#include "stdafx.h" #include "ttd.h" #include "debug.h" #include "strings.h" #include "table/strings.h" #include "map.h" #include "gui.h" #include "window.h" #include "gfx.h" #include "command.h" #include "viewport.h" #include "industry.h" #include "town.h" /* Present in table/build_industry.h" */ extern const byte _build_industry_types[4][12]; extern const byte _industry_type_costs[37]; static void UpdateIndustryProduction(Industry *i); extern void DrawArrowButtons(int x, int y, int state); static void BuildIndustryWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: DrawWindowWidgets(w); if (_thd.place_mode == 1 && _thd.window_class == WC_BUILD_INDUSTRY) { int ind_type = _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1]; SetDParam(0, (_price.build_industry >> 5) * _industry_type_costs[ind_type]); DrawStringCentered(85, w->height - 21, STR_482F_COST, 0); } break; case WE_CLICK: { int wid = e->click.widget; if (wid >= 3) { if (HandlePlacePushButton(w, wid, 0xFF1, 1, NULL)) WP(w,def_d).data_1 = wid - 3; } } break; case WE_PLACE_OBJ: if (DoCommandP(e->place.tile, _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1], 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY))) ResetObjectToPlace(); break; case WE_ABORT_PLACE_OBJ: w->click_state = 0; SetWindowDirty(w); break; } } static const Widget _build_industry_land0_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL}, { WIDGETS_END}, }; static const Widget _build_industry_land1_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS}, { WIDGETS_END}, }; static const Widget _build_industry_land2_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN}, { WIDGETS_END}, }; static const Widget _build_industry_land3_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY}, { WIDGETS_END}, }; static const Widget _build_industry_land0_widgets_extra[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY,STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 187, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION,STR_0263_CONSTRUCT_POWER_STATION}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 84, 95, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 97, 108, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 110, 121, STR_0245_OIL_RIG, STR_CONSTRUCT_OIL_RIG_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 123, 134, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 136, 147, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 149, 160, STR_0249_IRON_ORE_MINE, STR_CONSTRUCT_IRON_ORE_MINE_TIP}, { WIDGETS_END}, }; static const Widget _build_industry_land1_widgets_extra[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 174, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 81+3, 92+3, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 94+3, 105+3, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 107+3, 118+3, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 120+3, 131+3, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 133+3, 144+3, STR_024F_GOLD_MINE, STR_CONSTRUCT_GOLD_MINE_TIP}, { WIDGETS_END}, }; static const Widget _build_industry_land2_widgets_extra[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 200, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 81+3, 92+3, STR_024A_OIL_WELLS,STR_CONSTRUCT_OIL_WELLS_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 94+3, 105+3, STR_0255_DIAMOND_MINE, STR_CONSTRUCT_DIAMOND_MINE_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 107+3, 118+3, STR_0256_COPPER_ORE_MINE, STR_CONSTRUCT_COPPER_ORE_MINE_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 120+3, 131+3, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 133+3, 144+3, STR_0251_FRUIT_PLANTATION, STR_CONSTRUCT_FRUIT_PLANTATION_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 