/* $Id$ */ /** @file newgrf_station.c Functions for dealing with station classes and custom stations. */ #include "stdafx.h" #include "openttd.h" #include "variables.h" #include "debug.h" #include "sprite.h" #include "table/strings.h" #include "station.h" #include "station_map.h" #include "newgrf_station.h" #include "newgrf_spritegroup.h" static StationClass station_classes[STAT_CLASS_MAX]; /** * Reset station classes to their default state. * This includes initialising the Default and Waypoint classes with an empty * entry, for standard stations and waypoints. */ void ResetStationClasses(void) { StationClassID i; for (i = 0; i < STAT_CLASS_MAX; i++) { station_classes[i].id = 0; station_classes[i].name = STR_EMPTY; station_classes[i].stations = 0; free(station_classes[i].spec); station_classes[i].spec = NULL; } // Set up initial data station_classes[0].id = 'DFLT'; station_classes[0].name = STR_STAT_CLASS_DFLT; station_classes[0].stations = 1; station_classes[0].spec = malloc(sizeof(*station_classes[0].spec)); station_classes[0].spec[0] = NULL; station_classes[1].id = 'WAYP'; station_classes[1].name = STR_STAT_CLASS_WAYP; station_classes[1].stations = 1; station_classes[1].spec = malloc(sizeof(*station_classes[1].spec)); station_classes[1].spec[0] = NULL; } /** * Allocate a station class for the given class id. * @param classid A 32 bit value identifying the class. * @return Index into station_classes of allocated class. */ StationClassID AllocateStationClass(uint32 class) { StationClassID i; for (i = 0; i < STAT_CLASS_MAX; i++) { if (station_classes[i].id == class) { // ClassID is already allocated, so reuse it. return i; } else if (station_classes[i].id == 0) { // This class is empty, so allocate it to the ClassID. station_classes[i].id = class; return i; } } DEBUG(grf, 2)("StationClassAllocate: Already allocated %d classes, using default.", STAT_CLASS_MAX); return STAT_CLASS_DFLT; } /** Set the name of a custom station class */ void SetStationClassName(StationClassID sclass, StringID name) { assert(sclass < STAT_CLASS_MAX); station_classes[sclass].name = name; } /** Retrieve the name of a custom station class */ StringID GetStationClassName(StationClassID sclass) { assert(sclass < STAT_CLASS_MAX); return station_classes[sclass].name; } /** Build a list of station class name StringIDs to use in a dropdown list * @return Pointer to a (static) array of StringIDs */ StringID *BuildStationClassDropdown(void) { /* Allow room for all station classes, plus a terminator entry */ static StringID names[STAT_CLASS_MAX + 1]; uint i; /* Add each name */ for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++) { names[i] = station_classes[i].name; } /* Terminate the list */ names[i] = INVALID_STRING_ID; return names; } /** * Get the number of station classes in use. * @return Number of station classes. */ uint GetNumStationClasses(void) { uint i; for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++); return i; } /** * Return the number of stations for the given station class. * @param sclass Index of the station class. * @return Number of stations in the class. */ uint GetNumCustomStations(StationClassID sclass) { assert(sclass < STAT_CLASS_MAX); return station_classes[sclass].stations; } /** * Tie a station spec to its station class. * @param spec The station spec. */ void SetCustomStationSpec(StationSpec *statspec) { StationClass *station_class; int i; assert(statspec->sclass < STAT_CLASS_MAX); station_class = &station_classes[statspec->sclass]; i = station_class->stations++; station_class->spec = realloc(station_class->spec, station_class->stations * sizeof(*station_class->spec)); station_class->spec[i] = statspec; } /** * Retrieve a station spec from a class. * @param sclass Index of the station class. * @param station The station index with the class. * @return The station spec. */ const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station) { assert(sclass < STAT_CLASS_MAX); if (station < station_classes[sclass].stations) return station_classes[sclass].spec[station]; // If the custom station isn't defined any more, then the GRF file // probably was not loaded. return NULL; } /* Station Resolver Functions */ static uint32 StationGetRandomBits(const ResolverObject *object) { const Station *st = object->u.station.st; const TileIndex tile = object->u.station.tile; return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16); } static uint32 StationGetTriggers(const ResolverObject *object) { const Station *st = object->u.station.st; return st == NULL ? 0 : st->waiting_triggers; } static void StationSetTriggers(const ResolverObject *object, int triggers) { Station *st = (Station*)object->u.station.st; assert(st != NULL); st->waiting_triggers = triggers; } static uint32 StationGetVariable(const ResolverObject *object, byte variable, byte parameter) { const Station *st = object->u.station.st; if (st == NULL) { /* Station does not exist, so we're in a purchase list */ switch (variable) { case 0x40: case 0x41: case 0x46: case 0x47: case 0x49: return 0x2110000; /* Platforms, tracks & position */ case 0x42: return 0; /* Rail type (XXX Get current type from GUI?) */ case 0x43: return _current_player; /* Station owner */ case 0x44: return 2; /* PBS status */ case 0xFA: return _date; /* Build date */ default: return -1; } } switch (variable) { /* Calculated station variables */ case 0x42: GetRailType(object->u.station.tile) << 8; /* Rail type */ case 0x43: return st->owner; /* Station owner */ case 0x44: return 2; /* PBS status */ case 0x48: { /* Accepted cargo types */ CargoID cargo_type; uint32 value = 0; for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { if (HASBIT(st->goods[cargo_type].waiting_acceptance, 15)) SETBIT(value, cargo_type); } return value; } /* Variables which use the parameter */ case 0x60: return GB(st->goods[parameter].waiting_acceptance, 0, 12); case 