/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file group_gui.cpp GUI for the group window. */ #include "stdafx.h" #include "textbuf_gui.h" #include "command_func.h" #include "vehicle_gui.h" #include "vehicle_base.h" #include "group.h" #include "strings_func.h" #include "window_func.h" #include "vehicle_func.h" #include "autoreplace_gui.h" #include "company_func.h" #include "widgets/dropdown_func.h" #include "tilehighlight_func.h" #include "vehicle_gui_base.h" #include "core/geometry_func.hpp" #include "company_base.h" #include "table/strings.h" #include "table/sprites.h" typedef GUIList GUIGroupList; enum GroupListWidgets { GRP_WIDGET_CAPTION, GRP_WIDGET_SORT_BY_ORDER, GRP_WIDGET_SORT_BY_DROPDOWN, GRP_WIDGET_LIST_VEHICLE, GRP_WIDGET_LIST_VEHICLE_SCROLLBAR, GRP_WIDGET_AVAILABLE_VEHICLES, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN, GRP_WIDGET_STOP_ALL, GRP_WIDGET_START_ALL, GRP_WIDGET_ALL_VEHICLES, GRP_WIDGET_DEFAULT_VEHICLES, GRP_WIDGET_LIST_GROUP, GRP_WIDGET_LIST_GROUP_SCROLLBAR, GRP_WIDGET_CREATE_GROUP, GRP_WIDGET_DELETE_GROUP, GRP_WIDGET_RENAME_GROUP, GRP_WIDGET_REPLACE_PROTECTION, }; static const NWidgetPart _nested_group_widgets[] = { NWidget(NWID_HORIZONTAL), // Window header NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY, GRP_WIDGET_CAPTION), NWidget(WWT_SHADEBOX, COLOUR_GREY), NWidget(WWT_STICKYBOX, COLOUR_GREY), EndContainer(), NWidget(NWID_HORIZONTAL), /* left part */ NWidget(NWID_VERTICAL), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetFill(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_ALL_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_DEFAULT_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_GROUP), SetMinimalSize(188, 0), SetDataTip(0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP), SetFill(1, 0), SetResize(0, 1), SetScrollbar(GRP_WIDGET_LIST_GROUP_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_GROUP_SCROLLBAR), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_CREATE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_DELETE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_DELETE_TRAIN, STR_GROUP_DELETE_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_RENAME_GROUP), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_RENAME_TRAIN, STR_GROUP_RENAME_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(92, 25), SetFill(1, 1), EndContainer(), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_REPLACE_PROTECTION), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_REPLACE_OFF_TRAIN, STR_GROUP_REPLACE_PROTECTION_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 25), SetFill(0, 1), EndContainer(), EndContainer(), EndContainer(), /* right part */ NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetResize(1, 0), EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE), SetMinimalSize(248, 0), SetDataTip(0x701, STR_NULL), SetResize(1, 1), SetFill(1, 0), SetScrollbar(GRP_WIDGET_LIST_VEHICLE_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE_SCROLLBAR), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(1, 0), SetFill(1, 1), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1), SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP), NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1), SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(), NWidget(WWT_RESIZEBOX, COLOUR_GREY), EndContainer(), EndContainer(), EndContainer(), }; class VehicleGroupWindow : public BaseVehicleListWindow { private: VehicleID vehicle_sel; ///< Selected vehicle GroupID group_rename; ///< Group being renamed, INVALID_GROUP if none GUIGroupList groups; ///< List of groups uint tiny_step_height; ///< Step height for the group list Scrollbar *group_sb; /** * (Re)Build the group list. * * @param owner The owner of the window */ void BuildGroupList(Owner owner) { if (!this->groups.NeedRebuild()) return; this->groups.Clear(); const Group *g; FOR_ALL_GROUPS(g) { if (g->owner == owner && g->vehicle_type == this->vli.vtype) { *this->groups.Append() = g; } } this->groups.Compact(); this->groups.RebuildDone(); } /** Sort the groups by their name */ static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b) { static const Group *last_group[2] = { NULL, NULL }; static char last_name[2][64] = { "", "" }; if (*a != last_group[0]) { last_group[0] = *a; SetDParam(0, (*a)->index); GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0])); } if (*b != last_group[1]) { last_group[1] = *b; SetDParam(0, (*b)->index); GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1])); } int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting). if (r == 0) return (*a)->index - (*b)->index; return r; } public: VehicleGroupWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(window_number) { this->CreateNestedTree(desc); this->vscroll = this->GetScrollbar(GRP_WIDGET_LIST_VEHICLE_SCROLLBAR); this->group_sb = this->GetScrollbar(GRP_WIDGET_LIST_GROUP_SCROLLBAR); switch (this->vli.vtype) { default: NOT_REACHED(); case VEH_TRAIN: this->sorting = &_sorting.train; break; case VEH_ROAD: this->sorting = &_sorting.roadveh; break; case VEH_SHIP: this->sorting = &_sorting.ship; break; case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break; } this->vli.index = ALL_GROUP; this->vehicle_sel = INVALID_VEHICLE; this->group_rename = INVALID_GROUP; this->vehicles.SetListing(*this->sorting); this->vehicles.ForceRebuild(); this->vehicles.NeedResort(); this->BuildVehicleList(); this->SortVehicleList(); this->groups.ForceRebuild(); this->groups.NeedResort(); this->BuildGroupList(vli.company); this->groups.Sort(&GroupNameSorter); this->GetWidget(GRP_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype; this->GetWidget(GRP_WIDGET_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype; this->GetWidget(GRP_WIDGET_CREATE_GROUP)->widget_data += this->vli.vtype; this->GetWidget(GRP_WIDGET_RENAME_GROUP)->widget_data += this->vli.vtype; this->GetWidget(GRP_WIDGET_DELETE_GROUP)->widget_data += this->vli.vtype; this->GetWidget(GRP_WIDGET_REPLACE_PROTECTION)->widget_data += this->vli.vtype; this->FinishInitNested(desc, window_number); this->owner = vli.company; } ~VehicleGroupWindow() { *this->sorting = this->vehicles.GetListing(); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { switch (widget) { case GRP_WIDGET_LIST_GROUP: this->tiny_step_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP; resize->height = this->tiny_step_height; /* Minimum height is the height of the list widget minus all and default vehicles and a bit for the bottom bar */ size->height = 4 * GetVehicleListHeight(this->vli.vtype, this->tiny_step_height) - (this->tiny_step_height > 25 ? 2 : 3) * this->tiny_step_height; break; case GRP_WIDGET_ALL_VEHICLES: case GRP_WIDGET_DEFAULT_VEHICLES: size->height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP; size->width = max(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype).width, GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vli.vtype).width); size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + 8 + 8; break; case GRP_WIDGET_SORT_BY_ORDER: { Dimension d = GetStringBoundingBox(this->GetWidget(widget)->widget_data); d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better. d.height += padding.height; *size = maxdim(*size, d); break; } case GRP_WIDGET_LIST_VEHICLE: resize->height = GetVehicleListHeight(this->vli.vtype, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP); size->height = 4 * resize->height; break; case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: { Dimension d = this->GetActionDropdownSize(true, true); d.height += padding.height; d.width += padding.width; *size = maxdim(*size, d); break; } } } /** * Some data on this window has become invalid. * @param data Information about the changed data. * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. */ virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { if (!gui_scope) return; /* We can only set the trigger for resorting/rebuilding. * We cannot safely resort at this point, as there might be multiple scheduled invalidations, * and a rebuild needs to be done first though it is scheduled later. */ if (data == 0) { this->vehicles.ForceRebuild(); this->groups.ForceRebuild(); } else { this->vehicles.ForceResort(); this->groups.ForceResort(); } if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) { DeleteWindowByClass(WC_QUERY_STRING); this->group_rename = INVALID_GROUP; } if (!