#include "stdafx.h" #include "ttd.h" #include "window.h" #include "gui.h" #include "gfx.h" #include "vehicle.h" #include "viewport.h" #include "station.h" #include "command.h" #include "player.h" #include "engine.h" extern const byte _roadveh_price[88]; extern const byte _roadveh_speed[88]; extern const byte _roadveh_runningcost[88]; extern const byte _roadveh_capacity[88]; extern const byte _roadveh_cargo_type[88]; static void DrawRoadVehImage(Vehicle *v, int x, int y, VehicleID selection) { int image = GetRoadVehImage(v, 6); uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)); if (v->vehstatus & VS_CRASHED) ormod = 0x3248000; DrawSprite(image | ormod, x+14, y+6); if (v->index == selection) { DrawFrameRect(x-1, y-1, x+28, y+12, 15, 0x10); } } static void RoadVehDetailsWndProc(Window *w, WindowEvent *e) { Vehicle *v = &_vehicles[w->window_number]; StringID str; int mod; switch(e->event) { case WE_PAINT: w->disabled_state = v->owner == _local_player ? 0 : (1 << 2); if (!_patches.servint_roadveh) // disable service-scroller when interval is set to disabled w->disabled_state |= (1 << 5) | (1 << 6); SET_DPARAM16(0, v->string_id); SET_DPARAM16(1, v->unitnumber); DrawWindowWidgets(w); /* Draw running cost */ { int year = v->age / 366; StringID str; SET_DPARAM16(1, year); str = STR_0199_YEAR; if (year != 1) { str++; if (v->max_age - 366 < v->age) str++; } SET_DPARAM16(0, str); SET_DPARAM16(2, v->max_age / 366); SET_DPARAM32(3, _roadveh_runningcost[v->engine_type - ROAD_ENGINES_INDEX] * _price.roadveh_running >> 8); DrawString(2, 15, STR_900D_AGE_RUNNING_COST_YR, 0); } /* Draw max speed */ { SET_DPARAM16(0, v->max_speed * 10 >> 5); DrawString(2, 25, STR_900E_MAX_SPEED, 0); } /* Draw profit */ { SET_DPARAM32(0, v->profit_this_year); SET_DPARAM32(1, v->profit_last_year); DrawString(2, 35, STR_900F_PROFIT_THIS_YEAR_LAST_YEAR, 0); } /* Draw breakdown & reliability */ { SET_DPARAM8(0, v->reliability * 100 >> 16); SET_DPARAM16(1, v->breakdowns_since_last_service); DrawString(2, 45, STR_9010_RELIABILITY_BREAKDOWNS, 0); } /* Draw service interval text */ { SET_DPARAM16(0, v->service_interval); SET_DPARAM16(1, v->date_of_last_service); DrawString(13, 90, _patches.servint_ispercent?STR_SERVICING_INTERVAL_PERCENT:STR_883C_SERVICING_INTERVAL_DAYS, 0); } DrawRoadVehImage(v, 3, 57, INVALID_VEHICLE); SET_DPARAM16(0, GetCustomEngineName(v->engine_type)); SET_DPARAM16(1, 1920 + v->build_year); SET_DPARAM32(2, v->value); DrawString(34, 57, STR_9011_BUILT_VALUE, 0); SET_DPARAM16(0, _cargoc.names_long_p[v->cargo_type]); SET_DPARAM16(1, v->cargo_cap); DrawString(34, 67, STR_9012_CAPACITY, 0); str = STR_8812_EMPTY; if (v->cargo_count != 0) { SET_DPARAM8(0, v->cargo_type); SET_DPARAM16(1, v->cargo_count); SET_DPARAM16(2, v->cargo_source); str = STR_8813_FROM; } DrawString(34, 78, str, 0); break; case WE_CLICK: switch(e->click.widget) { case 2: /* rename */ SET_DPARAM16(0, v->unitnumber); ShowQueryString(v->string_id, STR_902C_NAME_ROAD_VEHICLE, 31, 150, w->window_class, w->window_number); break; case 5: /* increase int */ mod = _ctrl_pressed? 