/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file functions.h Some generic functions that actually shouldn't be here. */ #ifndef FUNCTIONS_H #define FUNCTIONS_H #include "tile_cmd.h" /* clear_land.cpp */ void DrawHillyLandTile(const TileInfo *ti); void DrawClearLandTile(const TileInfo *ti, byte set); void DrawClearLandFence(const TileInfo *ti); void TileLoopClearHelper(TileIndex tile); /* company_cmd.cpp */ bool CheckCompanyHasMoney(CommandCost &cost); void SubtractMoneyFromCompany(CommandCost cost); void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost); CommandCost CheckOwnership(Owner owner, TileIndex tile = 0); CommandCost CheckTileOwnership(TileIndex tile); /* misc functions */ /** * Mark a tile given by its index dirty for repaint. * * @ingroup dirty */ void MarkTileDirtyByTile(TileIndex tile); void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost); void ShowFeederIncomeAnimation(int x, int y, int z, Money cost); void AskExitGame(); void AskExitToGameMenu(); int ttd_main(int argc, char *argv[]); void HandleExitGameRequest(); #endif /* FUNCTIONS_H */