#include "stdafx.h" #include "ttd.h" #include "map.h" uint _map_log_x = TILE_X_BITS; uint _map_log_y = TILE_Y_BITS; #define MAP_SIZE ((1 << TILE_X_BITS) * (1 << TILE_Y_BITS)) byte _map_type_and_height [MAP_SIZE]; byte _map5 [MAP_SIZE]; byte _map3_lo [MAP_SIZE]; byte _map3_hi [MAP_SIZE]; byte _map_owner [MAP_SIZE]; uint16 _map2 [MAP_SIZE]; byte _map_extra_bits [MAP_SIZE / 4]; const TileIndexDiff _tileoffs_by_dir[4] = { TILE_XY(-1, 0), TILE_XY(0, 1), TILE_XY(1, 0), TILE_XY(0, -1), };