/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_goal.cpp Implementation of ScriptGoal. */ #include "../../stdafx.h" #include "script_game.hpp" #include "script_goal.hpp" #include "script_error.hpp" #include "script_industry.hpp" #include "script_map.hpp" #include "script_town.hpp" #include "script_story_page.hpp" #include "../script_instance.hpp" #include "../../goal_base.h" #include "../../string_func.h" #include "../../network/network_base.h" #include "../../goal_cmd.h" #include "../../safeguards.h" /* static */ bool ScriptGoal::IsValidGoal(GoalID goal_id) { return ::Goal::IsValidID(goal_id); } /* static */ bool ScriptGoal::IsValidGoalDestination(ScriptCompany::CompanyID company, GoalType type, SQInteger destination) { CompanyID c = (::CompanyID)company; if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY; StoryPage *story_page = nullptr; if (type == GT_STORY_PAGE && ScriptStoryPage::IsValidStoryPage((ScriptStoryPage::StoryPageID)destination)) story_page = ::StoryPage::Get((ScriptStoryPage::StoryPageID)destination); return (type == GT_NONE && destination == 0) || (type == GT_TILE && ScriptMap::IsValidTile(destination)) || (type == GT_INDUSTRY && ScriptIndustry::IsValidIndustry(destination)) || (type == GT_TOWN && ScriptTown::IsValidTown(destination)) || (type == GT_COMPANY && ScriptCompany::ResolveCompanyID((ScriptCompany::CompanyID)destination) != ScriptCompany::COMPANY_INVALID) || (type == GT_STORY_PAGE && story_page != nullptr && (c == INVALID_COMPANY ? story_page->company == INVALID_COMPANY : story_page->company == INVALID_COMPANY || story_page->company == c)); } /* static */ ScriptGoal::GoalID ScriptGoal::New(ScriptCompany::CompanyID company, Text *goal, GoalType type, SQInteger destination) { CCountedPtr counter(goal); EnforceDeityMode(GOAL_INVALID); EnforcePrecondition(GOAL_INVALID, goal != nullptr); const std::string &text = goal->GetEncodedText(); EnforcePreconditionEncodedText(GOAL_INVALID, text); EnforcePrecondition(GOAL_INVALID, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID); EnforcePrecondition(GOAL_INVALID, IsValidGoalDestination(company, type, destination)); if (!ScriptObject::Command::Do(&ScriptInstance::DoCommandReturnGoalID, (::CompanyID)company, (::GoalType)type, destination, text)) return GOAL_INVALID; /* In case of test-mode, we return GoalID 0 */ return (ScriptGoal::GoalID)0; } /* static */ bool ScriptGoal::Remove(GoalID goal_id) { EnforceDeityMode(false); EnforcePrecondition(false, IsValidGoal(goal_id)); return ScriptObject::Command::Do(goal_id); } /* static */ bool ScriptGoal::SetDestination(GoalID goal_id, GoalType type, SQInteger destination) { EnforceDeityMode(false); EnforcePrecondition(false, IsValidGoal(goal_id)); Goal *g = Goal::Get(goal_id); EnforcePrecondition(false, IsValidGoalDestination((ScriptCompany::CompanyID)g->company, type, destination)); return ScriptObject::Command::Do(goal_id, (::GoalType)type, destination); } /* static */ bool ScriptGoal::SetText(GoalID goal_id, Text *goal) { CCountedPtr counter(goal); EnforcePrecondition(false, IsValidGoal(goal_id)); EnforceDeityMode(false); EnforcePrecondition(false, goal != nullptr); const std::string &text = goal->GetEncodedText(); EnforcePreconditionEncodedText(false, text); return ScriptObject::Command::Do(goal_id, text); } /* static */ bool ScriptGoal::SetProgress(GoalID goal_id, Text *progress) { CCountedPtr counter(progress); EnforcePrecondition(false, IsValidGoal(goal_id)); EnforceDeityMode(false); return ScriptObject::Command::Do(goal_id, progress != nullptr ? progress->GetEncodedText() : std::string{}); } /* static */ bool ScriptGoal::SetCompleted(GoalID goal_id, bool completed) { EnforcePrecondition(false, IsValidGoal(goal_id)); EnforceDeityMode(false); return ScriptObject::Command::Do(goal_id, completed); } /* static */ bool ScriptGoal::IsCompleted(GoalID goal_id) { EnforcePrecondition(false, IsValidGoal(goal_id)); EnforceDeityMode(false); Goal *g = Goal::Get(goal_id); return g != nullptr && g->completed; } /* static */ bool ScriptGoal::DoQuestion(SQInteger uniqueid, uint32 target, bool is_client, Text *question, QuestionType type, SQInteger buttons) { CCountedPtr counter(question); EnforceDeityMode(false); EnforcePrecondition(false, question != nullptr); const std::string &text = question->GetEncodedText(); EnforcePreconditionEncodedText(false, text); uint min_buttons = (type == QT_QUESTION ? 1 : 0); EnforcePrecondition(false, CountBits(buttons) >= min_buttons && CountBits(buttons) <= 3); EnforcePrecondition(false, buttons >= 0 && buttons < (1 << ::GOAL_QUESTION_BUTTON_COUNT)); EnforcePrecondition(false, (int)type < ::GQT_END); EnforcePrecondition(false, uniqueid >= 0 && uniqueid <= UINT16_MAX); return ScriptObject::Command::Do(uniqueid, target, is_client, buttons, (::GoalQuestionType)type, text); } /* static */ bool ScriptGoal::Question(SQInteger uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, SQInteger buttons) { EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID); uint8 c = company; if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY; return DoQuestion(uniqueid, c, false, question, type, buttons); } /* static */ bool ScriptGoal::QuestionClient(SQInteger uniqueid, ScriptClient::ClientID client, Text *question, QuestionType type, SQInteger buttons) { EnforcePrecondition(false, ScriptGame::IsMultiplayer()); EnforcePrecondition(false, ScriptClient::ResolveClientID(client) != ScriptClient::CLIENT_INVALID); return DoQuestion(uniqueid, client, true, question, type, buttons); } /* static */ bool ScriptGoal::CloseQuestion(SQInteger uniqueid) { EnforceDeityMode(false); EnforcePrecondition(false, uniqueid >= 0 && uniqueid <= UINT16_MAX); return ScriptObject::Command::Do(uniqueid, 0); }