/* $Id$ */ #ifndef SETTINGS_H #define SETTINGS_H enum SettingDescType { SDT_INTX, // must be 0 SDT_ONEOFMANY, SDT_MANYOFMANY, SDT_BOOLX, SDT_STRING, SDT_STRINGBUF, SDT_INTLIST, SDT_STRINGQUOT, // string with quotation marks around it SDT_CHAR, SDT_INT8 = 0 << 4, SDT_UINT8 = 1 << 4, SDT_INT16 = 2 << 4, SDT_UINT16 = 3 << 4, SDT_INT32 = 4 << 4, SDT_UINT32 = 5 << 4, SDT_CALLBX = 6 << 4, SDT_UINT = SDT_UINT32, SDT_INT = SDT_INT32, SDT_NOSAVE = 1 << 8, SDT_CALLB = SDT_INTX | SDT_CALLBX, SDT_BOOL = SDT_BOOLX | SDT_UINT8, }; typedef enum { IGT_VARIABLES = 0, // values of the form "landscape = hilly" IGT_LIST = 1, // a list of values, seperated by \n and terminated by the next group block } IniGroupType; typedef struct SettingDesc { const char *name; int flags; const void *def; void *ptr; const void *b; } SettingDesc; void IConsoleSetPatchSetting(const char *name, const char *value); void IConsoleGetPatchSetting(const char *name); #endif /* SETTINGS_H */