/* $Id$ */ /** @file sdl_s.h Base fo playing sound via SDL. */ #ifndef SOUND_SDL_H #define SOUND_SDL_H #include "sound_driver.hpp" class SoundDriver_SDL: public SoundDriver { public: /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); }; class FSoundDriver_SDL: public SoundDriverFactory { public: static const int priority = 5; /* virtual */ const char *GetName() { return "sdl"; } /* virtual */ const char *GetDescription() { return "SDL Sound Driver"; } /* virtual */ Driver *CreateInstance() { return new SoundDriver_SDL(); } }; #endif /* SOUND_SDL_H */