/* $Id$ */ /** @file newgrf.h */ #ifndef NEWGRF_H #define NEWGRF_H #include "station.h" #include "town.h" #include "newgrf_config.h" #include "helpers.hpp" #include "cargotype.h" enum GrfLoadingStage { GLS_FILESCAN, GLS_SAFETYSCAN, GLS_LABELSCAN, GLS_INIT, GLS_RESERVE, GLS_ACTIVATION, GLS_END, }; DECLARE_POSTFIX_INCREMENT(GrfLoadingStage); enum GrfMiscBit { GMB_DESERT_TREES_FIELDS = 0, // Unsupported. GMB_DESERT_PAVED_ROADS = 1, GMB_FIELD_BOUNDING_BOX = 2, // Unsupported. GMB_TRAIN_WIDTH_32_PIXELS = 3, GMB_AMBIENT_SOUND_CALLBACK = 4, // Unsupported. GMB_CATENARY_ON_3RD_TRACK = 5, // Unsupported. }; struct GRFLabel { byte label; uint32 nfo_line; uint32 pos; struct GRFLabel *next; }; struct GRFFile { char *filename; uint32 grfid; uint16 sprite_offset; byte grf_version; GRFFile *next; /* A sprite group contains all sprites of a given vehicle (or multiple * vehicles) when carrying given cargo. It consists of several sprite * sets. Group ids are refered as "cargo id"s by TTDPatch * documentation, contributing to the global confusion. * * A sprite set contains all sprites of a given vehicle carrying given * cargo at a given *stage* - that is usually its load stage. Ie. you * can have a spriteset for an empty wagon, wagon full of coal, * half-filled wagon etc. Each spriteset contains eight sprites (one * per direction) or four sprites if the vehicle is symmetric. */ SpriteID spriteset_start; int spriteset_numsets; int spriteset_numents; int spriteset_feature; int spritegroups_count; struct SpriteGroup **spritegroups; uint sound_offset; StationSpec **stations; HouseSpec **housespec; uint32 param[0x80]; uint param_end; ///< one more than the highest set parameter GRFLabel *label; ///< Pointer to the first label. This is a linked list, not an array. uint8 cargo_max; CargoLabel *cargo_list; uint8 cargo_map[NUM_CARGO]; }; extern GRFFile *_first_grffile; extern SpriteID _signal_base; extern SpriteID _coast_base; extern bool _have_2cc; extern bool _have_newhouses; void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage); void LoadNewGRF(uint load_index, uint file_index); void ReloadNewGRFData(); // in openttd.cpp void CDECL grfmsg(int severity, const char *str, ...); bool HasGrfMiscBit(GrfMiscBit bit); #endif /* NEWGRF_H */