/* $Id$ */ /** @file terraform_gui.cpp */ #include "stdafx.h" #include "openttd.h" #include "bridge_map.h" #include "clear_map.h" #include "table/sprites.h" #include "table/strings.h" #include "player.h" #include "gui.h" #include "window_gui.h" #include "viewport.h" #include "sound.h" #include "command_func.h" #include "signs.h" #include "variables.h" #include "functions.h" void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) { SndPlayTileFx(SND_1F_SPLAT, tile); } else { SetRedErrorSquare(_terraform_err_tile); } } /** Scenario editor command that generates desert areas */ static void GenerateDesertArea(TileIndex end, TileIndex start) { int size_x, size_y; int sx = TileX(start); int sy = TileY(start); int ex = TileX(end); int ey = TileY(end); if (_game_mode != GM_EDITOR) return; if (ex < sx) Swap(ex, sx); if (ey < sy) Swap(ey, sy); size_x = (ex - sx) + 1; size_y = (ey - sy) + 1; _generating_world = true; BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) { if (GetTileType(tile) != MP_WATER) { SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_INVALID : TROPICZONE_DESERT); DoCommandP(tile, 0, 0, NULL, CMD_LANDSCAPE_CLEAR); MarkTileDirtyByTile(tile); } } END_TILE_LOOP(tile, size_x, size_y, 0); _generating_world = false; } /** Scenario editor command that generates rocky areas */ static void GenerateRockyArea(TileIndex end, TileIndex start) { int size_x, size_y; bool success = false; int sx = TileX(start); int sy = TileY(start); int ex = TileX(end); int ey = TileY(end); if (_game_mode != GM_EDITOR) return; if (ex < sx) Swap(ex, sx); if (ey < sy) Swap(ey, sy); size_x = (ex - sx) + 1; size_y = (ey - sy) + 1; BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) { switch (GetTileType(tile)) { case MP_CLEAR: case MP_TREES: MakeClear(tile, CLEAR_ROCKS, 3); break; default: continue; } MarkTileDirtyByTile(tile); success = true; } END_TILE_LOOP(tile, size_x, size_y, 0); if (success) SndPlayTileFx(SND_1F_SPLAT, end); } /** * A central place to handle all X_AND_Y dragged GUI functions. * @param e WindowEvent variable holding in its higher bits (excluding the lower * 4, since that defined the X_Y drag) the type of action to be performed * @return Returns true if the action was found and handled, and false otherwise. This * allows for additional implements that are more local. For example X_Y drag * of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp **/ bool GUIPlaceProcDragXY(const WindowEvent *e) { TileIndex start_tile = e->we.place.starttile; TileIndex end_tile = e->we.place.tile; switch (e->we.place.select_proc) { case DDSP_DEMOLISH_AREA: DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA)); break; case DDSP_LEVEL_AREA: DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND); break; case DDSP_CREATE_ROCKS: GenerateRockyArea(end_tile, start_tile); break; case DDSP_CREATE_DESERT: GenerateDesertArea(end_tile, start_tile); break; case DDSP_CREATE_WATER: DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS)); break; default: return false; } return true; } typedef void OnButtonClick(Window *w); static const uint16 _terraform_keycodes[] = { 'Q', 'W', 'E', 'D', 'U', 'I', 'O', }; void PlaceProc_DemolishArea(TileIndex tile) { VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_DEMOLISH_AREA); } static void PlaceProc_RaiseLand(TileIndex tile) { DoCommandP( tile, SLOPE_N, 1, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(STR_0808_CAN_T_RAISE_LAND_HERE) ); } static void PlaceProc_LowerLand(TileIndex tile) { DoCommandP( tile, SLOPE_N, 0, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(STR_0809_CAN_T_LOWER_LAND_HERE) ); } void PlaceProc_LevelLand(TileIndex tile) { VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA); } static void TerraformClick_Lower(Window *w) { HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerLand); } static void TerraformClick_Raise(Window *w) { HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseLand); } static void TerraformClick_Level(Window *w) { HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand); } static void TerraformClick_Dynamite(Window *w) { HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , VHM_RECT, PlaceProc_DemolishArea); } static void TerraformClick_BuyLand(Window *w) { HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, VHM_RECT, PlaceProc_BuyLand); } static void TerraformClick_Trees(Window *w) { /* This button is NOT a place-push-button, so don't treat it as such */ ShowBuildTreesToolbar(); } static void TerraformClick_PlaceSign(Window *w) { HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, VHM_RECT, PlaceProc_Sign); } static OnButtonClick * const _terraform_button_proc[] = { TerraformClick_Lower, TerraformClick_Raise, TerraformClick_Level, TerraformClick_Dynamite, TerraformClick_BuyLand, TerraformClick_Trees, TerraformClick_PlaceSign, }; static void TerraformToolbWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: DrawWindowWidgets(w); break; case WE_CLICK: if (e->we.click.widget >= 4) _terraform_button_proc[e->we.click.widget - 4](w); break; case WE_KEYPRESS: { uint i; for (i = 0; i != lengthof(_terraform_keycodes); i++) { if (e->we.keypress.keycode == _terraform_keycodes[i]) { e->we.keypress.cont = false; _terraform_button_proc[i](w); break; } } break; } case WE_PLACE_OBJ: _place_proc(e->we.place.tile); return; case WE_PLACE_DRAG: VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method); break; case WE_PLACE_MOUSEUP: if (e->we.place.pt.x != -1) { switch (e->we.place.select_proc) { case DDSP_DEMOLISH_AREA: case DDSP_LEVEL_AREA: GUIPlaceProcDragXY(e); break; } } break; case WE_ABORT_PLACE_OBJ: w->RaiseButtons(); break; } } static const Widget _terraform_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS}, {WWT_STICKYBOX, RESIZE_NONE, 7, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON}, { WWT_PANEL, RESIZE_NONE, 7, 66, 69, 14, 35, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND}, { WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND}, { WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP}, { WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, { WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_0329_PURCHASE_LAND_FOR_FUTURE}, { WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_0185_PLANT_TREES_PLACE_SIGNS}, { WWT_IMGBTN, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_SIGN, STR_0289_PLACE_SIGN}, { WIDGETS_END}, }; static const WindowDesc _terraform_desc = { WDP_ALIGN_TBR, 22 + 36, 158, 36, 158, 36, WC_SCEN_LAND_GEN, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON, _terraform_widgets, TerraformToolbWndProc }; void ShowTerraformToolbar(Window *link) { if (!IsValidPlayer(_current_player)) return; Window *w = AllocateWindowDescFront(&_terraform_desc, 0); if (w != NULL && link != NULL) { /* Align the terraform toolbar under the main toolbar and put the linked * toolbar to left of it */ w->top = 22; link->left = w->left - link->width; SetWindowDirty(link); } }