/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_industries.h Functions for NewGRF industries. */ #ifndef NEWGRF_INDUSTRIES_H #define NEWGRF_INDUSTRIES_H #include "command_type.h" #include "company_type.h" #include "newgrf_spritegroup.h" /** When should the industry(tile) be triggered for random bits? */ enum IndustryTrigger { /** Triggered each tile loop */ INDUSTRY_TRIGGER_TILELOOP_PROCESS = 1, /** Triggered (whole industry) each 256 ticks */ INDUSTRY_TRIGGER_256_TICKS = 2, /** Triggered on cargo delivery */ INDUSTRY_TRIGGER_CARGO_DELIVERY = 4, }; /** From where is callback CBID_INDUSTRY_AVAILABLE been called */ enum IndustryAvailabilityCallType { IACT_MAPGENERATION, ///< during random map generation IACT_RANDOMCREATION, ///< during creation of random ingame industry IACT_USERCREATION, ///< from the Fund/build window IACT_PROSPECTCREATION, ///< from the Fund/build using prospecting }; /* in newgrf_industry.cpp */ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); uint32 GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i, uint32 cur_grfid); void IndustryProductionCallback(Industry *ind, int reason); CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type); bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCallType creation_type); bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type); IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id); /* in newgrf_industrytiles.cpp*/ uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets = true); #endif /* NEWGRF_INDUSTRIES_H */