#include "stdafx.h" #include "ttd.h" #include "debug.h" #include "spritecache.h" #include "strings.h" #include "table/sprites.h" #include "table/strings.h" #include "table/tree_land.h" #include "map.h" #include "window.h" #include "gui.h" #include "viewport.h" #include "gfx.h" #include "station.h" #include "command.h" #include "player.h" #include "town.h" #include "sound.h" #include "network.h" #include "string.h" #include "hal.h" // for file list static bool _fios_path_changed; static bool _savegame_sort_dirty; bool _query_string_active; typedef struct LandInfoData { Town *town; int32 costclear; AcceptedCargo ac; uint tile; TileDesc td; } LandInfoData; static void LandInfoWndProc(Window *w, WindowEvent *e) { LandInfoData *lid; StringID str; if (e->event == WE_PAINT) { int idx = 0; int i; DrawWindowWidgets(w); lid = WP(w,void_d).data; SetDParam(0, lid->td.dparam[0]); DrawStringCentered(140, 16, lid->td.str, 13); SetDParam(0, STR_01A6_N_A); if (lid->td.owner != OWNER_NONE && lid->td.owner != OWNER_WATER) GetNameOfOwner(lid->td.owner, lid->tile); DrawStringCentered(140, 27, STR_01A7_OWNER, 0); str = STR_01A4_COST_TO_CLEAR_N_A; if (lid->costclear != CMD_ERROR) { SetDParam(0, lid->costclear); str = STR_01A5_COST_TO_CLEAR; } DrawStringCentered(140, 38, str, 0); snprintf(_userstring, USERSTRING_LEN, "%.4X", lid->tile); SetDParam(0, TileX(lid->tile)); SetDParam(1, TileY(lid->tile)); SetDParam(2, STR_SPEC_USERSTRING); DrawStringCentered(140, 49, STR_LANDINFO_COORDS, 0); SetDParam(0, STR_01A9_NONE); if (lid->town != NULL) { SetDParam(0, lid->town->townnametype); SetDParam(1, lid->town->townnameparts); } DrawStringCentered(140,60, STR_01A8_LOCAL_AUTHORITY, 0); str = STR_01CE_CARGO_ACCEPTED - 1; /* XXX if a tile accepts more cargo types than there are template strings * this breaks */ for (i = 0; i < NUM_CARGO; ++i) { if (lid->ac[i] > 0) { if (lid->ac[i] < 8) { SetDParam(idx++, STR_01D1_8); SetDParam(idx++, lid->ac[i]); } SetDParam(idx++, _cargoc.names_s[i]); str++; } } if (str != (STR_01CE_CARGO_ACCEPTED - 1)) DrawStringMultiCenter(140, 76, str, 276); if (lid->td.build_date != 0) { SetDParam(0,lid->td.build_date); DrawStringCentered(140,71, STR_BUILD_DATE, 0); } } } static const Widget _land_info_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 279, 0, 13, STR_01A3_LAND_AREA_INFORMATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 92, 0x0, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _land_info_desc = { -1, -1, 280, 93, WC_LAND_INFO,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _land_info_widgets, LandInfoWndProc }; static void Place_LandInfo(uint tile) { Player *p; static LandInfoData lid; Window *w; int64 old_money; DeleteWindowById(WC_LAND_INFO, 0); w = AllocateWindowDesc(&_land_info_desc); WP(w,void_d).data = &lid; lid.tile = tile; lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority); if (_local_player >= MAX_PLAYERS) p = DEREF_PLAYER(0); else p = DEREF_PLAYER(_local_player); old_money = p->money64; p->money64 = p->player_money = 0x7fffffff; lid.costclear = DoCommandByTile(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR); p->money64 = old_money; UpdatePlayerMoney32(p); // Becuase build_date is not set yet in every TileDesc, we make sure it is empty lid.td.build_date = 0; GetAcceptedCargo(tile, lid.ac); GetTileDesc(tile, &lid.td); #if defined(_DEBUG) DEBUG(misc, 0) ("TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile)); DEBUG(misc, 0) ("TILE: %d ", tile); DEBUG(misc, 0) ("_map_type_and_height=%#x", _map_type_and_height[tile]); DEBUG(misc, 0) ("_map2=%#x", _map2[tile]); DEBUG(misc, 0) ("_map3_lo=%#x", _map3_lo[tile]); DEBUG(misc, 0) ("_map3_hi=%#x", _map3_hi[tile]); DEBUG(misc, 0) ("_map5=%#x", _map5[tile]); DEBUG(misc, 0) ("_map_owner=%#x", _map_owner[tile]); #endif } void PlaceLandBlockInfo(void) { if (_cursor.sprite == 0x2CF) { ResetObjectToPlace(); } else { _place_proc = Place_LandInfo; SetObjectToPlace(0x2CF, 1, 1, 0); } } static const char *credits[] = { /************************************************************************* * maximum length of string which fits in window -^*/ "Original design by Chris Sawyer", "Original graphics by Simon Foster", "", "The OpenTTD team (in alphabetical order):", " Bjarni Corfitzen (Bjarni) - MacOSX port, coder", " Victor Fischer (Celestar) - Programming everywhere you need him to", " Tamas Faragó (Darkvater) - Lead coder", " Dominik Scherer (dominik81) - Lead coder", " Kerekes Miham (MiHaMiX) - Translator system, and Nightlies host", " Owen Rudge (orudge) - Forum- and masterserver host, OS/2 port", " Christoph Mallon (Tron) - Programmer, code correctness police", " Patric Stout (TrueLight) - Coder, network guru, SVN- and website host", "", "Retired Developers:", " Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)", " Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)", "", "Special thanks go out to:", " Josef Drexler - For his great work on TTDPatch", " Marcin Grzegorczyk - For his documentation of TTD internals", " Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite", " Petr Baudis (pasky) - Many patches, newgrf support", " Stefan Meißner (sign_de) - For his work on the console", " Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)", " Cian Duffy (MYOB) - BeOS port / manual writing", " Christian Rosentreter (tokaiz) - MorphOS / AmigaOS port", "", " Michael Blunck - Pre-Signals and Semaphores © 2003", " George - Canal/Lock graphics © 2003-2004", " Marcin Grzegorczyk - Foundations for Tracks on Slopes", " All Translators - Who made OpenTTD a truly international game", " Bug