/* $Id$ */ /** @file newgrf_station.c Functions for dealing with station classes and custom stations. */ #include "stdafx.h" #include "openttd.h" #include "debug.h" #include "sprite.h" #include "table/strings.h" #include "station.h" #include "station_map.h" #include "newgrf_station.h" static StationClass station_classes[STAT_CLASS_MAX]; /** * Reset station classes to their default state. * This includes initialising the Default and Waypoint classes with an empty * entry, for standard stations and waypoints. */ void ResetStationClasses(void) { StationClassID i; for (i = 0; i < STAT_CLASS_MAX; i++) { station_classes[i].id = 0; station_classes[i].name = STR_EMPTY; station_classes[i].stations = 0; free(station_classes[i].spec); station_classes[i].spec = NULL; } // Set up initial data station_classes[0].id = 'DFLT'; station_classes[0].name = STR_STAT_CLASS_DFLT; station_classes[0].stations = 1; station_classes[0].spec = malloc(sizeof(*station_classes[0].spec)); station_classes[0].spec[0] = NULL; station_classes[1].id = 'WAYP'; station_classes[1].name = STR_STAT_CLASS_WAYP; station_classes[1].stations = 1; station_classes[1].spec = malloc(sizeof(*station_classes[1].spec)); station_classes[1].spec[0] = NULL; } /** * Allocate a station class for the given class id. * @param classid A 32 bit value identifying the class. * @return Index into station_classes of allocated class. */ StationClassID AllocateStationClass(uint32 class) { StationClassID i; for (i = 0; i < STAT_CLASS_MAX; i++) { if (station_classes[i].id == class) { // ClassID is already allocated, so reuse it. return i; } else if (station_classes[i].id == 0) { // This class is empty, so allocate it to the ClassID. station_classes[i].id = class; return i; } } DEBUG(grf, 2)("StationClassAllocate: Already allocated %d classes, using default.", STAT_CLASS_MAX); return STAT_CLASS_DFLT; } /** Set the name of a custom station class */ void SetStationClassName(StationClassID sclass, StringID name) { assert(sclass < STAT_CLASS_MAX); station_classes[sclass].name = name; } /** Retrieve the name of a custom station class */ StringID GetStationClassName(StationClassID sclass) { assert(sclass < STAT_CLASS_MAX); return station_classes[sclass].name; } /** Build a list of station class name StringIDs to use in a dropdown list * @return Pointer to a (static) array of StringIDs */ StringID *BuildStationClassDropdown(void) { /* Allow room for all station classes, plus a terminator entry */ static StringID names[STAT_CLASS_MAX + 1]; uint i; /* Add each name */ for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++) { names[i] = station_classes[i].name; } /* Terminate the list */ names[i] = INVALID_STRING_ID; return names; } /** * Get the number of station classes in use. * @return Number of station classes. */ uint GetNumStationClasses(void) { uint i; for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++); return i; } /** * Return the number of stations for the given station class. * @param sclass Index of the station class. * @return Number of stations in the class. */ uint GetNumCustomStations(StationClassID sclass) { assert(sclass < STAT_CLASS_MAX); return station_classes[sclass].stations; } /** * Tie a station spec to its station class. * @param spec The station spec. */ void SetCustomStationSpec(StationSpec *statspec) { StationClass *station_class; int i; assert(statspec->sclass < STAT_CLASS_MAX); station_class = &station_classes[statspec->sclass]; i = station_class->stations++; station_class->spec = realloc(station_class->spec, station_class->stations * sizeof(*station_class->spec)); station_class->spec[i] = statspec; } /** * Retrieve a station spec from a class. * @param sclass Index of the station class. * @param station The station index with the class. * @return The station spec. */ const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station) { assert(sclass < STAT_CLASS_MAX); if (station < station_classes[sclass].stations) return station_classes[sclass].spec[station]; // If the custom station isn't defined any more, then the GRF file // probably was not loaded. return NULL; } static const RealSpriteGroup *ResolveStationSpriteGroup(const SpriteGroup *spg, const Station *st) { if (spg == NULL) return NULL; switch (spg->type) { case SGT_REAL: return &spg->g.real; case SGT_DETERMINISTIC: { const DeterministicSpriteGroup *dsg = &spg->g.determ; SpriteGroup *target; int value = -1; byte variable = dsg->adjusts[0].variable; if ((variable >> 6) == 0) { /* General property */ value = GetDeterministicSpriteValue(variable); } else { if (st == NULL) { /* We are in a build dialog of something, * and we are checking for something undefined. * That means we should get the first target * (NOT the default one). */ if (dsg->num_ranges > 0) { target = dsg->ranges[0].group; } else { target = dsg->default_group; } return ResolveStationSpriteGroup(target, NULL); } /* Station-specific property. */ if (dsg->var_scope == VSG_SCOPE_PARENT) { /* TODO: Town structure. */ } else /* VSG_SELF */ { if (variable == 0x40 || variable == 0x41) { /* FIXME: This is ad hoc only * for waypoints. */ value = 0x01010000; } else { /* TODO: Only small fraction done. */ // TTDPatch runs on little-endian arch; // Variable is 0x70 + offset in the TTD's station structure switch (variable - 0x70) { case 0x80: value = st->facilities; break; case 0x81: value = st->airport_type; break; case 0x82: value = st->truck_stops->status; break; case 0x83: value = st->bus_stops->status; break; case 0x86: value = st->airport_flags & 0xFFFF; break; case 0x87: value = st->airport_flags & 0xFF; break; case 0x8A: value = st->build_date; break; } } } } target = value != -1 ? EvalDeterministicSpriteGroup(dsg, value) : dsg->default_group; return ResolveStationSpriteGroup(target, st); } default: case SGT_RANDOMIZED: DEBUG(grf, 6)("I don't know how to handle random spritegroups yet!"); return NULL; } } SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile, byte ctype) { const RealSpriteGroup *rsg = ResolveStationSpriteGroup(statspec->spritegroup[ctype], st); if (rsg == NULL) return 0; if (rsg->num_loading != 0) return rsg->loading[0]->g.result.sprite; if (rsg->num_loaded != 0) return rsg->loaded[0]->g.result.sprite; DEBUG(grf, 6)("Custom station 0x%08x::0x%02x has no sprites associated.", statspec->grfid, statspec->localidx); /* This is what gets subscribed of dtss->image in newgrf.c, * so it's probably kinda "default offset". Try to use it as * emergency measure. */ return 0; } /** * Allocate a StationSpec to a Station. This is called once per build operation. * @param spec StationSpec to allocate. * @param st Station to allocate it to. * @param exec Whether to actually allocate the spec. * @return Index within the Station's spec list, or -1 if the allocation failed. */ int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec) { uint i; if (statspec == NULL) return 0; /* Check if this spec has already been allocated */ for (i = 1; i < st->num_specs && i < 256; i++) { if (st->speclist[i].spec == statspec) return i; } for (i = 1; i < st->num_specs && i < 256; i++) { if (st->speclist[i].spec == NULL && st->speclist[i].grfid == 0) break; } if (i == 256) return -1; if (exec) { if (i >= st->num_specs) { st->num_specs = i + 1; st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist)); if (st->num_specs == 2) { /* Initial allocation */ st->speclist[0].spec = NULL; st->speclist[0].grfid = 0; st->speclist[0].localidx = 0; } } st->speclist[i].spec = statspec; st->speclist[i].grfid = statspec->grfid; st->speclist[i].localidx = statspec->localidx; } return i; } /** Deallocate a StationSpec from a Station. Called when removing a single station tile. * @param st Station to work with. * @param specindex Index of the custom station within the Station's spec list. * @return Indicates whether the StationSpec was deallocated. */ bool DeallocateSpecFromStation(Station *st, byte specindex) { bool freeable = true; /* specindex of 0 (default) is never freeable */ if (specindex == 0) return false; /* Check all tiles over the station to check if the specindex is still in use */ BEGIN_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) { if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && IsRailwayStation(tile) && GetCustomStationSpecIndex(tile) == specindex) { freeable = false; break; } } END_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) if (freeable) { /* This specindex is no longer in use, so deallocate it */ st->speclist[specindex].spec = NULL; st->speclist[specindex].grfid = 0; st->speclist[specindex].localidx = 0; /* If this was the highest spec index, reallocate */ if (specindex == st->num_specs - 1) { for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--); if (st->num_specs > 1) { st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist)); } else { free(st->speclist); st->num_specs = 0; st->speclist = NULL; } } } return freeable; }