(IsAllGroupID(this->vli.index) || IsDefaultGroupID(this->vli.index) || Group::IsValidID(this->vli.index))) { this->vli.index = ALL_GROUP; HideDropDownMenu(this); } this->SetDirty(); } virtual void SetStringParameters(int widget) const { switch (widget) { case GRP_WIDGET_AVAILABLE_VEHICLES: SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype); break; case GRP_WIDGET_CAPTION: /* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption * We list all vehicles or ungrouped vehicles */ if (IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index)) { SetDParam(0, STR_COMPANY_NAME); SetDParam(1, this->vli.company); SetDParam(2, this->vehicles.Length()); SetDParam(3, this->vehicles.Length()); } else { const Group *g = Group::Get(this->vli.index); SetDParam(0, STR_GROUP_NAME); SetDParam(1, g->index); SetDParam(2, g->num_vehicle); SetDParam(3, g->num_vehicle); } break; } } virtual void OnPaint() { /* If we select the all vehicles, this->list will contain all vehicles of the owner * else this->list will contain all vehicles which belong to the selected group */ this->BuildVehicleList(); this->SortVehicleList(); this->BuildGroupList(this->owner); this->groups.Sort(&GroupNameSorter); this->group_sb->SetCount(this->groups.Length()); this->vscroll->SetCount(this->vehicles.Length()); /* The drop down menu is out, *but* it may not be used, retract it. */ if (this->vehicles.Length() == 0 && this->IsWidgetLowered(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN)) { this->RaiseWidget(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN); HideDropDownMenu(this); } /* Disable all lists management button when the list is empty */ this->SetWidgetsDisabledState(this->vehicles.Length() == 0 || _local_company != this->vli.company, GRP_WIDGET_STOP_ALL, GRP_WIDGET_START_ALL, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN, WIDGET_LIST_END); /* Disable the group specific function when we select the default group or all vehicles */ this->SetWidgetsDisabledState(IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index) || _local_company != this->vli.company, GRP_WIDGET_DELETE_GROUP, GRP_WIDGET_RENAME_GROUP, GRP_WIDGET_REPLACE_PROTECTION, WIDGET_LIST_END); /* Disable remaining buttons for non-local companies * Needed while changing _local_company, eg. by cheats * All procedures (eg. move vehicle to another group) * verify, whether you are the owner of the vehicle, * so it doesn't have to be disabled */ this->SetWidgetsDisabledState(_local_company != this->vli.company, GRP_WIDGET_CREATE_GROUP, GRP_WIDGET_AVAILABLE_VEHICLES, WIDGET_LIST_END); /* If not a default group and the group has replace protection, show an enabled replace sprite. */ uint16 protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN; if (!IsDefaultGroupID(this->vli.index) && !IsAllGroupID(this->vli.index) && Group::Get(this->vli.index)->replace_protection) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN; this->GetWidget(GRP_WIDGET_REPLACE_PROTECTION)->widget_data = protect_sprite + this->vli.vtype; /* Set text of sort by dropdown */ this->GetWidget(GRP_WIDGET_SORT_BY_DROPDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()]; this->DrawWidgets(); } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { case GRP_WIDGET_ALL_VEHICLES: DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_FRAMERECT_TOP + 1, STR_GROUP_ALL_TRAINS + this->vli.vtype, IsAllGroupID(this->vli.index) ? TC_WHITE : TC_BLACK); break; case GRP_WIDGET_DEFAULT_VEHICLES: DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_FRAMERECT_TOP + 1, STR_GROUP_DEFAULT_TRAINS + this->vli.vtype, IsDefaultGroupID(this->vli.index) ? TC_WHITE : TC_BLACK); break; case GRP_WIDGET_LIST_GROUP: { int y1 = r.top + WD_FRAMERECT_TOP + 1; int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.Length()); for (int i = this->group_sb->GetPosition(); i < max; ++i) { const Group *g = this->groups[i]; assert(g->owner == this->owner); /* draw the selected group in white, else we draw it in black */ SetDParam(0, g->index); DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, y1, STR_GROUP_NAME, (this->vli.index == g->index) ? TC_WHITE : TC_BLACK); /* draw the number of vehicles of the group */ SetDParam(0, g->num_vehicle); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y1 + 1, STR_TINY_COMMA, (this->vli.index == g->index) ? TC_WHITE : TC_BLACK, SA_RIGHT); y1 += this->tiny_step_height; } break; } case GRP_WIDGET_SORT_BY_ORDER: this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP); break; case GRP_WIDGET_LIST_VEHICLE: this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r); break; } } virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case GRP_WIDGET_SORT_BY_ORDER: // Flip sorting method ascending/descending this->vehicles.ToggleSortOrder(); this->SetDirty(); break; case GRP_WIDGET_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), GRP_WIDGET_SORT_BY_DROPDOWN, 0, (this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10)); return; case GRP_WIDGET_ALL_VEHICLES: // All vehicles button if (!IsAllGroupID(this->vli.index)) { this->vli.index = ALL_GROUP; this->vehicles.ForceRebuild(); this->SetDirty(); } break; case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles button if (!IsDefaultGroupID(this->vli.index)) { this->vli.index = DEFAULT_GROUP; this->vehicles.ForceRebuild(); this->SetDirty(); } break; case GRP_WIDGET_LIST_GROUP: { // Matrix Group uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_GROUP, 0, this->tiny_step_height); if (id_g >= this->groups.Length()) return; this->vli.index = this->groups[id_g]->index; this->vehicles.ForceRebuild(); this->SetDirty(); break; } case GRP_WIDGET_LIST_VEHICLE: { // Matrix Vehicle uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_VEHICLE); if (id_v >= this->vehicles.Length()) return; // click out of list bound const Vehicle *v = this->vehicles[id_v]; if (VehicleClicked(v)) break; this->vehicle_sel = v->index; int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W); SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this); _cursor.vehchain = true; this->SetDirty(); break; } case GRP_WIDGET_CREATE_GROUP: { // Create a new group DoCommandP(0, this->vli.vtype, 0, CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), CcCreateGroup); break; } case GRP_WIDGET_DELETE_GROUP: { // Delete the selected group GroupID group = this->vli.index; this->vli.index = ALL_GROUP; DoCommandP(0, group, 0, CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE)); break; } case GRP_WIDGET_RENAME_GROUP: // Rename the selected roup this->ShowRenameGroupWindow(this->vli.index, false); break; case GRP_WIDGET_AVAILABLE_VEHICLES: ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype); break; case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: { DropDownList *list = this->BuildActionDropdownList(true, Group::IsValidID(this->vli.index)); ShowDropDownList(this, list, 0, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN); break; } case GRP_WIDGET_START_ALL: case GRP_WIDGET_STOP_ALL: { // Start/stop all vehicles of the list DoCommandP(0, (1 << 1) | (widget == GRP_WIDGET_START_ALL ? (1 << 0) : 0), this->vli.Pack(), CMD_MASS_START_STOP); break; } case GRP_WIDGET_REPLACE_PROTECTION: { const Group *g = Group::GetIfValid(this->vli.index); if (g != NULL) { DoCommandP(0, this->vli.index, !g->replace_protection, CMD_SET_GROUP_REPLACE_PROTECTION); } break; } } } virtual void OnDragDrop(Point pt, int widget) { switch (widget) { case GRP_WIDGET_ALL_VEHICLES: // All vehicles case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE)); this->vehicle_sel = INVALID_VEHICLE; this->SetDirty(); break; case GRP_WIDGET_LIST_GROUP: { // Matrix group const VehicleID vindex = this->vehicle_sel; this->vehicle_sel = INVALID_VEHICLE; this->SetDirty(); uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_GROUP, 0, this->tiny_step_height); if (id_g >= this->groups.Length()) return; DoCommandP(0, this->groups[id_g]->index, vindex, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE)); break; } case GRP_WIDGET_LIST_VEHICLE: { // Matrix vehicle const VehicleID vindex = this->vehicle_sel; this->vehicle_sel = INVALID_VEHICLE; this->SetDirty(); uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_VEHICLE); if (id_v >= this->vehicles.Length()) return; // click out of list bound const Vehicle *v = this->vehicles[id_v]; if (!VehicleClicked(v) && vindex == v->index) { ShowVehicleViewWindow(v); } break; } } _cursor.vehchain = false; } virtual void OnQueryTextFinished(char *str) { if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_RENAME_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str); this->group_rename = INVALID_GROUP; } virtual void OnResize() { NWidgetCore *nwi = this->GetWidget(GRP_WIDGET_LIST_GROUP); this->group_sb->SetCapacity(nwi->current_y / this->tiny_step_height); nwi->widget_data = (this->group_sb->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START); nwi = this->GetWidget(GRP_WIDGET_LIST_VEHICLE); this->vscroll->SetCapacityFromWidget(this, GRP_WIDGET_LIST_VEHICLE); nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START); } virtual void OnDropdownSelect(int widget, int index) { switch (widget) { case GRP_WIDGET_SORT_BY_DROPDOWN: this->vehicles.SetSortType(index); break; case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: assert(this->vehicles.Length() != 0); switch (index) { case ADI_REPLACE: // Replace window ShowReplaceGroupVehicleWindow(this->vli.index, this->vli.vtype); break; case ADI_SERVICE: // Send for servicing case ADI_DEPOT: { // Send to Depots DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : 0U), this->vli.Pack(), GetCmdSendToDepot(this->vli.vtype)); break; } case ADI_ADD_SHARED: // Add shared Vehicles assert(Group::IsValidID(this->vli.index)); DoCommandP(0, this->vli.index, this->vli.vtype, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE)); break; case ADI_REMOVE_ALL: // Remove all Vehicles from the selected group assert(Group::IsValidID(this->vli.index)); DoCommandP(0, this->vli.index, this->vli.vtype, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES)); break; default: NOT_REACHED(); } break; default: NOT_REACHED(); } this->SetDirty(); } virtual void OnTick() { if (_pause_mode != PM_UNPAUSED) return; if (this->groups.NeedResort() || this->vehicles.NeedResort()) { this->SetDirty(); } } virtual void OnPlaceObjectAbort() { /* abort drag & drop */ this->vehicle_sel = INVALID_VEHICLE; this->SetWidgetDirty(GRP_WIDGET_LIST_VEHICLE); } void ShowRenameGroupWindow(GroupID group, bool empty) { assert(Group::IsValidID(group)); this->group_rename = group; /* Show empty query for new groups */ StringID str = STR_EMPTY; if (!empty) { SetDParam(0, group); str = STR_GROUP_NAME; } ShowQueryString(str, STR_GROUP_RENAME_CAPTION, MAX_LENGTH_GROUP_NAME_CHARS, MAX_LENGTH_GROUP_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS); } /** * Tests whether a given vehicle is selected in the window, and unselects it if necessary. * Called when the vehicle is deleted. * @param vehicle Vehicle that is going to be deleted */ void UnselectVehicle(VehicleID vehicle) { if (this->vehicle_sel == vehicle) ResetObjectToPlace(); } }; static WindowDesc _other_group_desc( WDP_AUTO, 460, 246, WC_INVALID, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_group_widgets, lengthof(_nested_group_widgets) ); static const WindowDesc _train_group_desc( WDP_AUTO, 525, 246, WC_TRAINS_LIST, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_group_widgets, lengthof(_nested_group_widgets) ); void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type) { if (!Company::IsValidID(company)) return; WindowNumber num = VehicleListIdentifier(VL_GROUP_LIST, vehicle_type, company).Pack(); if (vehicle_type == VEH_TRAIN) { AllocateWindowDescFront(&_train_group_desc, num); } else { _other_group_desc.cls = GetWindowClassForVehicleType(vehicle_type); AllocateWindowDescFront(&_other_group_desc, num); } } /** * Finds a group list window determined by vehicle type and owner * @param vt vehicle type * @param owner owner of groups * @return pointer to VehicleGroupWindow, NULL if not found */ static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner owner) { return (VehicleGroupWindow *)FindWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, owner).Pack()); } /** * Opens a 'Rename group' window for newly created group * @param success did command succeed? * @param tile unused * @param p1 vehicle type * @param p2 unused * @see CmdCreateGroup */ void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { if (result.Failed()) return; assert(p1 <= VEH_AIRCRAFT); VehicleGroupWindow *w = FindVehicleGroupWindow((VehicleType)p1, _current_company); if (w != NULL) w->ShowRenameGroupWindow(_new_group_id, true); } /** * Removes the highlight of a vehicle in a group window * @param *v Vehicle to remove all highlights from */ void DeleteGroupHighlightOfVehicle(const Vehicle *v) { /* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any group windows either * If that is the case, we can skip looping though the windows and save time */ if (_special_mouse_mode != WSM_DRAGDROP) return; VehicleGroupWindow *w = FindVehicleGroupWindow(v->type, v->owner); if (w != NULL) w->UnselectVehicle(v->index); }