Reporters - Without whom OpenTTD would still be full of bugs!", "", "", "And last but not least:", " Chris Sawyer - For an amazing game!" }; static void AboutWindowProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_CREATE: /* Set up window counter and start position of scroller */ WP(w, scroller_d).counter = 0; WP(w, scroller_d).height = w->height - 40; break; case WE_PAINT: { uint i; int y = WP(w, scroller_d).height; DrawWindowWidgets(w); // Show original copyright and revision version DrawStringCentered(210, 17, STR_00B6_ORIGINAL_COPYRIGHT, 0); DrawStringCentered(210, 17 + 10, STR_00B7_VERSION, 0); // Show all scrolling credits for (i = 0; i < lengthof(credits); i++) { if (y >= 50 && y < (w->height - 40)) { DoDrawString(credits[i], 10, y, 0x10); } y += 10; } // If the last text has scrolled start anew from the start if (y < 50) WP(w, scroller_d).height = w->height - 40; DrawStringMultiCenter(210, w->height - 15, STR_00BA_COPYRIGHT_OPENTTD, 398); } break; case WE_MOUSELOOP: /* Timer to scroll the text and adjust the new top */ if (WP(w, scroller_d).counter++ % 3 == 0) { WP(w, scroller_d).height--; SetWindowDirty(w); } break; } } static const Widget _about_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_NULL}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 419, 0, 13, STR_015B_OPENTTD, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 0, 419, 14, 271, 0x0, STR_NULL}, { WWT_FRAME, RESIZE_NONE, 14, 5, 414, 40, 245, STR_NULL, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _about_desc = { WDP_CENTER, WDP_CENTER, 420, 272, WC_GAME_OPTIONS,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _about_widgets, AboutWindowProc }; void ShowAboutWindow(void) { DeleteWindowById(WC_GAME_OPTIONS, 0); AllocateWindowDesc(&_about_desc); } static int _tree_to_plant; static const uint32 _tree_sprites[] = { 0x655,0x663,0x678,0x62B,0x647,0x639,0x64E,0x632,0x67F,0x68D,0x69B,0x6A9, 0x6AF,0x6D2,0x6D9,0x6C4,0x6CB,0x6B6,0x6BD,0x6E0, 0x72E,0x734,0x74A,0x74F,0x76B,0x78F,0x788,0x77B,0x75F,0x774,0x720,0x797, 0x79E,0x30D87A5,0x30B87AC,0x7B3,0x7BA,0x30B87C1,0x30887C8,0x30A87CF,0x30B87D6 }; static void BuildTreesWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { int x,y; int i, count; DrawWindowWidgets(w); WP(w,tree_d).base = i = _tree_base_by_landscape[_opt.landscape]; WP(w,tree_d).count = count = _tree_count_by_landscape[_opt.landscape]; x = 18; y = 54; do { DrawSprite(_tree_sprites[i], x, y); x += 35; if (!(++i & 3)) { x -= 35*4; y += 47; } } while (--count); } break; case WE_CLICK: { int wid; switch(wid=e->click.widget) { case 0: ResetObjectToPlace(); return; case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11:case 12: case 13: case 14: if ( (uint)(wid-3) >= (uint)WP(w,tree_d).count) return; if (HandlePlacePushButton(w, wid, 0x7DA, 1, NULL)) _tree_to_plant = WP(w,tree_d).base + wid - 3; break; case 15: // tree of random type. if (HandlePlacePushButton(w, 15, 0x7DA, 1, NULL)) _tree_to_plant = -1; break; case 16: /* place trees randomly over the landscape*/ w->click_state |= 1 << 16; w->flags4 |= 5 << WF_TIMEOUT_SHL; SndPlayFx(SND_15_BEEP); PlaceTreesRandomly(); MarkWholeScreenDirty(); break; } } break; case WE_PLACE_OBJ: VpStartPlaceSizing(e->place.tile, VPM_X_AND_Y_LIMITED); VpSetPlaceSizingLimit(20); break; case WE_PLACE_DRAG: VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata); return; case WE_PLACE_MOUSEUP: if (e->click.pt.x != -1) { DoCommandP(e->place.tile, _tree_to_plant, e->place.starttile, NULL, CMD_PLANT_TREE | CMD_AUTO | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE)); } break; case WE_TIMEOUT: UnclickSomeWindowButtons(w, 1<<16); break; case WE_ABORT_PLACE_OBJ: w->click_state = 0; SetWindowDirty(w); break; } } static const Widget _build_trees_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 170, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP}, { WIDGETS_END}, }; static const WindowDesc _build_trees_desc = { 497, 22, 143, 171, WC_BUILD_TREES, WC_SCEN_LAND_GEN, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_trees_widgets, BuildTreesWndProc }; static const Widget _build_trees_scen_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 183, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 140, 170, 181, STR_028A_RANDOM_TREES, STR_028B_PLANT_TREES_RANDOMLY_OVER}, { WIDGETS_END}, }; static const WindowDesc _build_trees_scen_desc = { -1, -1, 143, 184, WC_BUILD_TREES,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_trees_scen_widgets, BuildTreesWndProc }; void ShowBuildTreesToolbar(void) { AllocateWindowDesc(&_build_trees_desc); } void ShowBuildTreesScenToolbar(void) { AllocateWindowDescFront(&_build_trees_scen_desc, 0); } static uint32 _errmsg_decode_params[20]; static StringID _errmsg_message_1, _errmsg_message_2; static uint _errmsg_duration; static const Widget _errmsg_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_NULL}, { WWT_CAPTION, RESIZE_NONE, 4, 11, 239, 0, 13, STR_00B2_MESSAGE, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 4, 0, 239, 14, 45, 0x0, STR_NULL}, { WIDGETS_END}, }; static const Widget _errmsg_face_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_NULL}, { WWT_CAPTION, RESIZE_NONE, 4, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 4, 0, 333, 14, 136, 0x0, STR_NULL}, { WIDGETS_END}, }; static void ErrmsgWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: COPY_IN_DPARAM(0, _errmsg_decode_params, lengthof(_errmsg_decode_params)); DrawWindowWidgets(w); COPY_IN_DPARAM(0, _errmsg_decode_params, lengthof(_errmsg_decode_params)); if (!IsWindowOfPrototype(w, _errmsg_face_widgets)) { DrawStringMultiCenter( 120, (_errmsg_message_1 == INVALID_STRING_ID ? 