146+3, 157+3, STR_0252_RUBBER_PLANTATION,STR_CONSTRUCT_RUBBER_PLANTATION_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 159+3, 170+3, STR_0253_WATER_SUPPLY, STR_CONSTRUCT_WATER_SUPPLY_TIP}, { WIDGETS_END}, }; static const Widget _build_industry_land3_widgets_extra[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 187, 0x0, STR_NULL}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 68+3, 79+3, STR_0257_COTTON_CANDY_FOREST,STR_CONSTRUCT_COTTON_CANDY_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 81+3, 92+3, STR_0259_BATTERY_FARM, STR_CONSTRUCT_BATTERY_FARM_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 94+3, 105+3, STR_025A_COLA_WELLS, STR_CONSTRUCT_COLA_WELLS_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 107+3, 118+3, STR_025D_PLASTIC_FOUNTAINS,STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 120+3, 131+3, STR_025F_BUBBLE_GENERATOR, STR_CONSTRUCT_BUBBLE_GENERATOR_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 133+3, 144+3, STR_0260_TOFFEE_QUARRY, STR_CONSTRUCT_TOFFEE_QUARRY_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 2, 167, 146+3, 157+3, STR_0261_SUGAR_MINE, STR_CONSTRUCT_SUGAR_MINE_TIP}, { WIDGETS_END}, }; static const WindowDesc _build_industry_land0_desc = { -1, -1, 170, 116, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land0_widgets, BuildIndustryWndProc }; static const WindowDesc _build_industry_land1_desc = { -1, -1, 170, 116, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land1_widgets, BuildIndustryWndProc }; static const WindowDesc _build_industry_land2_desc = { -1, -1, 170, 116, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land2_widgets, BuildIndustryWndProc }; static const WindowDesc _build_industry_land3_desc = { -1, -1, 170, 116, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land3_widgets, BuildIndustryWndProc }; static const WindowDesc _build_industry_land0_desc_extra = { -1, -1, 170, 188, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land0_widgets_extra, BuildIndustryWndProc }; static const WindowDesc _build_industry_land1_desc_extra = { -1, -1, 170, 175, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land1_widgets_extra, BuildIndustryWndProc }; static const WindowDesc _build_industry_land2_desc_extra = { -1, -1, 170, 201, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land2_widgets_extra, BuildIndustryWndProc }; static const WindowDesc _build_industry_land3_desc_extra = { -1, -1, 170, 188, WC_BUILD_INDUSTRY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_industry_land3_widgets_extra, BuildIndustryWndProc }; static const WindowDesc * const _industry_window_desc[2][4] = { { &_build_industry_land0_desc, &_build_industry_land1_desc, &_build_industry_land2_desc, &_build_industry_land3_desc, }, { &_build_industry_land0_desc_extra, &_build_industry_land1_desc_extra, &_build_industry_land2_desc_extra, &_build_industry_land3_desc_extra, }, }; void ShowBuildIndustryWindow(void) { AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt_ptr->landscape],0); } #define NEED_ALTERB ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) && (i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES)) static void IndustryViewWndProc(Window *w, WindowEvent *e) { // WP(w,vp2_d).data_1 is for the editbox line // WP(w,vp2_d).data_2 is for the clickline // WP(w,vp2_d).data_3 is for the click pos (left or right) switch(e->event) { case WE_PAINT: { const Industry *i; StringID str; // in editor, use bulldoze to destroy industry // Destroy Industry button costing money removed per request of dominik //w->disabled_state = (_patches.extra_dynamite && !_networking && _game_mode != GM_EDITOR) ? 