#include "stdafx.h" #include "ttd.h" #include "window.h" #include "gui.h" #include "gfx.h" #include "command.h" #include "network.h" #define BGC 5 #define BTC 15 #define MAX_QUERYSTR_LEN 64 static byte _edit_str_buf[MAX_QUERYSTR_LEN*2]; static void ShowNetworkStartServerWindow(); #if 0 static void ShowNetworkLobbyWindow(); #endif static byte _selected_field; static const StringID _connection_types_dropdown[] = { STR_NETWORK_LAN, STR_NETWORK_INTERNET, INVALID_STRING_ID }; /* Should be _network_game->players_max but since network is not yet really done * we'll just use some dummy here * network.c -->> static NetworkGameInfo _network_game; */ static byte _players_max; /* Should be ??????????? (something) but since network is not yet really done * we'll just use some dummy here */ static byte _network_connection; static uint16 _network_game_count_last; enum { NET_PRC__OFFSET_TOP_WIDGET = 93, NET_PRC__SIZE_OF_ROW = 14, }; static NetworkGameList *selected_item = NULL; static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { SET_DPARAM16(0, 0x00); SET_DPARAM16(2, STR_NETWORK_LAN + _network_connection); DrawWindowWidgets(w); DrawEditBox(w, 6); DrawString(9, 43, STR_NETWORK_PLAYER_NAME, 2); DrawString(9, 63, STR_NETWORK_SELECT_CONNECTION, 2); DrawString(15, 82, STR_NETWORK_GAME_NAME, 2); DrawString(238, 82, STR_NETWORK_PLAYERS, 2); DrawString(288, 82, STR_NETWORK_MAP_SIZE, 2); { // draw list of games uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3; int32 n = 0; NetworkGameList *cur_item = _network_game_list; while (cur_item != NULL) { if (cur_item == selected_item) GfxFillRect(11, y - 2, 380, y + 9, 10); // show highlighted item with a different colour DoDrawString(cur_item->item.server_name, 15, y, 16); // server name SET_DPARAM8(0, cur_item->item.players_on); SET_DPARAM8(1, cur_item->item.players_max); DrawString(238, y, STR_NETWORK_PLAYERS_VAL, 2); // #/# DoDrawString(cur_item->item.map_name, 288, y, 16); // map size cur_item = cur_item->_next; y += NET_PRC__SIZE_OF_ROW; if (++n == w->vscroll.cap) { break;} // max number of games in the window } } } break; case WE_CLICK: _selected_field = e->click.widget; switch(e->click.widget) { case 0: case 15: /* Close 'X' | Cancel button */ DeleteWindowById(WC_NETWORK_WINDOW, 0); NetworkLobbyShutdown(); break; case 3: { /* Find server automaticaly */ NetworkCoreConnectGame("auto", _network_server_port); } break; case 4: { /* Connect via direct ip */ StringID str; str = AllocateName((byte*)_decode_parameters, 0); ShowQueryString( str, STR_NETWORK_ENTER_IP, 50, // maximum 50 characters OR 250, // characters up to width 250 pixels, whichever is satisfied first w->window_class, w->window_number); DeleteName(str); } break; case 5: /* Start server */ ShowNetworkStartServerWindow(); break; case 7: case 8: /* Connection type */ ShowDropDownMenu(w, _connection_types_dropdown, _network_connection, 8, 0); // do it for widget 8 return; case 14: { /* Matrix to show networkgames */ uint32 id_v = (e->click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW; if (id_v >= w->vscroll.cap) { return;} // click out of bounds id_v += w->vscroll.pos; { NetworkGameList *cur_item = _network_game_list; for (; id_v > 0 && cur_item != NULL; id_v--) cur_item = cur_item->_next; if (cur_item == NULL) { return;} // click out of vehicle bounds selected_item = cur_item; } } break; case 16: /* Join Game */ if (selected_item != NULL) NetworkCoreConnectGameStruct(selected_item); break; } break; case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ _network_connection = e->dropdown.index; switch (_network_connection) { case 0: /* LAN */ NetworkGameListFromLAN(); break; case 1: /* Internet */ NetworkGameListFromInternet(); break; } _network_game_count_last = _network_game_count; SetWindowDirty(w); break; case WE_MOUSELOOP: if (_selected_field == 6) HandleEditBox(w, 6); break; case WE_KEYPRESS: if (_selected_field != 6) break; switch (HandleEditBoxKey(w, 6, e)) { case 1: HandleButtonClick(w, 9); break; } break; case WE_ON_EDIT_TEXT: { byte *b = e->edittext.str; if (*b != 0) { byte * ip = NULL; byte * port = NULL; byte * player = NULL; byte c; uint16 rport; rport = _network_server_port; c = 0; ip = b; while (b[c] != 0) { if (((char)b[c]) == '#') { player = &b[c+1]; b[c] = 0; } if (((char)b[c]) == ':') { port = &b[c+1]; b[c] = 0; } c++; } if (player!