25 : 15), _errmsg_message_2, 238); if (_errmsg_message_1 != INVALID_STRING_ID) DrawStringMultiCenter( 120, 30, _errmsg_message_1, 238); } else { Player *p = DEREF_PLAYER(GetDParamX(_errmsg_decode_params,2)); DrawPlayerFace(p->face, p->player_color, 2, 16); DrawStringMultiCenter( 214, (_errmsg_message_1 == INVALID_STRING_ID ? 65 : 45), _errmsg_message_2, 238); if (_errmsg_message_1 != INVALID_STRING_ID) DrawStringMultiCenter( 214, 90, _errmsg_message_1, 238); } break; case WE_MOUSELOOP: if (_right_button_down) DeleteWindow(w); break; case WE_4: if (!--_errmsg_duration) DeleteWindow(w); break; case WE_DESTROY: { TileHighlightData *thd = _thd_ptr; TileIndex tile = thd->redsq; thd->redsq = 0; _switch_mode_errorstr = INVALID_STRING_ID; if (tile != 0) MarkTileDirtyByTile(tile); break; } case WE_KEYPRESS: if (e->keypress.keycode == WKC_SPACE) { // Don't continue. e->keypress.cont = false; DeleteWindow(w); } break; } } void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y) { Window *w; ViewPort *vp; Point pt; DeleteWindowById(WC_ERRMSG, 0); //assert(msg_2); if (msg_2 == 0) msg_2 = STR_EMPTY; _errmsg_message_1 = msg_1; _errmsg_message_2 = msg_2; COPY_OUT_DPARAM(_errmsg_decode_params, 0, lengthof(_errmsg_decode_params)); _errmsg_duration = _patches.errmsg_duration; if (!_errmsg_duration) return; if (_errmsg_message_1 != STR_013B_OWNED_BY || GetDParamX(_errmsg_decode_params,2) >= 8) { if ( (x|y) != 0) { pt = RemapCoords2(x, y); for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {} vp = w->viewport; // move x pos to opposite corner pt.x = ((pt.x - vp->virtual_left) >> vp->zoom) + vp->left; pt.x = (pt.x < (_screen.width >> 1)) ? _screen.width - 260 : 20; // move y pos to opposite corner pt.y = ((pt.y - vp->virtual_top) >> vp->zoom) + vp->top; pt.y = (pt.y < (_screen.height >> 1)) ? _screen.height - 80 : 100; } else { pt.x = (_screen.width - 240) >> 1; pt.y = (_screen.height - 46) >> 1; } w = AllocateWindow(pt.x, pt.y, 240, 46, ErrmsgWndProc, WC_ERRMSG, _errmsg_widgets); } else { if ( (x|y) != 0) { pt = RemapCoords2(x, y); for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {} vp = w->viewport; pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334); pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137); } else { pt.x = (_screen.width - 334) >> 1; pt.y = (_screen.height - 137) >> 1; } w = AllocateWindow(pt.x, pt.y, 334, 137, ErrmsgWndProc, WC_ERRMSG, _errmsg_face_widgets); } w->desc_flags = WDF_STD_BTN | WDF_DEF_WIDGET; } void ShowEstimatedCostOrIncome(int32 cost, int x, int y) { int msg = STR_0805_ESTIMATED_COST; if (cost < 0) { cost = -cost; msg = STR_0807_ESTIMATED_INCOME; } SetDParam(0, cost); ShowErrorMessage(-1, msg, x, y); } void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost) { int msg; Point pt = RemapCoords(x,y,z); msg = STR_0801_COST; if (cost < 0) { cost = -cost; msg = STR_0803_INCOME; } SetDParam(0, cost); AddTextEffect(msg, pt.x, pt.y, 0x250); } static Widget _tooltips_widgets[] = { { WWT_PANEL, RESIZE_NONE, 14, 0, 199, 0, 31, 0x0, STR_NULL}, { WIDGETS_END}, }; static void TooltipsWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { GfxFillRect(0, 0, w->width - 1, w->height - 1, 0); GfxFillRect(1, 1, w->width - 2, w->height - 2, 0x44); DrawStringMultiCenter((w->width>>1), (w->height>>1)-5, WP(w,tooltips_d).string_id, 197); break; } case WE_MOUSELOOP: if (!_right_button_down) DeleteWindow(w); break; } } void GuiShowTooltips(StringID string_id) { char buffer[512]; Window *w; int right,bottom; int x,y; if (string_id == 0) return; w = FindWindowById(WC_TOOLTIPS, 0); if (w != NULL) { if (WP(w,tooltips_d).string_id == string_id) return; DeleteWindow(w); } GetString(buffer, string_id); right = GetStringWidth(buffer) + 4; bottom = 14; if (right > 200) { bottom += ((right - 4) / 176) * 10; right = 200; } _tooltips_widgets[0].right = right; _tooltips_widgets[0].bottom = bottom; y = _cursor.pos.y + 30; if (y < 22) y = 22; if (y > (_screen.height - 44) && (y-=52) > (_screen.height - 44)) y = (_screen.height - 44); x = _cursor.pos.x - (right >> 1); if (x < 0) x = 0; if (x > (_screen.width - right)) x = _screen.width - right; w = AllocateWindow(x, y, right, bottom, TooltipsWndProc, WC_TOOLTIPS, _tooltips_widgets); WP(w,tooltips_d).string_id = string_id; w->flags4 &= ~WF_WHITE_BORDER_MASK; } static void DrawStationCoverageText(const AcceptedCargo accepts, int str_x, int str_y, uint mask) { char *b = _userstring; int i; b = InlineString(b, STR_000D_ACCEPTS); for (i = 0; i != NUM_CARGO; i++, mask >>= 1) { if (accepts[i] >= 8 && mask & 1) { b = InlineString(b, _cargoc.names_s[i]); *b++ = ','; *b++ = ' '; } } if (b == &_userstring[3]) { b = InlineString(b, STR_00D0_NOTHING); *b++ = '\0'; } else { b[-2] = '\0'; } DrawStringMultiLine(str_x, str_y, STR_SPEC_USERSTRING, 144); } void DrawStationCoverageAreaText(int sx, int sy, uint mask, int rad) { int x = _thd.pos.x; int y = _thd.pos.y; uint accepts[NUM_CARGO]; if (x != -1) { GetAcceptanceAroundTiles(accepts, TILE_FROM_XY(x, y), _thd.size.x /16, _thd.size.y /16 , rad); DrawStationCoverageText(accepts, sx, sy, mask); } } void CheckRedrawStationCoverage(Window *w) { if (_thd.dirty&1) { _thd.dirty&=~1; SetWindowDirty(w); } } void UnclickSomeWindowButtons(Window *w, uint32 mask) { uint32 x = w->click_state & mask; int i = 0; w->click_state ^= x; do { if (x&1) InvalidateWidget(w,i); } while(i++,x>>=1); } void UnclickWindowButtons(Window *w) { bool sticky = false; if (w->desc_flags & WDF_STICKY_BUTTON && HASBIT(w->click_state, 2)) sticky = true; UnclickSomeWindowButtons(w, (uint32)-1); if (sticky) SETBIT(w->click_state, 2); } void SetVScrollCount(Window *w, int num) { w->vscroll.count = num; num -= w->vscroll.cap; if (num < 0) num = 0; if (num < w->vscroll.pos) w->vscroll.pos = num; } void SetVScroll2Count(Window *w, int num) { w->vscroll2.count = num; num -= w->vscroll2.cap; if (num < 0) num = 0; if (num < w->vscroll2.pos) w->vscroll2.pos = num; } void SetHScrollCount(Window *w, int num) { w->hscroll.count = num; num -= w->hscroll.cap; if (num < 0) num = 0; if (num < w->hscroll.pos) w->hscroll.pos = num; } static void DelChar(Textbuf *tb) { tb->width -= GetCharacterWidth((byte)tb->buf[tb->caretpos]); memmove(tb->buf + tb->caretpos, tb->buf + tb->caretpos + 1, tb->length - tb->caretpos); tb->length--; } /** * Delete a character from a textbuffer, either with 'Delete' or 'Backspace' * The character is delete from the position the caret is at * @param tb @Textbuf type to be changed * @param delmode Type of deletion, either @WKC_BACKSPACE or @WKC_DELETE * @return Return true on successfull change of Textbuf, or false otherwise */ bool DeleteTextBufferChar(Textbuf *tb, int delmode) { if (delmode == WKC_BACKSPACE && tb->caretpos != 0) { tb->caretpos--; tb->caretxoffs -= GetCharacterWidth((byte)tb->buf[tb->caretpos]); DelChar(tb); return true; } else if (delmode == WKC_DELETE && tb->caretpos < tb->length) { DelChar(tb); return true; } return false; } /** * Insert a character to a textbuffer. If maxlength is zero, we don't care about * the screenlength but only about the physical length of the string * @param tb @Textbuf type to be changed * @param key Character to be inserted * @return Return true on successfull change of Textbuf, or false otherwise */ bool InsertTextBufferChar(Textbuf *tb, byte key) { const byte charwidth = GetCharacterWidth(key); if (tb->length < tb->maxlength && (tb->maxwidth == 0 || tb->width + charwidth <= tb->maxwidth)) { memmove(tb->buf + tb->caretpos + 1, tb->buf + tb->caretpos, (tb->length - tb->caretpos) + 1); tb->buf[tb->caretpos] = key; tb->length++; tb->width += charwidth; tb->caretpos++; tb->caretxoffs += charwidth; return true; } return false; } /** * Handle text navigation with arrow keys left/right. * This defines where the caret will blink and the next characer interaction will occur * @param tb @Textbuf type where navigation occurs * @param navmode Direction in which navigation occurs @WKC_LEFT, @WKC_RIGHT, @WKC_END, @WKC_HOME * @return Return true on successfull change of Textbuf, or false otherwise */ bool MoveTextBufferPos(Textbuf *tb, int navmode) { switch (navmode) { case WKC_LEFT: if (tb->caretpos != 0) { tb->caretpos--; tb->caretxoffs -= GetCharacterWidth((byte)tb->buf[tb->caretpos]); return true; } break; case WKC_RIGHT: if (tb->caretpos < tb->length) { tb->caretxoffs += GetCharacterWidth((byte)tb->buf[tb->caretpos]); tb->caretpos++; return true; } break; case WKC_HOME: tb->caretpos = 0; tb->caretxoffs = 0; return true; case WKC_END: tb->caretpos = tb->length; tb->caretxoffs = tb->width; return true; } return false; } /** * Update @Textbuf type with its actual physical character and screenlength * Get the count of characters in the string as well as the width in pixels. * Useful when copying in a larger amount of text at once * @param tb @Textbuf type which length is calculated */ void UpdateTextBufferSize(Textbuf *tb) { char *buf; tb->length = 0; tb->width = 0; for (buf = tb->buf; *buf != '\0' && tb->length <= tb->maxlength; buf++) { tb->length++; tb->width += GetCharacterWidth((byte)*buf); } tb->caretpos = tb->length; tb->caretxoffs = tb->width; } int HandleEditBoxKey(Window *w, int wid, WindowEvent *we) { we->keypress.cont = false; switch (we->keypress.keycode) { case WKC_ESC: return 2; case WKC_RETURN: case WKC_NUM_ENTER: return 1; case (WKC_CTRL | 'V'): if (InsertTextBufferClipboard(&WP(w, querystr_d).text)) InvalidateWidget(w, wid); break; case WKC_BACKSPACE: case WKC_DELETE: if (DeleteTextBufferChar(&WP(w, querystr_d).text, we->keypress.keycode)) InvalidateWidget(w, wid); break; case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME: if (MoveTextBufferPos(&WP(w, querystr_d).text, we->keypress.keycode)) InvalidateWidget(w, wid); break; default: if (IsValidAsciiChar(we->keypress.ascii)) { if (InsertTextBufferChar(&WP(w, querystr_d).text, we->keypress.ascii)) InvalidateWidget(w, wid); } else // key wasn't caught we->keypress.cont = true; } return 0; } bool HandleCaret(Textbuf *tb) { /* caret changed? */ bool b = !!(_caret_timer & 0x20); if (b != tb->caret) { tb->caret = b; return true; } return false; } void HandleEditBox(Window *w, int wid) { if (HandleCaret(&WP(w, querystr_d).text)) InvalidateWidget(w, wid); } void DrawEditBox(Window *w, int wid) { const Widget *wi = w->widget + wid; const Textbuf *tb = &WP(w,querystr_d).text; GfxFillRect(wi->left+1, wi->top+1, wi->right-1, wi->bottom-1, 215); DoDrawString(tb->buf, wi->left+2, wi->top+1, 8); if (tb->caret) DoDrawString("_", wi->left + 2 + tb->caretxoffs, wi->top + 1, 12); } static void QueryStringWndProc(Window *w, WindowEvent *e) { static bool closed = false; switch(e->event) { case WE_PAINT: SetDParam(0, WP(w,querystr_d).caption); DrawWindowWidgets(w); DrawEditBox(w, 5); break; case WE_CLICK: switch(e->click.widget) { case 3: DeleteWindow(w); break; case 4: press_ok:; if (WP(w, querystr_d).orig != NULL && strcmp(WP(w, querystr_d).text.buf, WP(w, querystr_d).orig) == 0) { DeleteWindow(w); } else { char *buf = WP(w,querystr_d).text.buf; WindowClass wnd_class = WP(w,querystr_d).wnd_class; WindowNumber wnd_num = WP(w,querystr_d).wnd_num; Window *parent; // Mask the edit-box as closed, so we don't send out a CANCEL closed = true; DeleteWindow(w); parent = FindWindowById(wnd_class, wnd_num); if (parent != NULL) { WindowEvent e; e.event = WE_ON_EDIT_TEXT; e.edittext.str = buf; parent->wndproc(parent, &e); } } break; } break; case WE_MOUSELOOP: { if (!FindWindowById(WP(w,querystr_d).wnd_class, WP(w,querystr_d).wnd_num)) { DeleteWindow(w); return; } HandleEditBox(w, 5); } break; case WE_KEYPRESS: { switch(HandleEditBoxKey(w, 5, e)) { case 1: // Return goto press_ok; case 2: // Escape DeleteWindow(w); break; } } break; case WE_CREATE: closed = false; break; case WE_DESTROY: // If the window is not closed yet, it means it still needs to send a CANCEL if (!closed) { Window *parent = FindWindowById(WP(w,querystr_d).wnd_class, WP(w,querystr_d).wnd_num); if (parent != NULL) { WindowEvent e; e.event = WE_ON_EDIT_TEXT_CANCEL; parent->wndproc(parent, &e); } } _query_string_active = false; CLRBIT(_no_scroll, SCROLL_EDIT); break; } } static const Widget _query_string_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_NULL}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 259, 0, 13, STR_012D, STR_NULL}, { WWT_IMGBTN, RESIZE_NONE, 14, 0, 259, 14, 29, 0x0, STR_NULL}, { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 129, 30, 41, STR_012E_CANCEL, STR_NULL}, { WWT_TEXTBTN, RESIZE_NONE, 14, 130, 259, 30, 41, STR_012F_OK, STR_NULL}, { WWT_IMGBTN, RESIZE_NONE, 14, 2, 257, 16, 27, 0x0, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _query_string_desc = { 190, 219, 260, 42, WC_QUERY_STRING,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _query_string_widgets, QueryStringWndProc }; static char _edit_str_buf[64]; static char _orig_str_buf[lengthof(_edit_str_buf)]; void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, WindowClass window_class, WindowNumber window_number) { Window *w; uint realmaxlen = maxlen & ~0x1000; assert(realmaxlen < lengthof(_edit_str_buf)); DeleteWindowById(WC_QUERY_STRING, 0); DeleteWindowById(WC_SAVELOAD, 0); w = AllocateWindowDesc(&_query_string_desc); SETBIT(_no_scroll, SCROLL_EDIT); GetString(_edit_str_buf, str); _edit_str_buf[realmaxlen] = '\0'; if (maxlen & 0x1000) { WP(w, querystr_d).orig = NULL; } else { strcpy(_orig_str_buf, _edit_str_buf); WP(w, querystr_d).orig = _orig_str_buf; } w->click_state = 1 << 5; WP(w, querystr_d).caption = caption; WP(w, querystr_d).wnd_class = window_class; WP(w, querystr_d).wnd_num = window_number; WP(w, querystr_d).text.caret = false; WP(w, querystr_d).text.maxlength = realmaxlen - 1; WP(w, querystr_d).text.maxwidth = maxwidth; WP(w, querystr_d).text.buf = _edit_str_buf; UpdateTextBufferSize(&WP(w, querystr_d).text); _query_string_active = true; } static const Widget _load_dialog_1_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_4001_LOAD_GAME, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, { WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 293, 0x0, STR_NULL}, { WWT_6, RESIZE_RB, 14, 2, 243, 50, 291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 282, 293, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static const Widget _load_dialog_2_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_0298_LOAD_SCENARIO, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, { WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 293, 0x0, STR_NULL}, { WWT_6, RESIZE_RB, 14, 2, 243, 50, 291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 281, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 282, 293, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static const Widget _save_dialog_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_4000_SAVE_GAME, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, { WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 291, 0x0, STR_NULL}, { WWT_6, RESIZE_RB, 14, 2, 243, 50, 290, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_IMGBTN, RESIZE_RTB, 14, 0, 256, 292, 307, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_RTB, 14, 2, 254, 294, 305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 127, 308, 319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 128, 244, 308, 319, STR_4002_SAVE, STR_400D_SAVE_THE_CURRENT_GAME_USING}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 308, 319, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static const Widget _save_dialog_scen_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_0299_SAVE_SCENARIO, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, { WWT_IMGBTN, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_RB, 14, 0, 256, 48, 291, 0x0, STR_NULL}, { WWT_6, RESIZE_RB, 14, 2, 243, 50, 290, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 48, 291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_IMGBTN, RESIZE_RTB, 14, 0, 256, 292, 307, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_RTB, 14, 2, 254, 294, 305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 127, 308, 319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 128, 244, 308, 319, STR_4002_SAVE, STR_400D_SAVE_THE_CURRENT_GAME_USING}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 308, 319, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; void BuildFileList(void) { _fios_path_changed = true; FiosFreeSavegameList(); if (_saveload_mode == SLD_NEW_GAME || _saveload_mode == SLD_LOAD_SCENARIO || _saveload_mode == SLD_SAVE_SCENARIO) { _fios_list = FiosGetScenarioList(&_fios_num, _saveload_mode); } else _fios_list = FiosGetSavegameList(&_fios_num, _saveload_mode); } static void DrawFiosTexts(void) { static