0 : (1 << 6); i = GetIndustry(w->window_number); SetDParam(0, i->town->index); SetDParam(1, i->type + STR_4802_COAL_MINE); DrawWindowWidgets(w); if (i->accepts_cargo[0] != CT_INVALID) { SetDParam(0, _cargoc.names_s[i->accepts_cargo[0]]); str = STR_4827_REQUIRES; if (i->accepts_cargo[1] != CT_INVALID) { SetDParam(1, _cargoc.names_s[i->accepts_cargo[1]]); str++; if (i->accepts_cargo[2] != CT_INVALID) { SetDParam(2, _cargoc.names_s[i->accepts_cargo[2]]); str++; } } DrawString(2, 107, str, 0); } if (i->produced_cargo[0] != CT_INVALID) { DrawString(2, 117, STR_482A_PRODUCTION_LAST_MONTH, 0); SetDParam(1, i->total_production[0]); SetDParam(0, _cargoc.names_long_s[i->produced_cargo[0]] + ((i->total_production[0]!=1)<<5)); SetDParam(2, i->pct_transported[0] * 100 >> 8); DrawString(4 + (NEED_ALTERB ? 30 : 0), 127, STR_482B_TRANSPORTED, 0); // Let's put out those buttons.. if (NEED_ALTERB) DrawArrowButtons(5, 127, (WP(w,vp2_d).data_2 == 1 ? WP(w,vp2_d).data_3 : 0)); if (i->produced_cargo[1] != CT_INVALID) { SetDParam(1, i->total_production[1]); SetDParam(0, _cargoc.names_long_s[i->produced_cargo[1]] + ((i->total_production[1]!=1)<<5)); SetDParam(2, i->pct_transported[1] * 100 >> 8); DrawString(4 + (NEED_ALTERB ? 30 : 0), 137, STR_482B_TRANSPORTED, 0); // Let's put out those buttons.. if (NEED_ALTERB) DrawArrowButtons(5, 137, (WP(w,vp2_d).data_2 == 2 ? WP(w,vp2_d).data_3 : 0)); } } DrawWindowViewport(w); } break; case WE_CLICK: { Industry *i; switch(e->click.widget) { case 5: { int line; int x; byte b; i = GetIndustry(w->window_number); // We should work if needed.. if (!NEED_ALTERB) return; x = e->click.pt.x; line = (e->click.pt.y - 127) / 10; if (e->click.pt.y >= 127 && IS_INT_INSIDE(line, 0, 2) && i->produced_cargo[line]) { if (IS_INT_INSIDE(x, 5, 25) ) { // clicked buttons if (x < 15) { // decrease i->production_rate[line] /= 2; if (i->production_rate[line] < 4) i->production_rate[line] = 4; } else { // increase b = i->production_rate[line] * 2; if (i->production_rate[line] >= 128) b=255; i->production_rate[line] = b; } UpdateIndustryProduction(i); SetWindowDirty(w); w->flags4 |= 5 << WF_TIMEOUT_SHL; WP(w,vp2_d).data_2 = line+1; WP(w,vp2_d).data_3 = (x < 15 ? 1 : 2); } else if (IS_INT_INSIDE(x, 34, 160)) { // clicked the text WP(w,vp2_d).data_1 = line; SetDParam(0, i->production_rate[line] * 8); ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_GAME_PRODUCTION, 10, 100, w->window_class, w->window_number); } } } break; case 6: i = GetIndustry(w->window_number); ScrollMainWindowToTile(i->xy + TILE_XY(1,1)); break; } } break; case WE_TIMEOUT: WP(w,vp2_d).data_2 = 0; WP(w,vp2_d).data_3 = 0; SetWindowDirty(w); break; case WE_ON_EDIT_TEXT: if (*e->edittext.str) { Industry *i; int val; int line; i = GetIndustry(w->window_number); line = WP(w,vp2_d).data_1; val = atoi(e->edittext.str); if (!IS_INT_INSIDE(val, 32, 2040)) { if (val < 32) val = 32; else val = 2040; } i->production_rate[line] = (byte)(val / 8); UpdateIndustryProduction(i); SetWindowDirty(w); } } } static void UpdateIndustryProduction(Industry *i) { if (i->produced_cargo[0] != CT_INVALID) i->total_production[0] = 8 * i->production_rate[0]; if (i->produced_cargo[1] != CT_INVALID) i->total_production[1] = 8 * i->production_rate[1]; } static const Widget _industry_view_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 9, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 9, 11, 247, 0, 13, STR_4801, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_NONE, 9, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_IMGBTN, RESIZE_NONE, 9, 0, 259, 14, 105, 0x0, STR_NULL}, { WWT_6, RESIZE_NONE, 9, 2, 257, 16, 103, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_NONE, 9, 0, 259, 106, 147, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, RESIZE_NONE, 9, 0, 129, 148, 159, STR_00E4_LOCATION, STR_482C_CENTER_THE_MAIN_VIEW_ON}, { WWT_IMGBTN, RESIZE_NONE, 