/* $Id$ */ #include "stdafx.h" #include "openttd.h" #include "callback_table.h" #include "functions.h" // If you add a callback for DoCommandP, also add the callback in here // see below for the full list! // If you don't do it, it won't work across the network!! /* aircraft_gui.c */ CommandCallback CcBuildAircraft; CommandCallback CcCloneAircraft; /* airport_gui.c */ CommandCallback CcBuildAirport; /* bridge_gui.c */ CommandCallback CcBuildBridge; /* dock_gui.c */ CommandCallback CcBuildDocks; CommandCallback CcBuildCanal; /* main_gui.c */ CommandCallback CcPlaySound10; CommandCallback CcPlaceSign; CommandCallback CcTerraform; CommandCallback CcBuildTown; /* rail_gui.c */ CommandCallback CcPlaySound1E; CommandCallback CcRailDepot; CommandCallback CcStation; CommandCallback CcBuildRailTunnel; /* road_gui.c */ CommandCallback CcPlaySound1D; CommandCallback CcBuildRoadTunnel; CommandCallback CcRoadDepot; /* roadveh_gui.c */ CommandCallback CcBuildRoadVeh; CommandCallback CcCloneRoadVeh; /* ship_gui.c */ CommandCallback CcBuildShip; CommandCallback CcCloneShip; /* train_gui.c */ CommandCallback CcBuildWagon; CommandCallback CcBuildLoco; CommandCallback CcCloneTrain; CommandCallback *_callback_table[] = { /* 0x00 */ NULL, /* 0x01 */ CcBuildAircraft, /* 0x02 */ CcBuildAirport, /* 0x03 */ CcBuildBridge, /* 0x04 */ CcBuildCanal, /* 0x05 */ CcBuildDocks, /* 0x06 */ CcBuildLoco, /* 0x07 */ CcBuildRoadVeh, /* 0x08 */ CcBuildShip, /* 0x09 */ CcBuildTown, /* 0x0A */ CcBuildRoadTunnel, /* 0x0B */ CcBuildRailTunnel, /* 0x0C */ CcBuildWagon, /* 0x0D */ CcRoadDepot, /* 0x0E */ CcRailDepot, /* 0x0F */ CcPlaceSign, /* 0x10 */ CcPlaySound10, /* 0x11 */ CcPlaySound1D, /* 0x12 */ CcPlaySound1E, /* 0x13 */ CcStation, /* 0x14 */ CcTerraform, /* 0x15 */ CcCloneAircraft, /* 0x16 */ CcCloneRoadVeh, /* 0x17 */ CcCloneShip, /* 0x18 */ CcCloneTrain, }; const int _callback_table_count = lengthof(_callback_table);