const char *path = NULL; static StringID str = STR_4006_UNABLE_TO_READ_DRIVE; static uint32 tot = 0; if (_fios_path_changed) { str = FiosGetDescText(&path, &tot); _fios_path_changed = false; } if (str != STR_4006_UNABLE_TO_READ_DRIVE) SetDParam(0, tot); DrawString(2, 37, str, 0); DoDrawString(path, 2, 27, 16); } static void MakeSortedSaveGameList(void) { /* Directories are always above the files (FIOS_TYPE_DIR) * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE) * Only sort savegames/scenarios, not directories */ int i, sort_start, sort_end, s_amount; i = sort_start = sort_end = 0; while (i < _fios_num) { if (_fios_list[i].type == FIOS_TYPE_DIR || _fios_list[i].type == FIOS_TYPE_PARENT) sort_start++; if (_fios_list[i].type == FIOS_TYPE_DRIVE) sort_end++; i++; } s_amount = _fios_num - sort_start - sort_end; if (s_amount > 0) qsort(_fios_list + sort_start, s_amount, sizeof(FiosItem), compare_FiosItems); } static void GenerateFileName(void) { const Player *p; /* Check if we are not a specatator who wants to generate a name.. Let's use the name of player #0 for now. */ if (_local_player < MAX_PLAYERS) p = DEREF_PLAYER(_local_player); else p = DEREF_PLAYER(0); SetDParam(0, p->name_1); SetDParam(1, p->name_2); SetDParam(2, _date); GetString(_edit_str_buf, STR_4004); } extern void StartupEngines(void); static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { int y,pos; const FiosItem *item; SetVScrollCount(w, _fios_num); DrawWindowWidgets(w); DrawFiosTexts(); if (_savegame_sort_dirty) { _savegame_sort_dirty = false; MakeSortedSaveGameList(); } GfxFillRect(w->widget[6].left + 1, w->widget[6].top + 1, w->widget[6].right, w->widget[6].bottom, 0xD7); DoDrawString(_savegame_sort_order & 1 ? "\xAA" : "\xA0", _savegame_sort_order <= 1 ? w->widget[3].right - 9 : w->widget[2].right - 9, 15, 0x10); y = w->widget[6].top + 1; pos = w->vscroll.pos; while (pos < _fios_num) { item = _fios_list + pos; DoDrawString(item->title[0] ? item->title : item->name, 4, y, _fios_colors[item->type] ); pos++; y+=10; if (y >= w->vscroll.cap*10+w->widget[6].top+1) break; } if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { DrawEditBox(w, 9); } break; } case WE_CLICK: switch(e->click.widget) { case 2: /* Sort save names by name */ _savegame_sort_order = (_savegame_sort_order == 2) ? 3 : 2; _savegame_sort_dirty = true; SetWindowDirty(w); break; case 3: /* Sort save names by date */ _savegame_sort_order = (_savegame_sort_order == 0) ? 1 : 0; _savegame_sort_dirty = true; SetWindowDirty(w); break; case 6: { /* Click the listbox */ int y = (e->click.pt.y - w->widget[6].top - 1) / 10; char *name; const FiosItem *file; if (y < 0 || (y += w->vscroll.pos) >= w->vscroll.count) return; file = _fios_list + y; if ((name = FiosBrowseTo(file)) != NULL) { if (_saveload_mode == SLD_LOAD_GAME) { _switch_mode = SM_LOAD; SetFiosType(file->type); strcpy(_file_to_saveload.name, name); DeleteWindow(w); } else if (_saveload_mode == SLD_LOAD_SCENARIO) { _switch_mode = (_game_mode == GM_MENU) ? SM_LOAD : SM_LOAD_SCENARIO; SetFiosType(file->type); strcpy(_file_to_saveload.name, name); DeleteWindow(w); } else { // SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox ttd_strlcpy(WP(w, querystr_d).text.buf, (file->title[0] != '\0') ? file->title : file->name, WP(w, querystr_d).text.maxlength); UpdateTextBufferSize(&WP(w, querystr_d).text); InvalidateWidget(w, 9); } } else { // Changed directory, need repaint. SetWindowDirty(w); BuildFileList(); } break; } case 10: case 11: /* Delete, Save game */ break; } break; case WE_MOUSELOOP: HandleEditBox(w, 9); break; case WE_KEYPRESS: switch (HandleEditBoxKey(w, 9, e)) { case 1: HandleButtonClick(w, 11); break; } break; case WE_TIMEOUT: if (HASBIT(w->click_state, 10)) { /* Delete button clicked */ FiosDelete(WP(w,querystr_d).text.buf); SetWindowDirty(w); BuildFileList(); if (_saveload_mode == SLD_SAVE_GAME) { GenerateFileName(); /* Reset file name to current date */ UpdateTextBufferSize(&WP(w, querystr_d).text); } } else if (HASBIT(w->click_state, 11)) { /* Save button clicked */ _switch_mode = SM_SAVE; FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).text.buf); /* In the editor set up the vehicle engines correctly (date might have changed) */ if (_game_mode == GM_EDITOR) StartupEngines(); } break; case WE_DESTROY: // pause is only used in single-player, non-editor mode, non menu mode if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU)) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); _query_string_active = false; FiosFreeSavegameList(); CLRBIT(_no_scroll, SCROLL_SAVE); break; case WE_RESIZE: { /* Widget 2 and 3 have to go with halve speed, make it so obiwan */ uint diff = e->sizing.diff.x / 2; w->widget[2].right += diff; w->widget[3].left += diff; w->widget[3].right += e->sizing.diff.x; /* Same for widget 10 and 11 in save-dialog */ if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { w->widget[10].right += diff; w->widget[11].left += diff; w->widget[11].right += e->sizing.diff.x; } w->vscroll.cap += e->sizing.diff.y / 10; } break; } } static const WindowDesc _load_dialog_desc = { WDP_CENTER, WDP_CENTER, 257, 294, WC_SAVELOAD,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _load_dialog_1_widgets, SaveLoadDlgWndProc, }; static const WindowDesc _load_dialog_scen_desc = { WDP_CENTER, WDP_CENTER, 257, 294, WC_SAVELOAD,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _load_dialog_2_widgets, SaveLoadDlgWndProc, }; static const WindowDesc _save_dialog_desc = { WDP_CENTER, WDP_CENTER, 257, 