5 : 10; goto change_int; case 6: /* decrease int */ mod = _ctrl_pressed? -5 : -10; change_int: mod += v->service_interval; /* %-based service interval max 5%-90% day-based service interval max 30-800 days */ mod = _patches.servint_ispercent ? clamp(mod, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(mod, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS+1); if (mod == v->service_interval) return; DoCommandP(v->tile, v->index, mod, NULL, CMD_CHANGE_ROADVEH_SERVICE_INT | CMD_MSG(STR_018A_CAN_T_CHANGE_SERVICING)); break; } break; case WE_4: if (FindWindowById(WC_VEHICLE_VIEW, w->window_number) == NULL) DeleteWindow(w); break; case WE_ON_EDIT_TEXT: { byte *b = e->edittext.str; if (*b == 0) return; memcpy(_decode_parameters, b, 32); DoCommandP(0, w->window_number, 0, NULL, CMD_NAME_VEHICLE | CMD_MSG(STR_902D_CAN_T_NAME_ROAD_VEHICLE)); } break; } } static const Widget _roadveh_details_widgets[] = { { WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 14, 11, 339, 0, 13, STR_900C_DETAILS,STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, 14, 340, 379, 0, 13, STR_01AA_NAME, STR_902E_NAME_ROAD_VEHICLE}, { WWT_IMGBTN, 14, 0, 379, 14, 55, 0x0, STR_NULL}, { WWT_IMGBTN, 14, 0, 379, 56, 88, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, 14, 0, 10, 89, 94, STR_0188, STR_884D_INCREASE_SERVICING_INTERVAL}, { WWT_PUSHTXTBTN, 14, 0, 10, 95, 100, STR_0189, STR_884E_DECREASE_SERVICING_INTERVAL}, { WWT_IMGBTN, 14, 11, 379, 89, 100, 0x0, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _roadveh_details_desc = { -1,-1, 380, 101, WC_VEHICLE_DETAILS,WC_VEHICLE_VIEW, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _roadveh_details_widgets, RoadVehDetailsWndProc }; static void ShowRoadVehDetailsWindow(Vehicle *v) { Window *w; VehicleID veh = v->index; DeleteWindowById(WC_VEHICLE_ORDERS, veh); DeleteWindowById(WC_VEHICLE_DETAILS, veh); _alloc_wnd_parent_num = veh; w = AllocateWindowDesc(&_roadveh_details_desc); w->window_number = veh; w->caption_color = v->owner; } static void RoadVehViewWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { Vehicle *v = &_vehicles[w->window_number]; StringID str; w->disabled_state = (v->owner != _local_player) ? (1<<7 | 1<<6) : 0; /* draw widgets & caption */ SET_DPARAM16(0, v->string_id); SET_DPARAM16(1, v->unitnumber); DrawWindowWidgets(w); /* draw the flag */ DrawSprite((v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, 2, 105); if (v->u.road.crashed_ctr != 0) { str = STR_8863_CRASHED; } else if (v->breakdown_ctr == 1) { str = STR_885C_BROKEN_DOWN; } else if (v->vehstatus & VS_STOPPED) { str = STR_8861_STOPPED; } else { switch(v->next_order & OT_MASK) { case OT_GOTO_STATION: { SET_DPARAM16(0, v->next_order_param); SET_DPARAM16(1, v->cur_speed * 10 >> 5); str = STR_HEADING_FOR_STATION + _patches.vehicle_speed; } break; case OT_GOTO_DEPOT: { Depot *dep = &_depots[v->next_order_param]; SET_DPARAM16(0, dep->town_index); SET_DPARAM16(1, v->cur_speed * 10 >> 5); str = STR_HEADING_FOR_ROAD_DEPOT + _patches.vehicle_speed; } break; case OT_LOADING: case OT_LEAVESTATION: str = STR_882F_LOADING_UNLOADING; break; default: if (v->num_orders == 0) { str = STR_NO_ORDERS + _patches.vehicle_speed; SET_DPARAM16(0, v->cur_speed * 10 >> 5); } else str = STR_EMPTY; break; } } DrawStringCentered(125, 105, str, 0); DrawWindowViewport(w); } break; case WE_CLICK: { Vehicle *v = &_vehicles[w->window_number]; switch(e->click.widget) { case 4: /* start stop */ DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE)); break; case 5: /* center main view */ ScrollMainWindowTo(v->x_pos, v->y_pos); break; case 6: /* goto hangar */ DoCommandP(v->tile, v->index, 0, NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT)); break; case 7: /* turn around */ DoCommandP(v->tile, v->index, 0, NULL, CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN)); break; case 8: /* show orders */ ShowOrdersWindow(v); break; case 9: /* show details */ ShowRoadVehDetailsWindow(v); break; } } break; case WE_DESTROY: DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number); DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); break; } } static const Widget _roadveh_view_widgets[] = { { WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 14, 11, 249, 0, 13, STR_9002, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_IMGBTN, 14, 0, 231, 14, 103, 0x0, STR_NULL}, { WWT_6, 14, 2, 229, 16, 101, 0x0, STR_NULL}, { WWT_PUSHIMGBTN, 14, 0, 249, 104, 115, 0x0, STR_901C_CURRENT_VEHICLE_ACTION}, { WWT_PUSHIMGBTN, 14, 232, 249, 14, 31, 0x2AB, STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE}, { WWT_PUSHIMGBTN, 14, 232, 249, 32, 49, 0x2AE, STR_901F_SEND_VEHICLE_TO_DEPOT}, { WWT_PUSHIMGBTN, 14, 232, 249, 50, 67, 0x2CB, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND}, { WWT_PUSHIMGBTN, 14, 232, 249, 68, 85, 0x2B2, STR_901D_SHOW_VEHICLE_S_ORDERS}, { WWT_PUSHIMGBTN, 14, 232, 249, 86, 103, 0x2B3, STR_9021_SHOW_ROAD_VEHICLE_DETAILS}, { WIDGETS_END}, }; static const WindowDesc _roadveh_view_desc = { -1,-1, 250, 116, WC_VEHICLE_VIEW,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _roadveh_view_widgets, RoadVehViewWndProc, }; void ShowRoadVehViewWindow(Vehicle *v) { Window *w; w = AllocateWindowDescFront(&_roadveh_view_desc, v->index); if (w) { w->caption_color = v->owner; AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0); } } static void DrawNewRoadVehWindow(Window *w) { YearMonthDay ymd; if (w->window_number == 0) w->disabled_state = 1 << 5; // setup scroller { int count = 0; int num = NUM_ROAD_ENGINES; Engine *e = &_engines[ROAD_ENGINES_INDEX]; do { if (HASBIT(e->player_avail, _local_player)) count++; } while (++e,--num); SetVScrollCount(w, count); } DrawWindowWidgets(w); { int num = NUM_ROAD_ENGINES; Engine *e = &_engines[ROAD_ENGINES_INDEX]; int x = 1; int y = 15; int sel = WP(w,buildtrain_d).sel_index; int pos = w->vscroll.pos; int engine_id = ROAD_ENGINES_INDEX; int selected_id = -1; do { if (HASBIT(e->player_avail, _local_player)) { if (sel==0) selected_id = engine_id; if (IS_INT_INSIDE(--pos, -8, 0)) { DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel==0 ? 0xC : 0x10); DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); y += 14; } sel--; } } while (++engine_id, ++e,--num); WP(w,buildtrain_d).sel_engine = selected_id; if (selected_id != -1) { Engine *e; SET_DPARAM32(0, _roadveh_price[selected_id - ROAD_ENGINES_INDEX] * (_price.roadveh_base>>3)>>5); SET_DPARAM16(1, _roadveh_speed[selected_id - ROAD_ENGINES_INDEX] * 10 >> 5); SET_DPARAM32(2, _roadveh_runningcost[selected_id - ROAD_ENGINES_INDEX] * _price.roadveh_running >> 8); SET_DPARAM16(4, _roadveh_capacity[selected_id - ROAD_ENGINES_INDEX]); SET_DPARAM16(3, _cargoc.names_long_p[_roadveh_cargo_type[selected_id - ROAD_ENGINES_INDEX]]); e = &_engines[selected_id]; SET_DPARAM16(6, e->lifelength); SET_DPARAM8(7, e->reliability * 100 >> 16); ConvertDayToYMD(&ymd, e->intro_date); SET_DPARAM16(5, ymd.year + 1920); DrawString(2, 127, STR_9008_COST_SPEED_RUNNING_COST, 0); } } } static void CcBuildRoadVeh(bool success, uint tile, uint32 p1, uint32 p2) { Vehicle *v; if (!success) return; v = &_vehicles[_new_roadveh_id]; if (v->tile == _backup_orders_tile) { _backup_orders_tile = 0; RestoreVehicleOrders(v, _backup_orders_data); } ShowRoadVehViewWindow(v); } static void NewRoadVehWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: DrawNewRoadVehWindow(w); break; case WE_CLICK: switch(e->click.widget) { case 2: { /* listbox */ uint i = (e->click.pt.y - 14) / 14; if (i < 8) { WP(w,buildtrain_d).sel_index = i + w->vscroll.pos; SetWindowDirty(w); } } break; case 5: { /* build */ int sel_eng = WP(w,buildtrain_d).sel_engine; if (sel_eng != -1) DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)); } break; case 6: /* rename */ WP(w,buildtrain_d).rename_engine = WP(w,buildtrain_d).sel_engine; ShowQueryString( GetCustomEngineName(WP(w,buildtrain_d).sel_engine), STR_9036_RENAME_ROAD_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number); break; } break; case WE_4: if (w->window_number != 0 && !FindWindowById(WC_VEHICLE_DEPOT, w->window_number)) { DeleteWindow(w); } break; case WE_ON_EDIT_TEXT: { byte *b = e->edittext.str; if (*b == 0) return; memcpy(_decode_parameters, b, 32); DoCommandP(0, WP(w,buildtrain_d).rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_9037_CAN_T_RENAME_ROAD_VEHICLE)); } break; } } static const Widget _new_road_veh_widgets[] = { { WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 14, 11, 247, 0, 13, STR_9006_NEW_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_MATRIX, 14, 0, 236, 14, 125, 0x801, STR_9026_ROAD_VEHICLE_SELECTION}, { WWT_SCROLLBAR, 14, 237, 247, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_IMGBTN, 14, 0, 247, 126, 177, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, 14, 0, 123, 178, 189, STR_9007_BUILD_VEHICLE,STR_9027_BUILD_THE_HIGHLIGHTED_ROAD}, { WWT_PUSHTXTBTN, 14, 124, 247, 178, 189, STR_9034_RENAME, STR_9035_RENAME_ROAD_VEHICLE_TYPE}, { WIDGETS_END}, }; static const WindowDesc _new_road_veh_desc = { -1, -1, 248, 190, WC_BUILD_VEHICLE,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _new_road_veh_widgets, NewRoadVehWndProc }; static void ShowBuildRoadVehWindow(TileIndex tile) { Window *w; DeleteWindowById(WC_BUILD_VEHICLE, tile); w = AllocateWindowDesc(&_new_road_veh_desc); w->window_number = tile; w->vscroll.cap = 8; if (tile != 0) { w->caption_color = _map_owner[tile]; } else { w->caption_color = _local_player; } } static void DrawRoadDepotWindow(Window *w) { uint tile; Vehicle *v; int num,x,y; Depot *d; tile = w->window_number; /* setup disabled buttons */ w->disabled_state = (_map_owner[tile]==_local_player) ? 0 : ((1<<3)|(1<<5)); /* determine amount of items for scroller */ num = 0; FOR_ALL_VEHICLES(v) { if (v->type == VEH_Road && v->u.road.state == 254 && v->tile == (TileIndex)tile) num++; } SetVScrollCount(w, (num + 4) / 5); /* locate the depot struct */ for(d=_depots; d->xy != (TileIndex)tile; d++) {} SET_DPARAM16(0, d->town_index); DrawWindowWidgets(w); x = 2; y = 15; num = w->vscroll.pos * 5; FOR_ALL_VEHICLES(v) { if (v->type == VEH_Road && v->u.road.state == 254 && v->tile == (TileIndex)tile && --num < 0 && num >= -15) { DrawRoadVehImage(v, x+24, y, WP(w,traindepot_d).sel); SET_DPARAM16(0, v->unitnumber); DrawString(x, y+2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0); DrawSprite( (v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, x + 16, y); if ((x+=56) == 2+56*5) { x = 2; y += 14; } } } } static int GetVehicleFromRoadDepotWndPt(Window *w, int x, int y, Vehicle **veh) { uint xt,yt,xm; TileIndex tile; Vehicle *v; int pos; xt = x / 56; xm = x % 56; if (xt >= 5) return 1; yt = (y - 14) / 14; if (yt >= 3) return 1; pos = (yt + w->vscroll.pos) * 5 + xt; tile = w->window_number; FOR_ALL_VEHICLES(v) { if (v->type == VEH_Road && v->u.road.state == 254 && v->tile == (TileIndex)tile && --pos < 0) { *veh = v; if (xm >= 24) return 0; if (xm <= 16) return -1; /* show window */ return -2; /* start stop */ } } return 1; /* outside */ } static void RoadDepotClickVeh(Window *w, int x, int y) { Vehicle *v; int mode; mode = GetVehicleFromRoadDepotWndPt(w, x, y, &v); if (mode > 0) return; // share / copy orders if (_thd.place_mode && mode <= 0) { _place_clicked_vehicle = v; return; } switch (mode) { case 0: // start dragging of vehicle if (v != NULL) { WP(w,traindepot_d).sel = v->index; SetWindowDirty(w); SetObjectToPlaceWnd( SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)) + GetRoadVehImage(v, 6), 4, w); } break; case -1: // show info window ShowRoadVehViewWindow(v); break; case -2: // click start/stop flag DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE)); break; default: NOT_REACHED(); } } static void RoadDepotWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: DrawRoadDepotWindow(w); break; case WE_CLICK: { switch(e->click.widget) { case 2: RoadDepotClickVeh(w, e->click.pt.x, e->click.pt.y); break; case 5: ShowBuildRoadVehWindow(w->window_number); break; case 6: /* scroll to tile */ ScrollMainWindowToTile(w->window_number); break; } } break; case WE_DESTROY: DeleteWindowById(WC_BUILD_VEHICLE, w->window_number); break; case WE_DRAGDROP: { switch(e->click.widget) { case 2: { Vehicle *v; VehicleID sel = WP(w,traindepot_d).sel; WP(w,traindepot_d).sel = INVALID_VEHICLE; SetWindowDirty(w); if (GetVehicleFromRoadDepotWndPt(w, e->dragdrop.pt.x, e->dragdrop.pt.y, &v) == 0 && v != NULL && sel == v->index) { ShowRoadVehViewWindow(v); } } break; case 3: if (!HASBIT(w->disabled_state, 3) && WP(w,traindepot_d).sel != INVALID_VEHICLE) { Vehicle *v; HandleButtonClick(w, 3); v = &_vehicles[WP(w,traindepot_d).sel]; WP(w,traindepot_d).sel = INVALID_VEHICLE; _backup_orders_tile = v->tile; BackupVehicleOrders(v, _backup_orders_data); if (!DoCommandP(v->tile, v->index, 0, NULL, CMD_SELL_ROAD_VEH | CMD_MSG(STR_9014_CAN_T_SELL_ROAD_VEHICLE))) _backup_orders_tile = 0; } break; default: WP(w,traindepot_d).sel = INVALID_VEHICLE; SetWindowDirty(w); } break; } break; } } static const Widget _road_depot_widgets[] = { { WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 14, 11, 314, 0, 13, STR_9003_ROAD_VEHICLE_DEPOT, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_MATRIX, 14, 0, 279, 14, 55, 0x305, STR_9022_VEHICLES_CLICK_ON_VEHICLE}, { WWT_IMGBTN, 14, 280, 303, 14, 55, 0x2A9, STR_9024_DRAG_ROAD_VEHICLE_TO_HERE}, { WWT_SCROLLBAR, 14, 304, 314, 14, 55, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_PUSHTXTBTN, 14, 0, 156, 56, 67, STR_9004_NEW_VEHICLES, STR_9023_BUILD_NEW_ROAD_VEHICLE}, { WWT_PUSHTXTBTN, 14, 157, 314, 56, 67, STR_00E4_LOCATION, STR_9025_CENTER_MAIN_VIEW_ON_ROAD}, { WIDGETS_END}, }; static const WindowDesc _road_depot_desc = { -1, -1, 315, 68, WC_VEHICLE_DEPOT,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _road_depot_widgets, RoadDepotWndProc }; void ShowRoadDepotWindow(uint tile) { Window *w; w = AllocateWindowDescFront(&_road_depot_desc, tile); if (w) { w->caption_color = _map_owner[w->window_number]; w->vscroll.cap = 3; WP(w,traindepot_d).sel = -1; _backup_orders_tile = 0; } } // used to get a sorted list of the vehicles static SortStruct _road_sort[NUM_NORMAL_VEHICLES]; static uint16 _num_road_sort[MAX_PLAYERS]; static void MakeSortedRoadList(byte owner) { SortStruct *firstelement; Vehicle *v; uint32 n = 0; uint16 *i; if (_vehicle_sort_dirty[VEHROAD]) { // only resort the whole array if vehicles have been added/removed // reset to 0 just to be sure for (i = _num_road_sort; i != endof(_num_road_sort); i++) {*i = 0;} FOR_ALL_VEHICLES(v) { if(v->type == VEH_Road) { _road_sort[n].index = v->index; _road_sort[n++].owner = v->owner; _num_road_sort[v->owner]++; // add number of roads of player } } // create cumulative road-ownage // roads are stored as a cummulative index, eg 25, 41, 43. This means // Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 for (i = &_num_road_sort[1]; i != endof(_num_road_sort); i++) {*i += *(i-1);} // sort by owner, then only subsort the requested owner-vehicles