0x61: return st->goods[parameter].days_since_pickup; case 0x62: return st->goods[parameter].rating; case 0x63: return st->goods[parameter].enroute_time; case 0x64: return st->goods[parameter].last_speed | (st->goods[parameter].last_age << 8); /* General station properties */ case 0x82: return 50; case 0x84: return st->string_id; case 0x86: return 0; case 0x8A: return st->had_vehicle_of_type; case 0xF0: return st->facilities; case 0xF1: return st->airport_type; case 0xF2: return st->truck_stops->status; case 0xF3: return st->bus_stops->status; case 0xF6: return st->airport_flags; case 0xF7: return st->airport_flags & 0xFF; case 0xFA: return st->build_date; } /* Handle cargo variables (deprecated) */ if (variable >= 0x8C && variable <= 0xEC) { const GoodsEntry *g = &st->goods[GB(variable - 0x8C, 3, 4)]; switch (GB(variable - 0x8C, 0, 3)) { case 0: return g->waiting_acceptance; case 1: return g->waiting_acceptance & 0xFF; case 2: return g->days_since_pickup; case 3: return g->rating; case 4: return g->enroute_from; case 5: return g->enroute_time; case 6: return g->last_speed; case 7: return g->last_age; } } DEBUG(grf, 1)("Unhandled station property 0x%X", variable); return -1; } static const SpriteGroup *StationResolveReal(const ResolverObject *object, const SpriteGroup *group) { const Station *st = object->u.station.st; const StationSpec *statspec = object->u.station.statspec; uint set; uint cargo = 0; CargoID cargo_type = CT_INVALID; /* XXX Pick the correct cargo type */ if (st == NULL || statspec->sclass == STAT_CLASS_WAYP) { return group->g.real.loading[0]; } if (cargo_type == CT_INVALID) { for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { cargo += GB(st->goods[cargo_type].waiting_acceptance, 0, 12); } } else { cargo = GB(st->goods[cargo_type].waiting_acceptance, 0, 12); } if (HASBIT(statspec->flags, 1)) cargo /= (st->trainst_w + st->trainst_h); cargo = min(0xfff, cargo); if (cargo > statspec->cargo_threshold) { if (group->g.real.num_loading > 0) { set = ((cargo - statspec->cargo_threshold) * group->g.real.num_loading) / (0xfff - statspec->cargo_threshold); return group->g.real.loading[set]; } } else { if (group->g.real.num_loaded > 0) { set = (cargo * group->g.real.num_loaded) / (statspec->cargo_threshold + 1); return group->g.real.loaded[set]; } } return group->g.real.loading[0]; } static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, const Station *st, TileIndex tile) { res->GetRandomBits = StationGetRandomBits; res->GetTriggers = StationGetTriggers; res->SetTriggers = StationSetTriggers; res->GetVariable = StationGetVariable; res->ResolveReal = StationResolveReal; res->u.station.st = st; res->u.station.statspec = statspec; res->u.station.tile = tile; res->callback = 0; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; res->trigger = 0; res->reseed = 0; } SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile) { const SpriteGroup *group; ResolverObject object; CargoID ctype = (st == NULL) ? GC_PURCHASE : GC_DEFAULT_NA; NewStationResolver(&object, statspec, st, tile); group = Resolve(statspec->spritegroup[ctype], &object); if ((group == NULL || group->type != SGT_RESULT) && ctype != GC_DEFAULT_NA) { group = Resolve(statspec->spritegroup[GC_DEFAULT_NA], &object); } if ((group == NULL || group->type != SGT_RESULT) && ctype != GC_DEFAULT) { group = Resolve(statspec->spritegroup[GC_DEFAULT], &object); } if (group == NULL || group->type != SGT_RESULT) return 0; return group->g.result.sprite; } /** * Allocate a StationSpec to a Station. This is called once per build operation. * @param spec StationSpec to allocate. * @param st Station to allocate it to. * @param exec Whether to actually allocate the spec. * @return Index within the Station's spec list, or -1 if the allocation failed. */ int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec) { uint i; if (statspec == NULL) return 0; /* Check if this spec has already been allocated */ for (i = 1; i < st->num_specs && i < 256; i++) { if (st->speclist[i].spec == statspec) return i; } for (i = 1; i < st->num_specs && i < 256; i++) { if (st->speclist[i].spec == NULL && st->speclist[i].grfid == 0) break; } if (i == 256) return -1; if (exec) { if (i >= st->num_specs) { st->num_specs = i + 1; st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist)); if (st->num_specs == 2) { /* Initial allocation */ st->speclist[0].spec = NULL; st->speclist[0].grfid = 0; st->speclist[0].localidx = 0; } } st->speclist[i].spec = statspec; st->speclist[i].grfid = statspec->grfid; st->speclist[i].localidx = statspec->localidx; } return i; } /** Deallocate a StationSpec from a Station. Called when removing a single station tile. * @param st Station to work with. * @param specindex Index of the custom station within the Station's spec list. * @return Indicates whether the StationSpec was deallocated. */ bool DeallocateSpecFromStation(Station *st, byte specindex) { bool freeable = true; /* specindex of 0 (default) is never freeable */ if (specindex == 0) return false; /* Check all tiles over the station to check if the specindex is still in use */ BEGIN_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) { if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && IsRailwayStation(tile) && GetCustomStationSpecIndex(tile) == specindex) { freeable = false; break; } } END_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) if (freeable) { /* This specindex is no longer in use, so deallocate it */ st->speclist[specindex].spec = NULL; st->speclist[specindex].grfid = 0; st->speclist[specindex].localidx = 0; /* If this was the highest spec index, reallocate */ if (specindex == st->num_specs - 1) { for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--); if (st->num_specs > 1) { st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist)); } else { free(st->speclist); st->num_specs = 0; st->speclist = NULL; } } } return freeable; }