/* $Id$ */ /** @file road_map.cpp Complex road accessors. */ #include "stdafx.h" #include "station_map.h" #include "tunnelbridge_map.h" RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance) { if (!HasTileRoadType(tile, rt)) return ROAD_NONE; switch (GetTileType(tile)) { case MP_ROAD: switch (GetRoadTileType(tile)) { default: case ROAD_TILE_NORMAL: return GetRoadBits(tile, rt); case ROAD_TILE_CROSSING: return GetCrossingRoadBits(tile); case ROAD_TILE_DEPOT: return DiagDirToRoadBits(GetRoadDepotDirection(tile)); } case MP_STATION: if (!IsRoadStopTile(tile)) return ROAD_NONE; if (IsDriveThroughStopTile(tile)) return (GetRoadStopDir(tile) == DIAGDIR_NE) ? ROAD_X : ROAD_Y; return DiagDirToRoadBits(GetRoadStopDir(tile)); case MP_TUNNELBRIDGE: if (GetTunnelBridgeTransportType(tile) != TRANSPORT_ROAD) return ROAD_NONE; return straight_tunnel_bridge_entrance ? AxisToRoadBits(DiagDirToAxis(GetTunnelBridgeDirection(tile))) : DiagDirToRoadBits(ReverseDiagDir(GetTunnelBridgeDirection(tile))); default: return ROAD_NONE; } }