#include "stdafx.h" #include "ttd.h" #include "map.h" #define TILE_X_BITS 8 #define TILE_Y_BITS 8 uint _map_log_x = TILE_X_BITS; uint _map_log_y = TILE_Y_BITS; #define MAP_SIZE ((1 << TILE_X_BITS) * (1 << TILE_Y_BITS)) byte _map_type_and_height [MAP_SIZE]; byte _map5 [MAP_SIZE]; byte _map3_lo [MAP_SIZE]; byte _map3_hi [MAP_SIZE]; byte _map_owner [MAP_SIZE]; uint16 _map2 [MAP_SIZE]; byte _map_extra_bits [MAP_SIZE / 4]; #ifdef _DEBUG TileIndex TileAdd(TileIndex tile, TileIndexDiff add, const char *exp, const char *file, int line) { int dx; int dy; uint x; uint y; dx = add & MapMaxX(); if (dx >= (int)MapSizeX() / 2) dx -= MapSizeX(); dy = (add - dx) / (int)MapSizeX(); x = TileX(tile) + dx; y = TileY(tile) + dy; if (x >= MapSizeX() || y >= MapSizeY()) { char buf[512]; sprintf(buf, "TILE_ADD(%s) when adding 0x%.4X and 0x%.4X failed", exp, tile, add); #if !defined(_MSC_VER) fprintf(stderr, "%s:%d %s\n", file, line, buf); #else _assert(buf, (char*)file, line); #endif } assert(TILE_XY(x,y) == TILE_MASK(tile + add)); return TILE_XY(x,y); } #endif const TileIndexDiffC _tileoffs_by_dir[] = { {-1, 0}, { 0, 1}, { 1, 0}, { 0, -1} };