qsort(_road_sort, n, sizeof(_road_sort[0]), GeneralOwnerSorter); _last_vehicle_idx = 0; // used for "cache" in namesorting _vehicle_sort_dirty[VEHROAD] = false; } if (owner == 0) { // first element starts at 0th element and has n elements as described above firstelement = &_road_sort[0]; n = _num_road_sort[0]; } else { // nth element starts at the end of the previous one, and has n elements as described above firstelement = &_road_sort[_num_road_sort[owner-1]]; n = _num_road_sort[owner] - _num_road_sort[owner-1]; } _internal_sort_order = _road_sort_order[owner]; _internal_name_sorter_id = STR_SV_ROADVEH_NAME; qsort(firstelement, n, sizeof(_road_sort[0]), _vehicle_sorter[_road_sort_type[owner]]); DEBUG(misc, 1) ("Resorting Roadvehicles list player %d...", owner+1); } static void PlayerRoadVehWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { uint32 i; const byte window_number = (byte)w->window_number; if (_road_sort_type[window_number] == SORT_BY_UNSORTED) // disable 'Sort By' tooltip on Unsorted sorting criteria w->disabled_state |= (1 << 2); if (_road_sort_dirty[window_number] || _vehicle_sort_dirty[VEHROAD]) { _road_sort_dirty[window_number] = false; MakeSortedRoadList(window_number); /* reset sorting timeout */ w->custom[0] = DAY_TICKS; w->custom[1] = PERIODIC_RESORT_DAYS; } // roads are stored as a cummulative index, eg 25, 41, 43. This means // Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 roads i = (window_number == 0) ? 0 : _num_road_sort[window_number-1]; SetVScrollCount(w, _num_road_sort[window_number] - i); /* draw the widgets */ { Player *p = DEREF_PLAYER(window_number); /* Company Name -- (###) Roadvehicles */ SET_DPARAM16(0, p->name_1); SET_DPARAM32(1, p->name_2); SET_DPARAM16(2, w->vscroll.count); DrawWindowWidgets(w); } /* draw sorting criteria string */ DrawString(85, 15, _vehicle_sort_listing[_road_sort_type[window_number]], 0x10); /* draw arrow pointing up/down for ascending/descending soring */ DoDrawString(_road_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 69, 15, 0x10); /* draw the roadvehicles */ { Vehicle *v; int n = 0; const int x = 2; // offset from left side of widget int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; // offset from top of widget i += w->vscroll.pos; // offset from sorted roads list of current player while (i < _num_road_sort[window_number]) { StringID str; v = DEREF_VEHICLE(_road_sort[i].index); assert(v->type == VEH_Road && v->owner == window_number); DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE); DrawVehicleProfitButton(v, x, y+13); SET_DPARAM16(0, v->unitnumber); if (IsRoadDepotTile(v->tile)) { str = STR_021F; } else { str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; } DrawString(x, y+2, str, 0); SET_DPARAM32(0, v->profit_this_year); SET_DPARAM32(1, v->profit_last_year); DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); if (v->string_id != STR_SV_ROADVEH_NAME) { SET_DPARAM16(0, v->string_id); DrawString(x+24, y, STR_01AB, 0); } y += PLY_WND_PRC__SIZE_OF_ROW_SMALL; i++; // next road if (++n == w->vscroll.cap) { break;} // max number of roads in the window } } } break; case WE_CLICK: { switch(e->click.widget) { case 2: /* Flip sorting method ascending/descending */ _road_sort_order[(byte)w->window_number] ^= 1; _road_sort_dirty[(byte)w->window_number] = true; SetWindowDirty(w); break; case 3: case 4:/* Select sorting criteria dropdown menu */ ShowDropDownMenu(w, _vehicle_sort_listing, _road_sort_type[(byte)w->window_number], 4, 0); // do it for widget 4 return; case 6: { /* Matrix to show vehicles */ uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL; if (id_v >= w->vscroll.cap) { return;} // click out of bounds id_v += w->vscroll.pos; { const byte owner = (byte)w->window_number; Vehicle *v; id_v += (owner == 0) ? 