/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_league.cpp Implementation of ScriptLeagueTable. */ #include "../../stdafx.h" #include "script_league.hpp" #include "../script_instance.hpp" #include "script_error.hpp" #include "../../league_base.h" #include "../../league_cmd.h" #include "../../safeguards.h" /* static */ bool ScriptLeagueTable::IsValidLeagueTable(LeagueTableID table_id) { return ::LeagueTable::IsValidID(table_id); } /* static */ ScriptLeagueTable::LeagueTableID ScriptLeagueTable::New(Text *title, Text *header, Text *footer) { CCountedPtr title_counter(title); CCountedPtr header_counter(header); CCountedPtr footer_counter(footer); EnforcePrecondition(LEAGUE_TABLE_INVALID, ScriptObject::GetCompany() == OWNER_DEITY); EnforcePrecondition(LEAGUE_TABLE_INVALID, title != nullptr); const char *encoded_title = title->GetEncodedText(); EnforcePreconditionEncodedText(LEAGUE_TABLE_INVALID, encoded_title); auto encoded_header = (header != nullptr ? std::string{ header->GetEncodedText() } : std::string{}); auto encoded_footer = (footer != nullptr ? std::string{ footer->GetEncodedText() } : std::string{}); if (!ScriptObject::Command::Do(&ScriptInstance::DoCommandReturnLeagueTableID, encoded_title, encoded_header, encoded_footer)) return LEAGUE_TABLE_INVALID; /* In case of test-mode, we return LeagueTableID 0 */ return (ScriptLeagueTable::LeagueTableID)0; } /* static */ bool ScriptLeagueTable::IsValidLeagueTableElement(LeagueTableElementID element_id) { return ::LeagueTableElement::IsValidID(element_id); } /* static */ ScriptLeagueTable::LeagueTableElementID ScriptLeagueTable::NewElement(ScriptLeagueTable::LeagueTableID table, int64 rating, ScriptCompany::CompanyID company, Text *text, Text *score, LinkType link_type, uint32 link_target) { CCountedPtr text_counter(text); CCountedPtr score_counter(score); EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, ScriptObject::GetCompany() == OWNER_DEITY); EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, IsValidLeagueTable(table)); EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID); CompanyID c = (::CompanyID)company; if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY; EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, text != nullptr); const char *encoded_text_ptr = text->GetEncodedText(); EnforcePreconditionEncodedText(LEAGUE_TABLE_ELEMENT_INVALID, encoded_text_ptr); std::string encoded_text = encoded_text_ptr; // save into string so GetEncodedText can reuse the internal buffer EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, score != nullptr); const char *encoded_score = score->GetEncodedText(); EnforcePreconditionEncodedText(LEAGUE_TABLE_ELEMENT_INVALID, encoded_score); EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, IsValidLink(Link((::LinkType)link_type, link_target))); if (!ScriptObject::Command::Do(&ScriptInstance::DoCommandReturnLeagueTableElementID, table, rating, c, encoded_text, encoded_score, (::LinkType)link_type, (::LinkTargetID)link_target)) return LEAGUE_TABLE_ELEMENT_INVALID; /* In case of test-mode, we return LeagueTableElementID 0 */ return (ScriptLeagueTable::LeagueTableElementID)0; } /* static */ bool ScriptLeagueTable::UpdateElementData(LeagueTableElementID element, ScriptCompany::CompanyID company, Text *text, LinkType link_type, LinkTargetID link_target) { CCountedPtr text_counter(text); EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY); EnforcePrecondition(false, IsValidLeagueTableElement(element)); EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID); CompanyID c = (::CompanyID)company; if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY; EnforcePrecondition(false, text != nullptr); const char *encoded_text = text->GetEncodedText(); EnforcePreconditionEncodedText(false, encoded_text); EnforcePrecondition(false, IsValidLink(Link((::LinkType)link_type, link_target))); return ScriptObject::Command::Do(element, c, encoded_text, (::LinkType)link_type, (::LinkTargetID)link_target); } /* static */ bool ScriptLeagueTable::UpdateElementScore(LeagueTableElementID element, int64 rating, Text *score) { CCountedPtr score_counter(score); EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY); EnforcePrecondition(false, IsValidLeagueTableElement(element)); EnforcePrecondition(false, score != nullptr); const char *encoded_score = score->GetEncodedText(); EnforcePreconditionEncodedText(false, encoded_score); return ScriptObject::Command::Do(element, rating, encoded_score); } /* static */ bool ScriptLeagueTable::RemoveElement(LeagueTableElementID element) { EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY); EnforcePrecondition(false, IsValidLeagueTableElement(element)); return ScriptObject::Command::Do(element); }