}{SIGN} STR_TINY_BLACK_STATION :{TINYFONT}{BLACK}{STATION} STR_BLACK_STRING :{BLACK}{STRING} STR_BLACK_RAW_STRING :{BLACK}{STRING} STR_WHITE_STRING :{WHITE}{STRING} STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE} STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW} STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW} STR_TINY_RIGHT_ARROW :{TINYFONT}{RIGHTARROW} STR_BLACK_SMALL_ARROW_LEFT :{BLACK}{SMALLLEFTARROW} STR_BLACK_SMALL_ARROW_RIGHT :{BLACK}{SMALLRIGHTARROW} STR_BLACK_1 :{BLACK}1 STR_BLACK_2 :{BLACK}2 STR_BLACK_3 :{BLACK}3 STR_BLACK_4 :{BLACK}4 STR_BLACK_5 :{BLACK}5 STR_BLACK_6 :{BLACK}6 STR_BLACK_7 :{BLACK}7 STR_TRAIN :{BLACK}{TRAIN} STR_BUS :{BLACK}{BUS} STR_LORRY :{BLACK}{LORRY} STR_PLANE :{BLACK}{PLANE} STR_SHIP :{BLACK}{SHIP} STR_NUM_1 :{BLACK}{SKIP}{NUM} STR_NUM_2 :{BLACK}{SKIP}{SKIP}{NUM} STR_NUM_3 :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}