0 : _num_road_sort[owner - 1]; // first element in list if (id_v >= _num_road_sort[owner]) { return;} // click out of vehicle bound v = DEREF_VEHICLE(_road_sort[id_v].index); // add the offset id_x to that assert(v->type == VEH_Road && v->owner == owner); ShowRoadVehViewWindow(v); } } break; case 8: { /* Build new Vehicle */ uint tile; tile = _last_built_road_depot_tile; do { if (_map_owner[tile] == _local_player && IsRoadDepotTile(tile)) { ShowRoadDepotWindow(tile); ShowBuildRoadVehWindow(tile); return; } tile = TILE_MASK(tile + 1); } while(tile != _last_built_road_depot_tile); ShowBuildRoadVehWindow(0); } break; } } break; case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ if (_road_sort_type[(byte)w->window_number] != e->dropdown.index) // if value hasn't changed, dont resort list _road_sort_dirty[(byte)w->window_number] = true; _road_sort_type[(byte)w->window_number] = e->dropdown.index; if (_road_sort_type[(byte)w->window_number] != SORT_BY_UNSORTED) // enable 'Sort By' if a sorter criteria is chosen w->disabled_state &= ~(1 << 2); SetWindowDirty(w); break; case WE_CREATE: /* set up resort timer */ w->custom[0] = DAY_TICKS; w->custom[1] = PERIODIC_RESORT_DAYS; break; case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ if (--w->custom[0] == 0) { w->custom[0] = DAY_TICKS; if (--w->custom[1] == 0) { w->custom[1] = PERIODIC_RESORT_DAYS; _road_sort_dirty[(byte)w->window_number] = true; DEBUG(misc, 1) ("Periodic resort Roadvehicles list player %d...", w->window_number+1); SetWindowDirty(w); } } break; } } static const Widget _player_roadveh_widgets[] = { { WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 14, 11, 259, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_TIP}, { WWT_PANEL, 14, 81, 237, 14, 25, 0x0, STR_SORT_TIP}, { WWT_CLOSEBOX, 14, 238, 248, 14, 25, STR_0225, STR_SORT_TIP}, { WWT_PANEL, 14, 249, 259, 14, 25, 0x0, STR_NULL}, { WWT_MATRIX, 14, 0, 248, 26, 207, 0x701, STR_883D_TRAINS_CLICK_ON_TRAIN_FOR}, { WWT_SCROLLBAR, 14, 249, 259, 26, 207, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_PUSHTXTBTN, 14, 0, 129, 208, 219, STR_8815_NEW_VEHICLES, STR_883E_BUILD_NEW_TRAINS_REQUIRES}, { WWT_PANEL, 14, 130, 259, 208, 219, 0x0, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _player_roadveh_desc = { -1, -1, 260, 220, WC_ROADVEH_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _player_roadveh_widgets, PlayerRoadVehWndProc }; static const Widget _other_player_roadveh_widgets[] = { { WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 14, 11, 259, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_TIP}, { WWT_PANEL, 14, 81, 237, 14, 25, 0x0, STR_SORT_TIP}, { WWT_CLOSEBOX, 14, 238, 248, 14, 25, STR_0225, STR_SORT_TIP}, { WWT_PANEL, 14, 249, 259, 14, 25, 0x0, STR_NULL}, { WWT_MATRIX, 14, 0, 248, 26, 207, 0x701, STR_883D_TRAINS_CLICK_ON_TRAIN_FOR}, { WWT_SCROLLBAR, 14, 249, 259, 26, 207, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WIDGETS_END}, }; static const WindowDesc _other_player_roadveh_desc = { -1, -1, 260, 208, WC_ROADVEH_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _other_player_roadveh_widgets, PlayerRoadVehWndProc }; void ShowPlayerRoadVehicles(int player) { Window *w; if ( player == _local_player) { w = AllocateWindowDescFront(&_player_roadveh_desc, player); } else { w = AllocateWindowDescFront(&_other_player_roadveh_desc, player); } if (w) { w->caption_color = player; w->vscroll.cap = 7; } }