=NULL) _network_playas = atoi(player); if (port!=NULL) rport = atoi(port); NetworkCoreConnectGame(b, rport); } } break; case WE_TICK: { if (_network_game_count_last != _network_game_count) SetWindowDirty(w); } break; } } static const Widget _network_game_window_widgets[] = { { WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL}, { WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, BTC, 20, 130, 22, 33, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, { WWT_PUSHTXTBTN, BTC, 145, 255, 22, 33, STR_NETWORK_DIRECT_CONNECT, STR_NETWORK_DIRECT_CONNECT_TIP}, { WWT_PUSHTXTBTN, BTC, 270, 380, 22, 33, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, { WWT_IMGBTN, BGC, 250, 394, 42, 53, 0x0, STR_NETWORK_ENTER_NAME_TIP}, { WWT_6, BGC, 250, 393, 62, 73, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TYPE_TIP}, { WWT_CLOSEBOX, BGC, 382, 392, 63, 72, STR_0225, STR_NETWORK_CONNECTION_TYPE_TIP}, { WWT_SCROLLBAR, BGC, 382, 392, 81, 176, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_IMGBTN, BTC, 10, 231, 81, 92, 0x0, STR_NETWORK_GAME_NAME_TIP }, { WWT_IMGBTN, BTC, 232, 281, 81, 92, 0x0, STR_NETWORK_PLAYERS_TIP }, { WWT_IMGBTN, BTC, 282, 331, 81, 92, 0x0, STR_NETWORK_MAP_SIZE_TIP }, { WWT_IMGBTN, BTC, 332, 381, 81, 92, 0x0, STR_NETWORK_INFO_ICONS_TIP }, { WWT_MATRIX, BGC, 10, 381, 93, 176, 0x601, STR_NETWORK_CLICK_GAME_TO_SELECT}, { WWT_PUSHTXTBTN, BTC, 145, 255, 180, 191, STR_012E_CANCEL, STR_NULL}, { WWT_PUSHTXTBTN, BTC, 270, 392, 180, 191, STR_NETWORK_JOIN_GAME, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _network_game_window_desc = { WDP_CENTER, WDP_CENTER, 400, 200, WC_NETWORK_WINDOW,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _network_game_window_widgets, NetworkGameWindowWndProc, }; void ShowNetworkGameWindow() { Window *w; DeleteWindowById(WC_NETWORK_WINDOW, 0); NetworkLobbyInit(); w = AllocateWindowDesc(&_network_game_window_desc); strcpy(_edit_str_buf, "Your name"); w->vscroll.cap = 6; w->disabled_state = (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working NetworkGameListFromLAN(); // default dropdown item is LAN, so fill that array _network_game_count_last = _network_game_count; WP(w,querystr_d).caret = 1; WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN; WP(w,querystr_d).maxwidth = 240; WP(w,querystr_d).buf = _edit_str_buf; } static const StringID _players_dropdown[] = { STR_NETWORK_2_PLAYERS, STR_NETWORK_3_PLAYERS, STR_NETWORK_4_PLAYERS, STR_NETWORK_5_PLAYERS, STR_NETWORK_6_PLAYERS, STR_NETWORK_7_PLAYERS, STR_NETWORK_8_PLAYERS, INVALID_STRING_ID }; static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _players_max); DrawWindowWidgets(w); GfxFillRect(11, 63, 237, 168, 0xD7); DrawEditBox(w, 3); DrawEditBox(w, 4); DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, 2); DrawString(210, 22, STR_NETWORK_PASSWORD, 2); DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2); DrawString(260, 63, STR_NETWORK_NUMBER_OF_PLAYERS, 2); } break; case WE_CLICK: _selected_field = e->click.widget; switch(e->click.widget) { case 0: case 12: /* Close 'X' | Cancel button */ ShowNetworkGameWindow(); break; case 7: case 8: /* Number of Players */ ShowDropDownMenu(w, _players_dropdown, _players_max, 8, 0); // do it for widget 8 return; case 9: /* Start game */ NetworkCoreStartGame(); strcpy(_network_game.server_name, WP(w,querystr_d).buf); //ShowNetworkLobbyWindow(); DoCommandP(0, 0, 0, NULL, CMD_START_NEW_GAME); break; case 10: /* Load game */ NetworkCoreStartGame(); strcpy(_network_game.server_name, WP(w,querystr_d).buf); //ShowNetworkLobbyWindow(); ShowSaveLoadDialog(SLD_LOAD_GAME); break; case 11: /* Load scenario */ NetworkCoreStartGame(); strcpy(_network_game.server_name, WP(w,querystr_d).buf); //ShowNetworkLobbyWindow(); ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; } break; case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ _players_max = e->dropdown.index; SetWindowDirty(w); break; case WE_MOUSELOOP: if(_selected_field == 3 || _selected_field == 4) HandleEditBox(w, _selected_field); break; case WE_KEYPRESS: if(_selected_field != 3 && _selected_field != 4) break; switch (HandleEditBoxKey(w, _selected_field, e)) { case 1: HandleButtonClick(w, 9); break; } break; } } static const Widget _network_start_server_window_widgets[] = { { WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, { WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL}, { WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL}, { WWT_IMGBTN, BGC, 80, 190, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP}, { WWT_IMGBTN, BGC, 280, 390, 22, 33, 0x0, STR_NETWORK_PASSWORD_TIP}, { WWT_IMGBTN, BGC, 10, 240, 62, 170, 0x0, STR_NETWORK_SELECT_MAP_TIP}, { WWT_SCROLLBAR, BGC, 241, 251, 62, 170, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_6, BGC, 260, 390, 81, 92, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_PLAYERS_TIP}, { WWT_CLOSEBOX, BGC, 379, 389, 82, 91, STR_0225, STR_NETWORK_NUMBER_OF_PLAYERS_TIP}, { WWT_PUSHTXTBTN, BTC, 10, 100, 180, 191, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP}, { WWT_PUSHTXTBTN, BTC, 110, 200, 180, 191, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP}, { WWT_PUSHTXTBTN, BTC, 210, 300, 180, 191, STR_NETWORK_LOAD_SCENARIO, STR_NETWORK_LOAD_SCENARIO_TIP}, { WWT_PUSHTXTBTN, BTC, 310, 390, 180, 191, STR_012E_CANCEL, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _network_start_server_window_desc = { WDP_CENTER, WDP_CENTER, 400, 200, WC_NETWORK_WINDOW,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _network_start_server_window_widgets, NetworkStartServerWindowWndProc, }; static void ShowNetworkStartServerWindow() { Window *w; DeleteWindowById(WC_NETWORK_WINDOW, 0); w = AllocateWindowDesc(&_network_start_server_window_desc); strcpy(_edit_str_buf, ""); w->disabled_state = (1<<4) | (1<<5) | (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working WP(w,querystr_d).caret = 1; WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN; WP(w,querystr_d).maxwidth = 240; WP(w,querystr_d).buf = _edit_str_buf; } #if 0 static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _opt_mod_ptr->road_side); DrawWindowWidgets(w); GfxFillRect( 11, 31, 239, 239, 0xD7); GfxFillRect(261, 31, 378, 220, 0xD7); DrawEditBox(w, 5); DrawEditBox(w, 7); DrawString(10, 255, STR_NETWORK_COMPANY_NAME, 2); break; } case WE_CLICK: _selected_field = e->click.widget; switch(e->click.widget) { case 0: // close X case 13: // cancel button ShowNetworkGameWindow(); break; } case WE_MOUSELOOP: if(_selected_field == 5) { HandleEditBox(w, 5); break; } if(_selected_field == 7) { HandleEditBox(w, 7); break; } break; case WE_KEYPRESS: if(_selected_field != 5 && _selected_field != 7) break; switch (HandleEditBoxKey(w, _selected_field, e)) { case 1: HandleButtonClick(w, 12); break; } break; } } static const Widget _network_lobby_window_widgets[] = { { WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, { WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL}, { WWT_IMGBTN, BGC, 0, 399, 14, 299, 0x0, STR_NULL}, // chat widget { WWT_IMGBTN, BGC, 10, 240, 30, 240, 0x0, STR_NULL}, { WWT_SCROLLBAR, BGC, 241, 251, 30, 240, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // send message prompt { WWT_IMGBTN, BGC, 10, 200, 241, 252, 0x0, STR_NETWORK_ENTER_NAME_TIP}, { WWT_PUSHTXTBTN, BTC, 201, 251, 241, 252, STR_NETWORK_SEND, STR_NETWORK_SEND_TIP}, // company name { WWT_IMGBTN, BGC, 100, 251, 254, 265, 0x0, STR_NETWORK_COMPANY_NAME_TIP}, // player information { WWT_IMGBTN, BGC, 260, 379, 30, 221, 0x0, STR_NULL}, { WWT_SCROLLBAR, BGC, 380, 390, 30, 221, 0x1, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // buttons { WWT_PUSHTXTBTN, BTC, 260, 390, 233, 244, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP}, { WWT_PUSHTXTBTN, BTC, 260, 390, 254, 265, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP}, { WWT_PUSHTXTBTN, BTC, 80, 180, 280, 291, STR_NETWORK_READY, STR_NULL}, { WWT_PUSHTXTBTN, BTC, 220, 320, 280, 291, STR_012E_CANCEL, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _network_lobby_window_desc = { WDP_CENTER, WDP_CENTER, 400, 300, WC_NETWORK_WINDOW,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _network_lobby_window_widgets, NetworkLobbyWindowWndProc, }; static void ShowNetworkLobbyWindow() { Window *w; DeleteWindowById(WC_NETWORK_WINDOW, 0); w = AllocateWindowDesc(&_network_lobby_window_desc); strcpy(_edit_str_buf, ""); WP(w,querystr_d).caret = 1; WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN; WP(w,querystr_d).maxwidth = 240; WP(w,querystr_d).buf = _edit_str_buf; } #endif