#include "stdafx.h" #include "openttd.h" #include "table/sprites.h" #include "table/strings.h" #include "window.h" #include "gfx.h" #include "viewport.h" static Point HandleScrollbarHittest(Scrollbar *sb, int top, int bottom) { Point pt; int height, count, pos, cap; top += 10; bottom -= 9; height = (bottom - top); pos = sb->pos; count = sb->count; cap = sb->cap; if (count != 0) top += height * pos / count; if (cap > count) cap = count; if (count != 0) bottom -= (count - pos - cap) * height / count; pt.x = top; pt.y = bottom - 1; return pt; } /***************************************************** * Special handling for the scrollbar widget type. * Handles the special scrolling buttons and other * scrolling. * Parameters: * w - Window. * wi - Pointer to the scrollbar widget. * x - The X coordinate of the mouse click. * y - The Y coordinate of the mouse click. */ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) { int mi, ma, pos; Scrollbar *sb; switch (wi->type) { case WWT_SCROLLBAR: { // vertical scroller w->flags4 &= ~WF_HSCROLL; w->flags4 &= ~WF_SCROLL2; mi = wi->top; ma = wi->bottom; pos = y; sb = &w->vscroll; break; } case WWT_SCROLL2BAR: { // 2nd vertical scroller w->flags4 &= ~WF_HSCROLL; w->flags4 |= WF_SCROLL2; mi = wi->top; ma = wi->bottom; pos = y; sb = &w->vscroll2; break; } case WWT_HSCROLLBAR: { // horizontal scroller w->flags4 &= ~WF_SCROLL2; w->flags4 |= WF_HSCROLL; mi = wi->left; ma = wi->right; pos = x; sb = &w->hscroll; break; } default: return; //this should never happen } if (pos <= mi+9) { // Pressing the upper button? if (!_demo_mode) { w->flags4 |= WF_SCROLL_UP; if (_scroller_click_timeout == 0) { _scroller_click_timeout = 6; if (sb->pos != 0) sb->pos--; } _left_button_clicked = false; } } else if (pos >= ma-10) { // Pressing the lower button? if (!_demo_mode) { w->flags4 |= WF_SCROLL_DOWN; if (_scroller_click_timeout == 0) { _scroller_click_timeout = 6; if ((byte)(sb->pos + sb->cap) < sb->count) sb->pos++; } _left_button_clicked = false; } } else { // Point pt = HandleScrollbarHittest(sb, mi, ma); if (pos < pt.x) { sb->pos = max(sb->pos - sb->cap, 0); } else if (pos > pt.y) { sb->pos = min( sb->pos + sb->cap, max(sb->count - sb->cap, 0) ); } else { _scrollbar_start_pos = pt.x - mi - 9; _scrollbar_size = ma - mi - 23; w->flags4 |= WF_SCROLL_MIDDLE; _scrolling_scrollbar = true; _cursorpos_drag_start = _cursor.pos; } } SetWindowDirty(w); } /** Returns the index for the widget located at the given position * relative to the window. It includes all widget-corner pixels as well. * @param *w Window to look inside * @param x,y Window client coordinates * @return A widget index, or -1 if no widget was found. */ int GetWidgetFromPos(Window *w, int x, int y) { const Widget *wi; int index, found_index = -1; // Go through the widgets and check if we find the widget that the coordinate is // inside. for (index = 0,wi = w->widget; wi->type != WWT_LAST; index++, wi++) { if (wi->type == WWT_EMPTY || wi->type == WWT_FRAME) continue; if (x >= wi->left && x <= wi->right && y >= wi->top && y <= wi->bottom && !HASBIT(w->hidden_state,index)) { found_index = index; } } return found_index; } void DrawWindowWidgets(Window *w) { const Widget *wi; DrawPixelInfo *dpi = _cur_dpi; Rect r; uint32 dparam_backup[20]; uint32 cur_click, cur_disabled, cur_hidden; if (w->desc_flags & WDF_RESTORE_DPARAM) COPY_OUT_DPARAM(dparam_backup, 0, lengthof(dparam_backup)); wi = w->widget; cur_click = w->click_state; cur_disabled = w->disabled_state; cur_hidden = w->hidden_state; do { bool clicked = (cur_click & 1); if (dpi->left > (r.right=/*w->left + */wi->right) || dpi->left + dpi->width <= (r.left=wi->left/* + w->left*/) || dpi->top > (r.bottom=/*w->top +*/ wi->bottom) || dpi->top + dpi->height <= (r.top = /*w->top +*/ wi->top) || (cur_hidden&1)) continue; switch (wi->type & WWT_MASK) { case WWT_PANEL: /* WWT_IMGBTN */ case WWT_PANEL_2: { int img; DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); if ((img = wi->unkA) != 0) { // has an image if ((wi->type & WWT_MASK) == WWT_PANEL_2 && clicked) img++; // show diff image when clicked DrawSprite(img, r.left + 1 + clicked, r.top + 1 + clicked); } goto draw_default; } case WWT_CLOSEBOX: /* WWT_TEXTBTN */ case WWT_4: { DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); } /* fall through */ case WWT_5: { StringID str = wi->unkA; if ((wi->type&WWT_MASK) == WWT_4 && clicked) str++; DrawStringCentered(((r.left + r.right + 1) >> 1) + clicked, ((r.top + r.bottom + 1) >> 1) - 5 + clicked, str, 0); //DrawStringCentered((r.left + r.right+1)>>1, ((r.top+r.bottom + 1)>>1) - 5, str, 0); goto restore_dparam; } case WWT_6: { StringID str; DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, FR_LOWERED | FR_DARKENED); if ((str = wi->unkA) != 0) { DrawString(r.left+2, r.top+1, str, 0); goto restore_dparam; } goto draw_default; } case WWT_MATRIX: { int c, d, ctr; int x, amt1, amt2; int color; DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); c = (wi->unkA&0xFF); amt1 = (wi->right - wi->left + 1) / c; d = (wi->unkA >> 8); amt2 = (wi->bottom - wi->top + 1) / d; color = _color_list[wi->color&0xF].window_color_bgb; x = r.left; for(ctr=c; --ctr; ) { x += amt1; GfxFillRect(x, r.top+1, x, r.bottom-1, color); } x = r.top; for(ctr=d; --ctr; ) { x += amt2; GfxFillRect(r.left+1, x, r.right-1, x, color); } color = _color_list[wi->color&0xF].window_color_1b; x = r.left-1; for(ctr=c; --ctr; ) { x += amt1; GfxFillRect(x, r.top+1, x, r.bottom-1, color); } x = r.top-1; for(ctr=d; --ctr; ) { x += amt2; GfxFillRect(r.left+1, x, r.right-1, x, color); } goto draw_default; } // vertical scrollbar case WWT_SCROLLBAR: { Point pt; int c1,c2; assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere! // draw up/down buttons clicked = !!((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_UP); DrawFrameRect(r.left, r.top, r.right, r.top + 9, wi->color, (clicked) ? FR_LOWERED : 0); DoDrawString("\xA0", r.left + 2 + clicked, r.top + clicked, 0x10); clicked = !!(((w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_DOWN)); DrawFrameRect(r.left, r.bottom - 9, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); DoDrawString("\xAA", r.left + 2 + clicked, r.bottom - 9 + clicked, 0x10); c1 = _color_list[wi->color&0xF].window_color_1a; c2 = _color_list[wi->color&0xF].window_color_2; // draw "shaded" background GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2); GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | 0x8000); // draw shaded lines GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1); GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2); GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1); GfxFillRect(r.left+8, r.top+10, r.left+8, r.bottom-10, c2); pt = HandleScrollbarHittest(&w->vscroll, r.top, r.bottom); DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_MIDDLE ? FR_LOWERED : 0); break; } case WWT_SCROLL2BAR: { Point pt; int c1,c2; assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere! // draw up/down buttons clicked = !!((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_UP | WF_SCROLL2)); DrawFrameRect(r.left, r.top, r.right, r.top + 9, wi->color, (clicked) ? FR_LOWERED : 0); DoDrawString("\xA0", r.left + 2 + clicked, r.top + clicked, 0x10); clicked = !!((w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_DOWN | WF_SCROLL2)); DrawFrameRect(r.left, r.bottom - 9, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); DoDrawString("\xAA", r.left + 2 + clicked, r.bottom - 9 + clicked, 0x10); c1 = _color_list[wi->color&0xF].window_color_1a; c2 = _color_list[wi->color&0xF].window_color_2; // draw "shaded" background GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2); GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | 0x8000); // draw shaded lines GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1); GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2); GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1); GfxFillRect(r.left+8, r.top+10, r.left+8, r.bottom-10, c2); pt = HandleScrollbarHittest(&w->vscroll2, r.top, r.bottom); DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_MIDDLE | WF_SCROLL2) ? FR_LOWERED : 0); break; } // horizontal scrollbar case WWT_HSCROLLBAR: { Point pt; int c1,c2; assert(r.bottom - r.top == 11); // XXX - to ensure the same sizes are used everywhere! clicked = !!