/* $Id$ */ /** @file landscape_type.h Types related to the landscape. */ #ifndef LANDSCAPE_TYPE_H #define LANDSCAPE_TYPE_H typedef byte LandscapeID; /* Landscape types */ enum { LT_TEMPERATE = 0, LT_ARCTIC = 1, LT_TROPIC = 2, LT_TOYLAND = 3, NUM_LANDSCAPE = 4, }; #endif /* LANDSCAPE_TYPE_H */