/* $Id$ */ /** @file bridge_gui.cpp Graphical user interface for bridge construction */ #include "stdafx.h" #include "openttd.h" #include "gui.h" #include "window_gui.h" #include "command_func.h" #include "economy_func.h" #include "variables.h" #include "bridge.h" #include "strings_func.h" #include "window_func.h" #include "sound_func.h" #include "map_func.h" #include "viewport_func.h" #include "gfx_func.h" #include "tunnelbridge.h" #include "table/strings.h" static struct BridgeData { uint8 last_size; uint count; TileIndex start_tile; TileIndex end_tile; uint32 type; ///< Data type for the bridge. Bit 16,15 = transport type, 14..8 = road/rail pieces, 7..0 = type of bridge BridgeType indexes[MAX_BRIDGES]; Money costs[MAX_BRIDGES]; BridgeData() : last_size(4) , count(0) {}; } _bridgedata; void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile); } static void BuildBridge(Window *w, int i) { DeleteWindow(w); DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile, _bridgedata.type | _bridgedata.indexes[i], CcBuildBridge, CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE)); } /* Names of the build bridge selection window */ enum BuildBridgeSelectionWidgets { BBSW_CLOSEBOX = 0, BBSW_CAPTION, BBSW_BRIDGE_LIST, BBSW_SCROLLBAR, BBSW_RESIZEBOX }; static void BuildBridgeWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_CREATE: w->resize.step_height = 22; w->vscroll.count = _bridgedata.count; if (_bridgedata.last_size <= 4) { w->vscroll.cap = 4; } else { /* Resize the bridge selection window if we used a bigger one the last time */ w->vscroll.cap = (w->vscroll.count > _bridgedata.last_size) ? _bridgedata.last_size : w->vscroll.count; ResizeWindow(w, 0, (w->vscroll.cap - 4) * w->resize.step_height); w->widget[BBSW_BRIDGE_LIST].data = (w->vscroll.cap << 8) + 1; } break; case WE_PAINT: { DrawWindowWidgets(w); uint y = 15; for (uint i = 0; (i < w->vscroll.cap) && ((i + w->vscroll.pos) < _bridgedata.count); i++) { const BridgeSpec *b = GetBridgeSpec(_bridgedata.indexes[i + w->vscroll.pos]); SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]); SetDParam(1, b->speed * 10 / 16); SetDParam(0, b->material); DrawSprite(b->sprite, b->pal, 3, y); DrawString(44, y, STR_500D, TC_FROMSTRING); y += w->resize.step_height; } break; } case WE_KEYPRESS: { const uint8 i = e->we.keypress.keycode - '1'; if (i < 9 && i < _bridgedata.count) { e->we.keypress.cont = false; BuildBridge(w, i); } break; } case WE_CLICK: if (e->we.click.widget == BBSW_BRIDGE_LIST) { uint ind = ((int)e->we.click.pt.y - 14) / w->resize.step_height; if (ind < w->vscroll.cap) { ind += w->vscroll.pos; if (ind < _bridgedata.count) { BuildBridge(w, ind); } } } break; case WE_RESIZE: w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height; w->widget[BBSW_BRIDGE_LIST].data = (w->vscroll.cap << 8) + 1; SetVScrollCount(w, _bridgedata.count); _bridgedata.last_size = w->vscroll.cap; break; } } /* Widget definition for the rail bridge selection window */ static const Widget _build_bridge_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BBSW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, 7, 11, 199, 0, 13, STR_100D_SELECT_RAIL_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BBSW_CAPTION { WWT_MATRIX, RESIZE_BOTTOM, 7, 0, 187, 14, 101, 0x401, STR_101F_BRIDGE_SELECTION_CLICK}, // BBSW_BRIDGE_LIST { WWT_SCROLLBAR, RESIZE_BOTTOM, 7, 188, 199, 14, 89, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // BBSW_SCROLLBAR { WWT_RESIZEBOX, RESIZE_TB, 7, 188, 199, 90, 101, 0x0, STR_RESIZE_BUTTON}, // BBSW_RESIZEBOX { WIDGETS_END}, }; /* Window definition for the rail bridge selection window */ static const WindowDesc _build_bridge_desc = { WDP_AUTO, WDP_AUTO, 200, 102, 200, 102, WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE, _build_bridge_widgets, BuildBridgeWndProc }; void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type) { DeleteWindowById(WC_BUILD_BRIDGE, 0); _bridgedata.type = (transport_type << 15) | (bridge_type << 8); //prepare the parameter for use only once _bridgedata.start_tile = start; _bridgedata.end_tile = end; /* only query bridge building possibility once, result is the same for all bridges! * returns CMD_ERROR on failure, and price on success */ StringID errmsg = INVALID_STRING_ID; CommandCost ret = DoCommand(end, start, _bridgedata.type, DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE); uint8 j = 0; if (CmdFailed(ret)) { errmsg = _error_message; } else { /* check which bridges can be built * get absolute bridge length * length of the middle parts of the bridge */ const uint bridge_len = GetTunnelBridgeLength(start, end); /* total length of bridge */ const uint tot_bridgedata_len = CalcBridgeLenCostFactor(bridge_len + 2); /* loop for all bridgetypes */ for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) { if (CheckBridge_Stuff(brd_type, bridge_len)) { /* bridge is accepted, add to list */ const BridgeSpec *b = GetBridgeSpec(brd_type); /* Add to terraforming & bulldozing costs the cost of the * bridge itself (not computed with DC_QUERY_COST) */ _bridgedata.costs[j] = ret.GetCost() + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8); _bridgedata.indexes[j] = brd_type; j++; } } _bridgedata.count = j; } if (j != 0) { Window *w = AllocateWindowDesc(&_build_bridge_desc); /* Change the data, or the caption of the gui. Set it to road or rail, accordingly */ w->widget[BBSW_CAPTION].data = (transport_type == TRANSPORT_ROAD) ? STR_1803_SELECT_ROAD_BRIDGE : STR_100D_SELECT_RAIL_BRIDGE; } else { ShowErrorMessage(errmsg, STR_5015_CAN_T_BUILD_BRIDGE_HERE, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE); } }