/* $Id$ */ /** @file roadveh_gui.cpp GUI for road vehicles. */ #include "stdafx.h" #include "roadveh.h" #include "window_gui.h" #include "gfx_func.h" #include "vehicle_gui.h" #include "strings_func.h" #include "vehicle_func.h" #include "string_func.h" #include "table/sprites.h" #include "table/strings.h" /** * Draw the details for the given vehicle at the given position * * @param v current vehicle * @param left The left most coordinate to draw * @param right The right most coordinate to draw * @param y The y coordinate */ void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y) { const RoadVehicle *rv = RoadVehicle::From(v); uint y_offset = rv->HasArticulatedPart() ? 15 : 0; StringID str; Money feeder_share = 0; SetDParam(0, v->engine_type); SetDParam(1, v->build_year); SetDParam(2, v->value); DrawString(left, right, y + y_offset, STR_VEHICLE_INFO_BUILT_VALUE); if (rv->HasArticulatedPart()) { CargoArray max_cargo; StringID subtype_text[NUM_CARGO]; char capacity[512]; memset(subtype_text, 0, sizeof(subtype_text)); for (const Vehicle *u = v; u != NULL; u = u->Next()) { max_cargo[u->cargo_type] += u->cargo_cap; if (u->cargo_cap > 0) { StringID text = GetCargoSubtypeText(u); if (text != STR_EMPTY) subtype_text[u->cargo_type] = text; } } GetString(capacity, STR_ARTICULATED_RV_CAPACITY, lastof(capacity)); bool first = true; for (CargoID i = 0; i < NUM_CARGO; i++) { if (max_cargo[i] > 0) { char buffer[128]; SetDParam(0, i); SetDParam(1, max_cargo[i]); GetString(buffer, STR_JUST_CARGO, lastof(buffer)); if (!first) strecat(capacity, ", ", lastof(capacity)); strecat(capacity, buffer, lastof(capacity)); if (subtype_text[i] != 0) { GetString(buffer, subtype_text[i], lastof(buffer)); strecat(capacity, buffer, lastof(capacity)); } first = false; } } DrawString(left, right, y + 10 + y_offset, capacity, TC_BLUE); for (const Vehicle *u = v; u != NULL; u = u->Next()) { if (u->cargo_cap == 0) continue; str = STR_VEHICLE_DETAILS_CARGO_EMPTY; if (!u->cargo.Empty()) { SetDParam(0, u->cargo_type); SetDParam(1, u->cargo.Count()); SetDParam(2, u->cargo.Source()); str = STR_VEHICLE_DETAILS_CARGO_FROM; feeder_share += u->cargo.FeederShare(); } DrawString(left, right, y + 21 + y_offset, str); y_offset += 11; } y_offset -= 11; } else { SetDParam(0, v->cargo_type); SetDParam(1, v->cargo_cap); SetDParam(4, GetCargoSubtypeText(v)); DrawString(left, right, y + 10 + y_offset, STR_VEHICLE_INFO_CAPACITY); str = STR_VEHICLE_DETAILS_CARGO_EMPTY; if (!v->cargo.Empty()) { SetDParam(0, v->cargo_type); SetDParam(1, v->cargo.Count()); SetDParam(2, v->cargo.Source()); str = STR_VEHICLE_DETAILS_CARGO_FROM; feeder_share += v->cargo.FeederShare(); } DrawString(left, right, y + 21 + y_offset, str); } /* Draw Transfer credits text */ SetDParam(0, feeder_share); DrawString(left, right, y + 33 + y_offset, STR_FEEDER_CARGO_VALUE); } /** * Draws an image of a road vehicle chain * @param v Front vehicle + @param x x Position to start at * @param y y Position to draw at * @param seletion Selected vehicle to draw a border around * @param max_width Number of pixels space for drawing */ void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection, int max_width) { const RoadVehicle *u = RoadVehicle::From(v); int x_pos = 0; for (; u != NULL && x_pos < max_width; u = u->Next()) { Point offset; int width = u->GetDisplayImageWidth(&offset); SpriteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u); DrawSprite(u->GetImage(DIR_W), pal, x + x_pos + offset.x, y + 6 + offset.y); x_pos += width; } if (v->index == selection) { DrawFrameRect(x - 1, y - 1, x - 1 + x_pos, y + 12, COLOUR_WHITE, FR_BORDERONLY); } } void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2) { const Vehicle *v; if (!success) return; v = Vehicle::Get(_new_vehicle_id); if (v->tile == _backup_orders_tile) { _backup_orders_tile = 0; RestoreVehicleOrders(v); } ShowVehicleViewWindow(v); }