/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_canal.cpp Implementation of NewGRF canals. */ #include "stdafx.h" #include "debug.h" #include "newgrf_commons.h" #include "newgrf_spritegroup.h" #include "newgrf_canal.h" #include "water_map.h" /** Table of canal 'feature' sprite groups */ WaterFeature _water_feature[CF_END]; /* Random bits and triggers are not supported for canals, so the following * three functions are stubs. */ static uint32 CanalGetRandomBits(const ResolverObject *object) { /* Return random bits only for water tiles, not station tiles */ return IsTileType(object->u.canal.tile, MP_WATER) ? GetWaterTileRandomBits(object->u.canal.tile) : 0; } static uint32 CanalGetTriggers(const ResolverObject *object) { return 0; } static void CanalSetTriggers(const ResolverObject *object, int triggers) { return; } static uint32 CanalGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) { TileIndex tile = object->u.canal.tile; switch (variable) { /* Height of tile */ case 0x80: return GetTileZ(tile) / TILE_HEIGHT; /* Terrain type */ case 0x81: return GetTerrainType(tile); /* Random data for river or canal tiles, otherwise zero */ case 0x83: return GetWaterTileRandomBits(tile); } DEBUG(grf, 1, "Unhandled canal property 0x%02X", variable); *available = false; return UINT_MAX; } static const SpriteGroup *CanalResolveReal(const ResolverObject *object, const RealSpriteGroup *group) { if (group->num_loaded == 0) return NULL; return group->loaded[0]; } static void NewCanalResolver(ResolverObject *res, TileIndex tile, const GRFFile *grffile) { res->GetRandomBits = &CanalGetRandomBits; res->GetTriggers = &CanalGetTriggers; res->SetTriggers = &CanalSetTriggers; res->GetVariable = &CanalGetVariable; res->ResolveReal = &CanalResolveReal; res->u.canal.tile = tile; res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; res->trigger = 0; res->reseed = 0; res->count = 0; res->grffile = grffile; } SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile) { ResolverObject object; const SpriteGroup *group; NewCanalResolver(&object, tile, _water_feature[feature].grffile); group = SpriteGroup::Resolve(_water_feature[feature].group, &object); if (group == NULL) return 0; return group->GetResult(); }