/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file sdl2_v.h Base of the SDL2 video driver. */ #ifndef VIDEO_SDL_H #define VIDEO_SDL_H #include #include "video_driver.hpp" /** The SDL video driver. */ class VideoDriver_SDL_Base : public VideoDriver { public: VideoDriver_SDL_Base(bool uses_hardware_acceleration = false) : VideoDriver(uses_hardware_acceleration), sdl_window(nullptr), buffer_locked(false) {} std::optional Start(const StringList ¶m) override; void Stop() override; void MakeDirty(int left, int top, int width, int height) override; void MainLoop() override; bool ChangeResolution(int w, int h) override; bool ToggleFullscreen(bool fullscreen) override; bool AfterBlitterChange() override; bool ClaimMousePointer() override; void EditBoxGainedFocus() override; void EditBoxLostFocus() override; std::vector GetListOfMonitorRefreshRates() override; std::string_view GetInfoString() const override { return this->driver_info; } protected: struct SDL_Window *sdl_window; ///< Main SDL window. Palette local_palette; ///< Current palette to use for drawing. bool buffer_locked; ///< Video buffer was locked by the main thread. Rect dirty_rect; ///< Rectangle encompassing the dirty area of the video buffer. std::string driver_info; ///< Information string about selected driver. Dimension GetScreenSize() const override; void InputLoop() override; bool LockVideoBuffer() override; void UnlockVideoBuffer() override; void CheckPaletteAnim() override; bool PollEvent() override; /** Indicate to the driver the client-side might have changed. */ void ClientSizeChanged(int w, int h, bool force); /** (Re-)create the backing store. */ virtual bool AllocateBackingStore(int w, int h, bool force = false) = 0; /** Get a pointer to the video buffer. */ virtual void *GetVideoPointer() = 0; /** Hand video buffer back to the painting backend. */ virtual void ReleaseVideoPointer() = 0; /** Create the main window. */ virtual bool CreateMainWindow(uint w, uint h, uint flags = 0); private: void LoopOnce(); void MainLoopCleanup(); bool CreateMainSurface(uint w, uint h, bool resize); std::optional Initialize(); #ifdef __EMSCRIPTEN__ /* Convert a constant pointer back to a non-constant pointer to a member function. */ static void EmscriptenLoop(void *self) { ((VideoDriver_SDL_Base *)self)->LoopOnce(); } #endif /** * This is true to indicate that keyboard input is in text input mode, and SDL_TEXTINPUT events are enabled. */ bool edit_box_focused; int startup_display; }; #endif /* VIDEO_SDL_H */