320, WC_SAVELOAD,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _save_dialog_widgets, SaveLoadDlgWndProc, }; static const WindowDesc _save_dialog_scen_desc = { WDP_CENTER, WDP_CENTER, 257, 320, WC_SAVELOAD,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _save_dialog_scen_widgets, SaveLoadDlgWndProc, }; static const WindowDesc * const _saveload_dialogs[] = { &_load_dialog_desc, &_load_dialog_scen_desc, &_save_dialog_desc, &_save_dialog_scen_desc, }; void ShowSaveLoadDialog(int mode) { Window *w; SetObjectToPlace(1, 0, 0, 0); DeleteWindowById(WC_QUERY_STRING, 0); DeleteWindowById(WC_SAVELOAD, 0); _saveload_mode = mode; SETBIT(_no_scroll, SCROLL_SAVE); switch (mode) { case SLD_SAVE_GAME: GenerateFileName(); break; case SLD_SAVE_SCENARIO: strcpy(_edit_str_buf, "UNNAMED"); break; } w = AllocateWindowDesc(_saveload_dialogs[mode]); w->vscroll.cap = 24; w->resize.step_width = 2; w->resize.step_height = 10; w->resize.height = w->height - 14 * 10; // Minimum of 10 items SETBIT(w->click_state, 6); WP(w,querystr_d).text.caret = false; WP(w,querystr_d).text.maxlength = lengthof(_edit_str_buf) - 1; WP(w,querystr_d).text.maxwidth = 240; WP(w,querystr_d).text.buf = _edit_str_buf; UpdateTextBufferSize(&WP(w, querystr_d).text); // pause is only used in single-player, non-editor mode, non-menu mode. It // will be unpaused in the WE_DESTROY event handler. if(_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) DoCommandP(0, 1, 0, NULL, CMD_PAUSE); BuildFileList(); ResetObjectToPlace(); } void RedrawAutosave(void) { SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0)); } static const Widget _select_scenario_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 7, 11, 256, 0, 13, STR_400E_SELECT_NEW_GAME_TYPE, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_IMGBTN, RESIZE_RIGHT, 7, 0, 256, 14, 25, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, RESIZE_NONE, 7, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 7, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, { WWT_IMGBTN, RESIZE_RB, 7, 0, 244, 26, 319, 0x0, STR_NULL}, { WWT_6, RESIZE_RB, 7, 2, 243, 28, 317, 0x0, STR_400F_SELECT_SCENARIO_GREEN_PRE}, { WWT_SCROLLBAR, RESIZE_LRB, 7, 245, 256, 26, 307, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_RESIZEBOX, RESIZE_LRTB, 7, 245, 256, 308, 319, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static void SelectScenarioWndProc(Window *w, WindowEvent *e) { const int list_start = 45; switch(e->event) { case WE_PAINT: { int y,pos; const FiosItem *item; if (_savegame_sort_dirty) { _savegame_sort_dirty = false; MakeSortedSaveGameList(); } SetVScrollCount(w, _fios_num); DrawWindowWidgets(w); DoDrawString(_savegame_sort_order & 1 ? "\xAA" : "\xA0", _savegame_sort_order <= 1 ? w->widget[4].right - 9 : w->widget[3].right - 9, 15, 0x10); DrawString(4, 32, STR_4010_GENERATE_RANDOM_NEW_GAME, 9); y = list_start; pos = w->vscroll.pos; while (pos < _fios_num) { item = _fios_list + pos; DoDrawString(item->title[0] ? item->title : item->name, 4, y, _fios_colors[item->type] ); pos++; y+=10; if (y >= w->vscroll.cap*10+list_start) break; } } break; case WE_CLICK: switch(e->click.widget) { case 3: /* Sort scenario names by name */ _savegame_sort_order = (_savegame_sort_order == 2) ? 3 : 2; _savegame_sort_dirty = true; SetWindowDirty(w); break; case 4: /* Sort scenario names by date */ _savegame_sort_order = (_savegame_sort_order == 0) ? 1 : 0; _savegame_sort_dirty = true; SetWindowDirty(w); break; case 6: /* Click the listbox */ if (e->click.pt.y < list_start) GenRandomNewGame(Random(), InteractiveRandom()); else { char *name; int y = (e->click.pt.y - list_start) / 10; const FiosItem *file; if (y < 0 || (y += w->vscroll.pos) >= w->vscroll.count) return; file = _fios_list + y; if ((name = FiosBrowseTo(file)) != NULL) { SetFiosType(file->type); strcpy(_file_to_saveload.name, name); DeleteWindow(w); StartScenarioEditor(Random(), InteractiveRandom()); } } break; } case WE_DESTROY: break; case WE_RESIZE: { /* Widget 3 and 4 have to go with halve speed, make it so obiwan */ uint diff = e->sizing.diff.x / 2; w->widget[3].right += diff; w->widget[4].left += diff; w->widget[4].right += e->sizing.diff.x; w->vscroll.cap += e->sizing.diff.y / 10; } break; } } void SetFiosType(const byte fiostype) { switch (fiostype) { case FIOS_TYPE_FILE: case FIOS_TYPE_SCENARIO: _file_to_saveload.mode = SL_LOAD; break; case FIOS_TYPE_OLDFILE: case FIOS_TYPE_OLD_SCENARIO: _file_to_saveload.mode = SL_OLD_LOAD; break; default: _file_to_saveload.mode = SL_INVALID; } } static const WindowDesc _select_scenario_desc = { WDP_CENTER, WDP_CENTER, 257, 320, WC_SAVELOAD,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _select_scenario_widgets, SelectScenarioWndProc }; void AskForNewGameToStart(void) { Window *w; DeleteWindowById(WC_QUERY_STRING, 0); DeleteWindowById(WC_SAVELOAD, 0); _saveload_mode = SLD_NEW_GAME; BuildFileList(); w = AllocateWindowDesc(&_select_scenario_desc); w->vscroll.cap = 27; w->resize.step_width = 2; w->resize.step_height = 10; w->resize.height = w->height - 10 * 17; // Minimum of 10 in the list } static int32 ClickMoneyCheat(int32 p1, int32 p2) { DoCommandP(0, -10000000, 0, NULL, CMD_MONEY_CHEAT); return true; } // p1 player to set to, p2 is -1 or +1 (down/up) static int32 ClickChangePlayerCheat(int32 p1, int32 p2) { while(p1 >= 0 && p1 < MAX_PLAYERS) { if (_players[p1].is_active) { _local_player = p1; MarkWholeScreenDirty(); return _local_player; } p1 += p2; } return _local_player; } // p1 -1 or +1 (down/up) static int32 ClickChangeClimateCheat(int32 p1, int32 p2) { if(p1==-1) p1 = 3; if(p1==4) p1 = 0; _opt.landscape = p1; GfxLoadSprites(); MarkWholeScreenDirty(); return _opt.landscape; } extern void EnginesMonthlyLoop(void); // p2 1 (increase) or -1 (decrease) static int32 ClickChangeDateCheat(int32 p1, int32 p2) { YearMonthDay ymd; ConvertDayToYMD(&ymd, _date); if((ymd.year==0 && p2==-1) || (ymd.year==170 && p2==1)) return _cur_year; SetDate(ConvertYMDToDay(_cur_year + p2, ymd.month, ymd.day)); EnginesMonthlyLoop(); SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0)); return _cur_year; } typedef int32 CheckButtonClick(int32, int32); typedef enum ce_type { CE_BOOL = 0, CE_UINT8 = 1, CE_INT16 = 2, CE_UINT16 = 3, CE_INT32 = 4, CE_BYTE = 5, CE_CLICK = 6, } ce_type; typedef struct CheatEntry { ce_type type; // type of selector byte flags; // selector flags StringID str; // string with descriptive text void *variable; // pointer to the variable bool *been_used; // has this cheat been used before? CheckButtonClick *click_proc; // procedure int16 min,max; // range for spinbox setting uint16 step; // step for spinbox } CheatEntry; static int32 ReadCE(const CheatEntry*ce) { switch(ce->type) { case CE_BOOL: return *(bool*)ce->variable; case CE_UINT8: return *(uint8*)ce->variable; case CE_INT16: return *(int16*)ce->variable; case CE_UINT16: return *(uint16*)ce->variable; case CE_INT32: return *(int32*)ce->variable; case CE_BYTE: return *(byte*)ce->variable; case CE_CLICK: return 0; default: NOT_REACHED(); } /* useless, but avoids compiler warning this way */ return 0; } static void WriteCE(const CheatEntry *ce, int32 val) { switch(ce->type) { case CE_BOOL: *(bool*)ce->variable = (bool)val; break; case CE_BYTE: *(byte*)ce->variable = (byte)val; break; case CE_UINT8: *(uint8*)ce->variable = (uint8)val; break; case CE_INT16: *(int16*)ce->variable = (int16)val; break; case CE_UINT16: *(uint16*)ce->variable = (uint16)val; break; case CE_INT32: *(int32*)ce->variable = val; break; case CE_CLICK: break; default: NOT_REACHED(); } } static const CheatEntry _cheats_ui[] = { {CE_CLICK, 0, STR_CHEAT_MONEY, &_cheats.money.value, &_cheats.money.been_used, &ClickMoneyCheat, 0, 0, 0}, {CE_UINT8, 0, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat, 0, 11, 1}, {CE_BOOL, 0, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL, 0, 0, 0}, {CE_BOOL, 0, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used,NULL, 0, 0, 0}, {CE_BOOL, 0, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL, 0, 0, 0}, {CE_BOOL, 0, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL, 0, 0, 0}, {CE_BOOL, 0, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL, 0, 0, 0}, {CE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat,-1, 4, 1}, {CE_UINT8, 0, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat, -1, 1, 1}, }; static const Widget _cheat_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_CHEATS_TIP}, { WIDGETS_END}, }; extern void DrawPlayerIcon(int p, int x, int y); static void CheatsWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { int clk = WP(w,def_d).data_1; const CheatEntry *ce = &_cheats_ui[0]; int32 val; int x, y; int i; DrawWindowWidgets(w); DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, 350); x=0; y=45; for(i=0; i!=lengthof(_cheats_ui); i++,ce++) { DrawSprite((SPR_OPENTTD_BASE + ((*ce->been_used)?67:66)), x+5, y+2); if (ce->type == CE_BOOL) { DrawFrameRect(x+20, y+1, x+30+9, y+9, (*(bool*)ce->variable)?6:4, (*(bool*)ce->variable)?0x20:0); SetDParam(0, *(bool*)ce->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); } else if (ce->type == CE_CLICK) { DrawFrameRect(x+20, y+1, x+30+9, y+9, 0, (WP(w,def_d).data_1==i*2+1)?0x20:0x00); if(i==0) SetDParam64(0, (int64) 10000000); else SetDParam(0, false); } else { DrawFrameRect(x+20, y+1, x+20+9, y+9, 3, clk == i*2+1 ? 0x20 : 0); DrawFrameRect(x+30, y+1, x+30+9, y+9, 3, clk == i*2+2 ? 0x20 : 0); DrawStringCentered(x+25, y+1, STR_6819, 0); DrawStringCentered(x+35, y+1, STR_681A, 0); val = ReadCE(ce); // set correct string for switch climate cheat if(ce->str==STR_CHEAT_SWITCH_CLIMATE) val += STR_TEMPERATE_LANDSCAPE; SetDParam(0, val); // display date for change date cheat if(ce->str==STR_CHEAT_CHANGE_DATE) SetDParam(0, _date); // draw colored flag for change player cheat if(ce->str==STR_CHEAT_CHANGE_PLAYER) DrawPlayerIcon(_current_player, 156, y+2); } DrawString(50, y+1, ce->str, 0); y+=12; } break; } case WE_CLICK: { const CheatEntry *ce; uint btn = (e->click.pt.y - 46) / 12; int32 val, oval; uint x = e->click.pt.x; // not clicking a button? if(!IS_INT_INSIDE(x, 20, 40) || btn>=lengthof(_cheats_ui)) break; ce = &_cheats_ui[btn]; oval = val = ReadCE(ce); *ce->been_used = true; switch(ce->type) { case CE_BOOL: { val ^= 1; if (ce->click_proc != NULL) ce->click_proc(val, 0); break; } case CE_CLICK: { ce->click_proc(val, 0); WP(w,def_d).data_1 = btn * 2 + 1; break; } default: { if (x >= 30) { //increase val += ce->step; if (val > ce->max) val = ce->max; } else { // decrease val -= ce->step; if (val < ce->min) val = ce->min; } // take whatever the function returns val = ce->click_proc(val, (x>=30) ? 1 : -1); if (val != oval) WP(w,def_d).data_1 = btn * 2 + 1 + ((x>=30) ? 1 : 0); break; } } if (val != oval) { WriteCE(ce, val); SetWindowDirty(w); } w->flags4 |= 5 << WF_TIMEOUT_SHL; SetWindowDirty(w); } break; case WE_TIMEOUT: WP(w,def_d).data_1 = 0; SetWindowDirty(w); break; } } static const WindowDesc _cheats_desc = { 240, 22, 400, 160, WC_CHEATS,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _cheat_widgets, CheatsWndProc }; void ShowCheatWindow(void) { Window *w; DeleteWindowById(WC_CHEATS, 0); w = AllocateWindowDesc(&_cheats_desc); if (w) SetWindowDirty(w); }