/* $Id$ */ /** @file cargo_type.h Types related to cargos... */ #ifndef CARGO_TYPE_H #define CARGO_TYPE_H typedef byte CargoID; /** Available types of cargo */ enum CargoTypes { /* Temperate */ CT_PASSENGERS = 0, CT_COAL = 1, CT_MAIL = 2, CT_OIL = 3, CT_LIVESTOCK = 4, CT_GOODS = 5, CT_GRAIN = 6, CT_WOOD = 7, CT_IRON_ORE = 8, CT_STEEL = 9, CT_VALUABLES = 10, /* Arctic */ CT_WHEAT = 6, CT_HILLY_UNUSED = 8, CT_PAPER = 9, CT_GOLD = 10, CT_FOOD = 11, /* Tropic */ CT_RUBBER = 1, CT_FRUIT = 4, CT_MAIZE = 6, CT_COPPER_ORE = 8, CT_WATER = 9, CT_DIAMONDS = 10, /* Toyland */ CT_SUGAR = 1, CT_TOYS = 3, CT_BATTERIES = 4, CT_CANDY = 5, CT_TOFFEE = 6, CT_COLA = 7, CT_COTTON_CANDY = 8, CT_BUBBLES = 9, CT_PLASTIC = 10, CT_FIZZY_DRINKS = 11, NUM_CARGO = 32, CT_NO_REFIT = 0xFE, CT_INVALID = 0xFF }; /** Class for storing amounts of cargo */ struct CargoArray { private: uint amount[NUM_CARGO]; public: FORCEINLINE CargoArray() { this->Clear(); } FORCEINLINE void Clear() { memset(this->amount, 0, sizeof(this->amount)); } FORCEINLINE uint &operator[](CargoID cargo) { return this->amount[cargo]; } FORCEINLINE const uint &operator[](CargoID cargo) const { return this->amount[cargo]; } }; #endif /* CARGO_TYPE_H */