/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */ #ifndef VEHICLE_GUI_BASE_H #define VEHICLE_GUI_BASE_H #include "sortlist_type.h" /** Start of functions regarding vehicle list windows */ enum { PLY_WND_PRC__OFFSET_TOP_WIDGET = 26, PLY_WND_PRC__SIZE_OF_ROW_TINY = 13, ///< Height of rows in group list PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26, ///< Height of rows in train/roadvehicle list PLY_WND_PRC__SIZE_OF_ROW_BIG = 39, ///< Height of rows in ship/aircraft list }; typedef GUIList GUIVehicleList; struct BaseVehicleListWindow: public Window { GUIVehicleList vehicles; ///< The list of vehicles Listing *sorting; ///< Pointer to the vehicle type related sorting. VehicleType vehicle_type; ///< The vehicle type that is sorted static const StringID vehicle_sorter_names[]; static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[]; BaseVehicleListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs); } void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r); void SortVehicleList(); void BuildVehicleList(Owner owner, uint16 index, uint16 window_type); }; struct Sorting { Listing aircraft; Listing roadveh; Listing ship; Listing train; }; extern Sorting _sorting; #endif /* VEHICLE_GUI_BASE_H */