9, 130, 259, 148, 159, 0x0, STR_NULL}, // Destroy Industry button costing money removed per request of dominik //{ WWT_PUSHTXTBTN, RESIZE_NONE, 9, 130, 259, 148, 159, STR_INDUSTRYDIR_DESTROY, STR_482C_DESTROY_INDUSTRY}, { WIDGETS_END}, }; static const WindowDesc _industry_view_desc = { -1, -1, 260, 160, WC_INDUSTRY_VIEW,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, _industry_view_widgets, IndustryViewWndProc }; void ShowIndustryViewWindow(int industry) { Window *w; Industry *i; w = AllocateWindowDescFront(&_industry_view_desc, industry); if (w) { w->flags4 |= WF_DISABLE_VP_SCROLL; WP(w,vp2_d).data_1 = 0; WP(w,vp2_d).data_2 = 0; WP(w,vp2_d).data_3 = 0; i = GetIndustry(w->window_number); AssignWindowViewport(w, 3, 17, 0xFE, 0x56, i->xy + TILE_XY(1,1), 1); } } static const Widget _industry_directory_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 13, 11, 495, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_NONE, 13, 496, 507, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PUSHTXTBTN, RESIZE_NONE, 13, 0, 100, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 13, 101, 200, 14, 25, STR_SORT_BY_TYPE, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 13, 201, 300, 14, 25, STR_SORT_BY_PRODUCTION, STR_SORT_ORDER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, 13, 301, 400, 14, 25, STR_SORT_BY_TRANSPORTED, STR_SORT_ORDER_TIP}, { WWT_PANEL, RESIZE_NONE, 13, 401, 495, 14, 25, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_BOTTOM, 13, 0, 495, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME}, { WWT_SCROLLBAR, RESIZE_BOTTOM, 13, 496, 507, 14, 177, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_RESIZEBOX, RESIZE_TB, 13, 496, 507, 178, 189, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static uint _num_industry_sort; static char _bufcache[96]; static uint16 _last_industry_idx; static byte _industry_sort_order; static int CDECL GeneralIndustrySorter(const void *a, const void *b) { char buf1[96]; uint16 val; Industry *i = GetIndustry(*(const uint16*)a); Industry *j = GetIndustry(*(const uint16*)b); int r = 0; switch (_industry_sort_order >> 1) { /* case 0: Sort by Name (handled later) */ case 1: /* Sort by Type */ r = i->type - j->type; break; // FIXME - Production & Transported sort need to be inversed...but, WTF it does not wanna! // FIXME - And no simple --> "if (!(_industry_sort_order & 1)) r = -r;" hack at the bottom!! case 2: { /* Sort by Production */ if (i->produced_cargo[0] != 0xFF && j->produced_cargo[0] != 0xFF) { // both industries produce cargo? if (i->produced_cargo[1] == 0xFF) // producing one or two things? r = j->total_production[0] - i->total_production[0]; else r = (j->total_production[0] + j->total_production[1]) / 2 - (i->total_production[0] + i->total_production[1]) / 2; } else if (i->produced_cargo[0] == 0xFF && j->produced_cargo[0] == 0xFF) // none of them producing anything, let them go to the name-sorting r = 0; else if (i->produced_cargo[0] == 0xFF) // end up the non-producer industry first/last in list r = 1; else r = -1; break; } case 3: /* Sort by Transported amount */ if (i->produced_cargo[0] != 0xFF && j->produced_cargo[0] != 0xFF) { // both industries produce cargo? if (i->produced_cargo[1] == 0xFF) // producing one or two things? r = (j->pct_transported[0] * 100 >> 8) - (i->pct_transported[0] * 100 >> 8); else r = ((j->pct_transported[0] * 100 >> 8) + (j->pct_transported[1] * 100 >> 8)) / 2 - ((i->pct_transported[0] * 100 >> 8) + (i->pct_transported[1] * 100 >> 8)) / 2; } else if (i->produced_cargo[0] == 0xFF && j->produced_cargo[0] == 0xFF) // none of them producing anything, let them go to the name-sorting r = 0; else if (i->produced_cargo[0] == 0xFF) // end up