((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL)) == (WF_SCROLL_UP | WF_HSCROLL)); DrawFrameRect(r.left, r.top, r.left + 9, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); DrawSprite(SPR_ARROW_LEFT, r.left + 1 + clicked, r.top + 1 + clicked); clicked = !!((w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL)) == (WF_SCROLL_DOWN | WF_HSCROLL)); DrawFrameRect(r.right-9, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); DrawSprite(SPR_ARROW_RIGHT, r.right - 8 + clicked, r.top + 1 + clicked); c1 = _color_list[wi->color&0xF].window_color_1a; c2 = _color_list[wi->color&0xF].window_color_2; // draw "shaded" background GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c2); GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c1 | 0x8000); // draw shaded lines GfxFillRect(r.left+10, r.top+2, r.right-10, r.top+2, c1); GfxFillRect(r.left+10, r.top+3, r.right-10, r.top+3, c2); GfxFillRect(r.left+10, r.top+7, r.right-10, r.top+7, c1); GfxFillRect(r.left+10, r.top+8, r.right-10, r.top+8, c2); // draw actual scrollbar pt = HandleScrollbarHittest(&w->hscroll, r.left, r.right); DrawFrameRect(pt.x, r.top, pt.y, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL)) == (WF_SCROLL_MIDDLE | WF_HSCROLL) ? FR_LOWERED : 0); break; } case WWT_FRAME: { int c1,c2; int x2 = r.left; // by default the left side is the left side of the widget if (wi->unkA != 0) { x2 = DrawString(r.left+6, r.top, wi->unkA, 0); } c1 = _color_list[wi->color].window_color_1a; c2 = _color_list[wi->color].window_color_2; //Line from upper left corner to start of text GfxFillRect(r.left, r.top+4, r.left+4,r.top+4, c1); GfxFillRect(r.left+1, r.top+5, r.left+4,r.top+5, c2); // Line from end of text to upper right corner GfxFillRect(x2, r.top+4, r.right-1,r.top+4,c1); GfxFillRect(x2, r.top+5, r.right-2,r.top+5,c2); // Line from upper left corner to bottom left corner GfxFillRect(r.left, r.top+5, r.left, r.bottom-1, c1); GfxFillRect(r.left+1, r.top+6, r.left+1, r.bottom-2, c2); //Line from upper right corner to bottom right corner GfxFillRect(r.right-1, r.top+5, r.right-1, r.bottom-2, c1); GfxFillRect(r.right, r.top+4, r.right, r.bottom-1, c2); GfxFillRect(r.left+1, r.bottom-1, r.right-1, r.bottom-1, c1); GfxFillRect(r.left, r.bottom, r.right, r.bottom, c2); goto restore_dparam; } case WWT_STICKYBOX: { assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere! DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); DrawSprite((clicked) ? SPR_PIN_UP : SPR_PIN_DOWN, r.left + 2 + clicked, r.top + 3 + clicked); break; } case WWT_RESIZEBOX: { assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere! clicked = !!(w->flags4 & WF_SIZING); DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : 0); DrawSprite(SPR_WINDOW_RESIZE, r.left + 3 + clicked, r.top + 3 + clicked); break; } case WWT_CAPTION: { assert(r.bottom - r.top == 13); // XXX - to ensure the same sizes are used everywhere! DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, FR_BORDERONLY); DrawFrameRect(r.left+1, r.top+1, r.right-1, r.bottom-1, wi->color, (w->caption_color == 0xFF) ? FR_LOWERED | FR_DARKENED : FR_LOWERED | FR_DARKENED | FR_BORDERONLY); if (w->caption_color != 0xFF) { GfxFillRect(r.left+2, r.top+2, r.right-2, r.bottom-2, _color_list[_player_colors[w->caption_color]].window_color_1b); } DrawStringCentered( (r.left+r.right+1)>>1, r.top+2, wi->unkA, 0x84); restore_dparam:; if (w->desc_flags & WDF_RESTORE_DPARAM) COPY_IN_DPARAM(0, dparam_backup, lengthof(dparam_backup)); draw_default:; if (cur_disabled & 1) { GfxFillRect(r.left+1, r.top+1, r.right-1, r.bottom-1, _color_list[wi->color&0xF].unk2 | 0x8000); } } } } while (cur_click>>=1, cur_disabled>>=1, cur_hidden >>= 1, (++wi)->type != WWT_LAST); if (w->flags4 & WF_WHITE_BORDER_MASK) { //DrawFrameRect(w->left, w->top, w->left + w->width-1, w->top+w->height-1, 0xF, 0x10); DrawFrameRect(0, 0, w->width-1, w->height-1, 0xF, FR_BORDERONLY); } } static uint _dropdown_item_count; static uint32 _dropdown_disabled; static bool _dropdown_hide_disabled; static const StringID *_dropdown_items; static int _dropdown_selindex; static byte _dropdown_button; static WindowClass _dropdown_windowclass; static WindowNumber _dropdown_windownum; static byte _dropdown_var1; static byte _dropdown_var2; static uint32 _dropdown_disabled_items; static const Widget _dropdown_menu_widgets[] = { { WWT_IMGBTN, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, { WIDGETS_END}, }; static int GetDropdownItem(Window *w) { uint item; int y; if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0) return -1; y = _cursor.pos.y - w->top - 2; if (y < 0) return - 1; item = y / 10; if (item >= _dropdown_item_count || (HASBIT(_dropdown_disabled,item) && !