#ifndef MAP_H #define MAP_H #define TILE_X_BITS 8 #define TILE_Y_BITS 8 extern byte _map_type_and_height[]; extern byte _map5[]; extern byte _map3_lo[]; extern byte _map3_hi[]; extern byte _map_owner[]; extern uint16 _map2[]; extern byte _map_extra_bits[]; // binary logarithm of the map size, try to avoid using this one static inline uint MapLogX(void) { extern uint _map_log_x; return _map_log_x; } static inline uint MapLogY(void) { extern uint _map_log_y; return _map_log_y; } /* The size of the map */ static inline uint MapSizeX(void) { return 1 << MapLogX(); } static inline uint MapSizeY(void) { return 1 << MapLogY(); } /* The maximum coordinates */ static inline uint MapMaxX(void) { return MapSizeX() - 1; } static inline uint MapMaxY(void) { return MapSizeY() - 1; } /* The number of tiles in the map */ static inline uint MapSize(void) { return MapSizeX() * MapSizeY(); } typedef int16 TileIndexDiff; static inline TileIndexDiff TileOffsByDir(uint dir) { extern const TileIndexDiff _tileoffs_by_dir[4]; assert(dir < lengthof(_tileoffs_by_dir)); return _tileoffs_by_dir[dir]; } #endif