the non-producer industry first/last in list r = 1; else r = -1; break; } // default to string sorting if they are otherwise equal if (r == 0) { SetDParam(0, i->town->townnameparts); GetString(buf1, i->town->townnametype); if ( (val=*(const uint16*)b) != _last_industry_idx) { _last_industry_idx = val; SetDParam(0, j->town->townnameparts); GetString(_bufcache, j->town->townnametype); } r = strcmp(buf1, _bufcache); } if (_industry_sort_order & 1) r = -r; return r; } static void MakeSortedIndustryList(void) { Industry *i; int n = 0; /* Create array for sorting */ _industry_sort = realloc(_industry_sort, GetIndustryPoolSize() * sizeof(_industry_sort[0])); if (_industry_sort == NULL) error("Could not allocate memory for the industry-sorting-list"); FOR_ALL_INDUSTRIES(i) { if(i->xy) _industry_sort[n++] = i->index; } _num_industry_sort = n; _last_industry_idx = 0xFFFF; // used for "cache" qsort(_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter); DEBUG(misc, 1) ("Resorting Industries list..."); } static void IndustryDirectoryWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { int n; uint p; Industry *i; static const uint16 _indicator_positions[4] = {88, 187, 284, 387}; if (_industry_sort_dirty) { _industry_sort_dirty = false; MakeSortedIndustryList(); } SetVScrollCount(w, _num_industry_sort); DrawWindowWidgets(w); DoDrawString(_industry_sort_order & 1 ? "\xAA" : "\xA0", _indicator_positions[_industry_sort_order>>1], 15, 0x10); p = w->vscroll.pos; n = 0; while (p < _num_industry_sort) { i = GetIndustry(_industry_sort[p]); SetDParam(0, i->town->index); SetDParam(1, i->type + STR_4802_COAL_MINE); if (i->produced_cargo[0] != 0xFF) { SetDParam(3, i->total_production[0]); SetDParam(2, _cargoc.names_long_s[i->produced_cargo[0]] + ((i->total_production[0]!=1)<<5)); if (i->produced_cargo[1] != 0xFF) { SetDParam(5, i->total_production[1]); SetDParam(4, _cargoc.names_long_s[i->produced_cargo[1]] + ((i->total_production[1]!=1)<<5)); SetDParam(6, i->pct_transported[0] * 100 >> 8); SetDParam(7, i->pct_transported[1] * 100 >> 8); DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_TWO, 0); } else { SetDParam(4, i->pct_transported[0] * 100 >> 8); DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM, 0); } } else { DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_NOPROD, 0); } p++; if (++n == w->vscroll.cap) break; } } break; case WE_CLICK: switch(e->click.widget) { case 3: { _industry_sort_order = _industry_sort_order==0 ? 1 : 0; _industry_sort_dirty = true; SetWindowDirty(w); } break; case 4: { _industry_sort_order = _industry_sort_order==2 ? 3 : 2; _industry_sort_dirty = true; SetWindowDirty(w); } break; case 5: { _industry_sort_order = _industry_sort_order==4 ? 5 : 4; _industry_sort_dirty = true; SetWindowDirty(w); } break; case 6: { _industry_sort_order = _industry_sort_order==6 ? 7 : 6; _industry_sort_dirty = true; SetWindowDirty(w); } break; case 8: { int y = (e->click.pt.y - 28) / 10; uint16 p; Industry *c; if (!IS_INT_INSIDE(y, 0, w->vscroll.cap)) return; p = y + w->vscroll.pos; if (p < _num_industry_sort) { c = GetIndustry(_industry_sort[p]); ScrollMainWindowToTile(c->xy); } } break; } break; case WE_4: SetWindowDirty(w); break; case WE_RESIZE: w->vscroll.cap += e->sizing.diff.y / 10; break; } } /* Industry List */ static const WindowDesc _industry_directory_desc = { -1, -1, 508, 190, WC_INDUSTRY_DIRECTORY,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _industry_directory_widgets, IndustryDirectoryWndProc }; void ShowIndustryDirectory(void) { /* Industry List */ Window *w; w = AllocateWindowDescFront(&_industry_directory_desc, 0); if (w) { w->vscroll.cap = 16; w->resize.height = w->height - 6 * 10; // minimum 10 items w->resize.step_height = 10; SetWindowDirty(w); } }