/* $Id$ */ #ifndef GFX_H #define GFX_H #include "helpers.hpp" typedef enum FontSizes { FS_NORMAL, FS_SMALL, FS_LARGE, FS_END, } FontSize; DECLARE_POSTFIX_INCREMENT(FontSize); void RedrawScreenRect(int left, int top, int right, int bottom); void GfxScroll(int left, int top, int width, int height, int xo, int yo); // XXX doesn't really belong here, but the only // consumers always use it in conjunction with DoDrawString() #define UPARROW "\xEE\x8A\x80" #define DOWNARROW "\xEE\x8A\xAA" int DrawStringCentered(int x, int y, StringID str, uint16 color); int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color); int DoDrawStringCentered(int x, int y, const char *str, uint16 color); int DrawString(int x, int y, StringID str, uint16 color); int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw); int DoDrawString(const char *string, int x, int y, uint16 color); int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw); void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color); void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color); int DrawStringRightAligned(int x, int y, StringID str, uint16 color); void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw); void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color); void GfxFillRect(int left, int top, int right, int bottom, int color); void GfxDrawLine(int left, int top, int right, int bottom, int color); BoundingRect GetStringBoundingBox(const char *str); uint32 FormatStringLinebreaks(char *str, int maxw); void LoadStringWidthTable(void); void DrawStringMultiCenter(int x, int y, StringID str, int maxw); uint DrawStringMultiLine(int x, int y, StringID str, int maxw); void DrawDirtyBlocks(void); void SetDirtyBlocks(int left, int top, int right, int bottom); void MarkWholeScreenDirty(void); void GfxInitPalettes(void); bool FillDrawPixelInfo(DrawPixelInfo* n, int left, int top, int width, int height); /* window.c */ void DrawOverlappedWindowForAll(int left, int top, int right, int bottom); void SetMouseCursor(CursorID cursor); void SetAnimatedMouseCursor(const CursorID *table); void CursorTick(void); void DrawMouseCursor(void); void ScreenSizeChanged(void); void UndrawMouseCursor(void); bool ChangeResInGame(int w, int h); void SortResolutions(int count); extern "C" void ToggleFullScreen(bool fs); /* gfx.c */ #define ASCII_LETTERSTART 32 extern FontSize _cur_fontsize; byte GetCharacterWidth(FontSize size, uint32 key); static inline byte GetCharacterHeight(FontSize size) { switch (size) { default: NOT_REACHED(); case FS_NORMAL: return 10; case FS_SMALL: return 6; case FS_LARGE: return 18; } } VARDEF DrawPixelInfo *_cur_dpi; enum { COLOUR_DARK_BLUE, COLOUR_PALE_GREEN, COLOUR_PINK, COLOUR_YELLOW, COLOUR_RED, COLOUR_LIGHT_BLUE, COLOUR_GREEN, COLOUR_DARK_GREEN, COLOUR_BLUE, COLOUR_CREAM, COLOUR_MAUVE, COLOUR_PURPLE, COLOUR_ORANGE, COLOUR_BROWN, COLOUR_GREY, COLOUR_WHITE }; /** * All 16 colour gradients * 8 colours per gradient from darkest (0) to lightest (7) */ VARDEF byte _colour_gradient[16][8]; VARDEF bool _use_dos_palette; typedef enum StringColorFlags { IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor } StringColorFlags; #ifdef _DEBUG extern bool _dbg_screen_rect; #endif #endif /* GFX_H */