/* $Id$ */ /** @file texteff.hpp Functions related to text effects. */ #ifndef TEXTEFF_HPP #define TEXTEFF_HPP #include "gfx_type.h" /** * Text effect modes. */ enum TextEffectMode { TE_RISING, ///< Make the text effect slowly go upwards TE_STATIC, ///< Keep the text effect static INVALID_TE_ID = 0xFFFF, }; typedef uint16 TextEffectID; void MoveAllTextEffects(); TextEffectID AddTextEffect(StringID msg, int x, int y, uint16 duration, TextEffectMode mode); void InitTextEffects(); void DrawTextEffects(DrawPixelInfo *dpi); void UpdateTextEffect(TextEffectID effect_id, StringID msg); void RemoveTextEffect(TextEffectID effect_id); /* misc_gui.cpp */ TextEffectID ShowFillingPercent(int x, int y, int z, uint8 percent, StringID color); void UpdateFillingPercent(TextEffectID te_id, uint8 percent, StringID color); void HideFillingPercent(TextEffectID te_id); #endif /* TEXTEFF_HPP */