_dropdown_disabled_items) || _dropdown_items[item] == 0) return - 1; return item; } static void DropdownMenuWndProc(Window *w, WindowEvent *e) { int item; switch(e->event) { case WE_PAINT: { int x,y,i,sel; DrawWindowWidgets(w); x = 1; y = 2; sel = _dropdown_selindex; for(i=0; _dropdown_items[i] != INVALID_STRING_ID; i++) { if (HASBIT(_dropdown_disabled_items, i)) { sel--; continue; } if (_dropdown_items[i] != 0) { if (sel == 0) { GfxFillRect(x+1, y, x+w->width-4, y + 9, 0); } DrawString(x+2, y, _dropdown_items[i], sel==0 ? 12 : 16); if (HASBIT(_dropdown_disabled, i) && !_dropdown_disabled_items) { GfxFillRect(x, y, x+w->width-3, y + 9, 0x8000 + _color_list[_dropdown_menu_widgets[0].color].window_color_bga); } } else { int color_1 = _color_list[_dropdown_menu_widgets[0].color].window_color_1a; int color_2 = _color_list[_dropdown_menu_widgets[0].color].window_color_2; GfxFillRect(x+1, y+3, x+w->width-5, y+3, color_1); GfxFillRect(x+1, y+4, x+w->width-5, y+4, color_2); } y += 10; sel--; } } break; case WE_CLICK: { item = GetDropdownItem(w); if (item >= 0) { // make sure that item match the index of the string, that was clicked // basically we just add one for each hidden item before the clicked one byte counter; for (counter = 0 ; item >= counter; ++counter) { if (HASBIT(_dropdown_disabled_items, counter)) item++; } _dropdown_var1 = 4; _dropdown_selindex = item; SetWindowDirty(w); } } break; case WE_MOUSELOOP: { Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum); if (w2 == NULL) { DeleteWindow(w); return; } if (_dropdown_var1 != 0 && --_dropdown_var1 == 0) { WindowEvent e; e.event = WE_DROPDOWN_SELECT; e.dropdown.button = _dropdown_button; e.dropdown.index = _dropdown_selindex; w2->wndproc(w2, &e); DeleteWindow(w); return; } if (_dropdown_var2 != 0) { item = GetDropdownItem(w); if (!_left_button_clicked) { _dropdown_var2 = 0; if (item < 0) return; _dropdown_var1 = 2; } else { if (item < 0) return; } _dropdown_selindex = item; SetWindowDirty(w); } } break; case WE_DESTROY: { Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum); if (w2 != NULL) { CLRBIT(w2->click_state, _dropdown_button); InvalidateWidget(w2, _dropdown_button); } } break; } } void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, bool remove_filtered_strings) { WindowNumber num; WindowClass cls; int i; const Widget *wi; Window *w2; uint32 old_click_state = w->click_state; _dropdown_disabled = disabled_mask; _dropdown_hide_disabled = remove_filtered_strings; cls = w->window_class; num = w->window_number; DeleteWindowById(WC_DROPDOWN_MENU, 0); w = FindWindowById(cls, num); if (HASBIT(old_click_state, button)) return; SETBIT(w->click_state, button); InvalidateWidget(w, button); for(i=0;strings[i] != INVALID_STRING_ID;i++); if (i == 0) return; _dropdown_items = strings; _dropdown_item_count = i; _dropdown_selindex = selected; _dropdown_windowclass = w->window_class; _dropdown_windownum = w->window_number; _dropdown_button = button; _dropdown_var1 = 0; _dropdown_var2 = 1; wi = &w->widget[button]; if ( remove_filtered_strings ) { int j; for(j=0; _dropdown_items[j] != INVALID_STRING_ID; j++) { if ( disabled_mask & ( 1 << j )) { _dropdown_item_count--; i--; } } } w2 = AllocateWindow( w->left + wi[-1].left + 1, w->top + wi->bottom + 2, wi->right - wi[-1].left + 1, i * 10 + 4, DropdownMenuWndProc, 0x3F, _dropdown_menu_widgets); w2->widget[0].color = wi->color; w2->widget[0].right = wi->right - wi[-1].left; w2->widget[0].bottom = i * 10 + 3; _dropdown_disabled_items = remove_filtered_strings ? disabled_mask : 0; w2->flags4 &= ~WF_WHITE_BORDER_MASK; }