/* $Id$ */ /** @file order_base.h */ #ifndef ORDER_BASE_H #define ORDER_BASE_H #include "order_type.h" #include "oldpool.h" #include "core/bitmath_func.hpp" #include "cargo_type.h" DECLARE_OLD_POOL(Order, Order, 6, 1000) /* If you change this, keep in mind that it is saved on 3 places: * - Load_ORDR, all the global orders * - Vehicle -> current_order * - REF_ORDER (all REFs are currently limited to 16 bits!!) */ struct Order : PoolItem { Order *next; ///< Pointer to next order. If NULL, end of list OrderTypeByte type; uint8 flags; DestinationID dest; ///< The destionation of the order. CargoID refit_cargo; // Refit CargoID byte refit_subtype; // Refit subtype uint16 wait_time; ///< How long in ticks to wait at the destination. uint16 travel_time; ///< How long in ticks the journey to this destination should take. Order() : refit_cargo(CT_NO_REFIT) {} ~Order() { this->type = OT_NOTHING; } /** * Check if a Order really exists. */ inline bool IsValid() const { return this->type != OT_NOTHING; } void Free(); void FreeChain(); }; static inline VehicleOrderID GetMaxOrderIndex() { /* TODO - This isn't the real content of the function, but * with the new pool-system this will be replaced with one that * _really_ returns the highest index. Now it just returns * the next safe value we are sure about everything is below. */ return GetOrderPoolSize() - 1; } static inline VehicleOrderID GetNumOrders() { return GetOrderPoolSize(); } inline void Order::Free() { this->type = OT_NOTHING; this->flags = 0; this->dest = 0; this->next = NULL; } inline void Order::FreeChain() { if (next != NULL) next->FreeChain(); delete this; } #define FOR_ALL_ORDERS_FROM(order, start) for (order = GetOrder(start); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) if (order->IsValid()) #define FOR_ALL_ORDERS(order) FOR_ALL_ORDERS_FROM(order, 0) #define FOR_VEHICLE_ORDERS(v, order) for (order = v->orders; order != NULL; order = order->next) static inline bool HasOrderPoolFree(uint amount) { const Order *order; /* There is always room if not all blocks in the pool are reserved */ if (_Order_pool.CanAllocateMoreBlocks()) return true; FOR_ALL_ORDERS(order) if (!order->IsValid() && --amount == 0) return true; return false; } /* Pack and unpack routines */ static inline uint32 PackOrder(const Order *order) { return order->dest << 16 | order->flags << 8 | order->type; } static inline Order UnpackOrder(uint32 packed) { Order order; order.type = (OrderType)GB(packed, 0, 8); order.flags = GB(packed, 8, 8); order.dest = GB(packed, 16, 16); order.next = NULL; order.index = 0; // avoid compiler warning order.refit_cargo = CT_NO_REFIT; order.refit_subtype = 0; order.wait_time = 0; order.travel_time = 0; return order; } void AssignOrder(Order *order, Order data); Order UnpackOldOrder(uint16 packed); #endif /* ORDER_H */