# This Makefile is partially based on "a completely generic Makefile", # originally created by Justin Husted # # Rewrite and sane dependencies support by Petr Baudis # Cygwin support and configuration by Jaen Saul # A lot of modifications by Bjarni Corfitzen # # Last modified by: $Author: strigeus $ # On: $Date: 2004/03/11 19:15:06 $ ############################################################################## # # Usage # # Synopsis: # # make WITH_ZLIB=1 UNIX=1 MANUAL_CONFIG=1 # # (See below for the list of possible options.) # # Alternately, you can run make without the MANUAL_CONFIG part. It then # generates Makefile.config, where you can customize all the options. # However beware that for all subsequent calls the option values from # Makefile.config take precedence to the commandline options. # # (That means that you probably want to either specify the options on command # line together with MANUAL_CONFIG=1 or you want to specify no commandline # options at all.) # Targets: # # Defaults to building binary # clean: remove intermediate build files # mrproper: remove intermediate files and makefile configuration # upgradeconf: add new options to old Makefile.config # osx: OS X application # Options: # # Summary of OS choice defines # WIN32: building on Windows # UNIX: building on *nix derivate (Linux, FreeBSD) # OSX: building on Mac OS X # MORPHOS: building on MorphOS # BEOS: building on BeOS # SUNOS: building on SunOS (Solaris) # # Summary of library choice defines # WITH_ZLIB: savegames using zlib # WITH_PNG: screenshots using PNG # WITH_SDL: SDL video driver support # # Summary of other defines: # MANUAL_CONFIG: do not use Makefile.config, config options set manually # DEBUG: build in debug mode # PROFILE: build in profile mode, disables -s and -fomit-frame-pointer # DISPLAY_WARNINGS: when off, some errors are not displayed while compiling # TRANSLATOR: build in translator mode (untranslated strings are prepended by # a mark) # RELEASE: this will be the released version number. It replaces all places # where it normally would print the revision number # MIDI: if set, it will use it as custom path to midi player. # If unset, it will use the hardcoded path in the c code # NOVERBOSE: supress all warnings and errors during compilation. # It looks nicer, but you will not know what went wrong. Use it on released (stable) sources only # VERBOSE: actually show the commands used for compilation. # # Paths: # INSTALL: If not set, the game uses the directory of the binary to # store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour. # In this case, none of the following paths are used, you also should _not_ # use `make install', but copy the required stuff yourself (or just play out # of you source directory, which should work fine). # If you want to use `make install' to install the game globally, you should # define it _before_ you build the game. If you only define INSTALL when you # do `make install', the game won't be able to find it's files (so you should # also define all the following paths before building). # # So, the following paths should be defined if INSTALL is defined. # None of these paths have to end with / # PREFIX: Normally /usr/local # BINARY_DIR: The location of the binary, normally games. (Will be prefixed # with $PREFIX) # DATA_DIR: The location of the data (lang, data and gm), normally # share/games/openttd. (Will be prefixed with $PREFIX) # PERSONAL_DIR: The directory where openttd.cfg and the save folder will be # stored. You cannot use ~ here, define USE_HOMEDIR for that. # USE_HOMEDIR: If this variable is set, PERSONAL_DIR will be prefixed with # ~/ at runtime (the user's homedir) # # DEST_DIR: make install will use this directory instead of the filesystem # root to install its files. This should normally not be used by # ordinary users, currently it is only used for the debian # packaging. This value should only be set when calling `make # install' and is not saved in Makefile.config # # STATIC: link statically # CYGWIN: build in Cygwin environment # MINGW: build with MingW compiler, link with MingW libraries # # Experimental (does not work properly): # WITH_NETWORK: enable networking # WITH_DIRECTMUSIC: enable DirectMusic MIDI support ############################################################################## # # Configuration # # Makefile version tag # it checks if the version tag in makefile.config is the same and force update outdated config files MAKEFILE_VERSION:=3 # CONFIG_WRITER have to be found even for manual configuration CONFIG_WRITER=makefiledir/Makefile.config_writer ifndef MANUAL_CONFIG # Automatic configuration MAKE_CONFIG:=Makefile.config MAKEFILE:=Makefile LIB_DETECTION=makefiledir/Makefile.libdetection CONFIG_WRITER=makefiledir/Makefile.config_writer # Apply automatic configuration # See target section for how this is built, suppress errors # since first time it isn't found but make reads this twice -include $(MAKE_CONFIG) else CONFIG_INCLUDED:=1 endif # updates makefile.config if it's outdated ifneq ($(MAKEFILE_VERSION),$(CONFIG_VERSION)) ifndef MANUAL_CONFIG # manual config should not check this UPDATECONFIG:=upgradeconf CONFIG_INCLUDED:= else # this should define SDL-CONFIG for manual configuration ifeq ($(shell uname),FreeBSD) SDL-CONFIG:=sdl11-config else SDL-CONFIG:=sdl-config endif endif else # this should define SDL-CONFIG for manual configuration ifeq ($(shell uname),FreeBSD) SDL-CONFIG:=sdl11-config else SDL-CONFIG:=sdl-config endif endif # this is used if there aren't any makefile.config ifndef CONFIG_INCLUDED # sets network on by default if there aren't any config file ENABLE_NETWORK:=1 # paths for make install # disabled as they would break it for some (many?) people if they were default #PREFIX:=/usr/local #DATA_DIR:=share/games/openttd #BINARY_DIR:=games #PERSONAL_DIR:=.openttd #USE_HOMEDIR:=1 -include $(LIB_DETECTION) endif # Verbose filter ifdef NOVERBOSE VERBOSE_FILTER = >/dev/null 2>&1 else VERBOSE_FILTER = endif ifdef DISPLAY_WARNINGS WARNING_DISPLAY:=-fstrict-aliasing VERBOSE_FILTER = else WARNING_DISPLAY:=-fno-strict-aliasing endif ifdef SUPRESS_LANG_ERRORS ifndef VERBOSE_FILTER LANG_ERRORS = >/dev/null 2>&1 endif endif ifdef STATIC ifndef WIN32 ifndef OSX ifndef MORPHOS ifndef SKIP_STATIC_CHECK $(error Static is only known to work on MorphOS and MacOSX!!! --- Check makefile.config for more info and howto bypass this check) endif endif endif endif endif # Force SDL on UNIX platforms ifndef WITH_SDL ifdef UNIX $(error You need to have SDL installed in order to run OpenTTD on UNIX.) endif endif ############################################################################## # # Compiler configuration # CC=gcc CXX=g++ ifdef MORPHOS CC += -noixemul -pipe CXX += -noixemul -pipe endif # Executable file extension ifdef WIN32 EXE=.exe else EXE= endif # Set output executable names TTD=openttd$(EXE) ENDIAN_CHECK=endian_check$(EXE) STRGEN=strgen/strgen$(EXE) OSXAPP="OpenTTD.app" # What revision are we compiling, if we have an idea? REV_NUMBER := $(shell if test -d .svn; then svnversion . | tr -dc 0-9; fi) ifdef RELEASE REV:=$(RELEASE) else REV := $(shell if test -d .svn; then svnversion . | awk '{ print "r"$$0 }'; fi) tmp_test:=$(shell echo "$(REV)" | grep "M" ) ifdef tmp_test REV_NUMBER:=1 endif endif ifndef REV_NUMBER REV_NUMBER:=0 endif # MorphOS needs builddate BUILDDATE=`date +%d.%m.%y` # AMD64 needs a little more settings to work ifeq ($(shell uname -m), x86_64) endwarnings:=endwarnings 64_bit_warnings:=64_bit_warnings BASECFLAGS += -m64 endif # When calling the compiler, use these flags # -g debugging symbols # -Wall all warnings # -s automatic strip # # You may also want: # -O optimize or -O2 fully optimize (O's above 2 are not recommended) # -pg profile - generate profiling data. See "man gprof" to use this. CFLAGS=-Wall -Wno-multichar CDEFS=-DWITH_REV LDFLAGS= LIBS= ifdef DEBUG # Debug mode CDEFS += -D_DEBUG BASECFLAGS += -g else ifdef PROFILE BASECFLAGS += -pg else # Release mode ifndef MORPHOS # automatical strip breaks under morphos BASECFLAGS += -s LDFLAGS += -s endif endif ifdef OSX # these compilerflags makes the app run as fast as possible without making the app unstable. It works on G3 or newer BASECFLAGS += -O3 -funroll-loops -fsched-interblock -falign-loops=16 -falign-jumps=16 -falign-functions=16 -falign-jumps-max-skip=15 -falign-loops-max-skip=15 -mdynamic-no-pic -mpowerpc-gpopt -force_cpusubtype_ALL $(WARNING_DISPLAY) else ifdef MORPHOS BASECFLAGS += -O2 -funroll-loops -fexpensive-optimizations -mstring -mmultiple $(WARNING_DISPLAY) else BASECFLAGS += -O2 $(WARNING_DISPLAY) endif ifndef PROFILE BASECFLAGS += -fomit-frame-pointer endif endif endif ifdef STATIC ifndef OSX # OSX can't build static if -static flag is used LDFLAGS += -static endif endif # If building on Cygwin/MingW don't link with Cygwin libs ifdef WIN32 ifdef MINGW ifdef CYGWIN BASECFLAGS += -mno-cygwin LDFLAGS += -mno-cygwin endif endif endif CFLAGS += $(BASECFLAGS) ifdef UNIX CDEFS += -DUNIX endif ifdef BEOS CDEFS += -DBEOS LDFLAGS += -lmidi -lbe ifdef WITH_NETWORK ifdef BEOS_NET_SERVER CDEFS += -DBEOS_NET_SERVER endif endif endif ifdef SUNOS CDEFS += -DSUNOS ifdef WITH_NETWORK LDFLAGS += -lnsl -lsocket endif endif # SDL config ifdef WITH_SDL CDEFS += -DWITH_SDL CFLAGS += `$(SDL-CONFIG) --cflags` ifdef STATIC LIBS += `$(SDL-CONFIG) --static-libs` else LIBS += `$(SDL-CONFIG) --libs` endif endif # zlib config ifdef WITH_ZLIB CDEFS += -DWITH_ZLIB ifdef STATIC ifdef OSX # zlib is default on OSX, so everybody have it. No need for static linking LIBS += -lz else ifndef STATIC_ZLIB_PATH ifndef MANUAL_CONFIG # updates makefile.config with the zlib path UPDATECONFIG:=upgradeconf endif TEMP:=$(shell ls /lib 2>/dev/null | grep "zlib.a")$(shell ls /lib 2>/dev/null | grep "libz.a") ifdef TEMP STATIC_ZLIB_PATH:=/lib/$(TEMP) else TEMP:=$(shell ls /usr/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/lib 2>/dev/null | grep "libz.a") ifdef TEMP STATIC_ZLIB_PATH:=/usr/lib/$(TEMP) else TEMP:=$(shell ls /usr/local/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/local/lib 2>/dev/null | grep "libz.a") ifdef TEMP STATIC_ZLIB_PATH:=/usr/local/lib/$(TEMP) endif endif endif endif LIBS += $(STATIC_ZLIB_PATH) endif else LIBS += -lz endif endif # libpng config ifdef WITH_PNG CDEFS += -DWITH_PNG # FreeBSD doesn't use libpng-config ifdef FREEBSD LIBS += -lpng else CFLAGS += `libpng-config --cflags` ifdef OSX ifdef STATIC # Seems like we need a tiny hack for OSX static to work LIBS += `libpng-config --prefix`/lib/libpng.a else LIBS += `libpng-config --libs` endif else # seems like older libpng versions are broken and need this PNGCONFIG_FLAGS = --ldflags --libs ifdef STATIC LIBS += `libpng-config --static $(PNGCONFIG_FLAGS)` else LIBS += `libpng-config $(PNGCONFIG_FLAGS)` endif endif endif endif # enables/disables assert() ifdef DISABLE_ASSERTS CFLAGS += -DNDEBUG endif # automatically disables asserts for release ifdef RELEASE ifndef ENABLE_ASSERTS CFLAGS += -DNDEBUG endif endif ifdef TRANSLATOR STRGEN_FLAGS=-t else STRGEN_FLAGS= endif # MIDI setup ifdef OSX ifndef MIDI MIDI:=$(OSXAPP)/contents/macos/track_starter endif endif ifdef MIDI CDEFS += -DEXTERNAL_PLAYER=\"$(MIDI)\" ifdef MIDI_ARG CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\" endif endif # Experimental ifdef WITH_NETWORK CDEFS += -DENABLE_NETWORK ifdef UNIX ifndef OSX ifndef MORPHOS # this have caused problems on many platforms and disabling it didn't break anything # now we test if disabling it as a general breaks it for anybody #LIBS += -lresolv endif endif endif endif ifdef WITH_DIRECTMUSIC CDEFS += -DWIN32_ENABLE_DIRECTMUSIC_SUPPORT endif ifdef WIN32 LIBS += -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32 -lstdc++ TTDLDFLAGS += -Wl,--subsystem,windows endif # sets up the paths for use for make install ifdef INSTALL # We use _PREFIXED vars here, so the paths are recalculated every time, and # the prefix is not prepended in the makefile config BINARY_DIR_PREFIXED:=$(PREFIX)/$(BINARY_DIR) DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR) # We use _INSTALL vars here, these vars are the locations where the files will # be installed DATA_DIR_INSTALL=$(DEST_DIR)/$(DATA_DIR_PREFIXED) BINARY_DIR_INSTALL=$(DEST_DIR)/$(BINARY_DIR_PREFIXED) # Let the code know where to find stuff ifdef DATA_DIR_PREFIXED CDEFS += -DGAME_DATA_DIR=\"$(DATA_DIR_PREFIXED)/\" endif ifdef PERSONAL_DIR CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)/\" endif ifdef USE_HOMEDIR CDEFS += -DUSE_HOMEDIR endif endif ############################################################################## # # What to compile # (users do not want to modify anything below) # ### Sources C_SOURCES = \ ai.c ai_build.c ai_new.c ai_pathfinder.c ai_shared.c aircraft_cmd.c \ aircraft_gui.c airport.c airport_gui.c aystar.c bridge_gui.c \ clear_cmd.c command.c console.c console_cmds.c disaster_cmd.c dock_gui.c dummy_land.c economy.c \ engine.c engine_gui.c fileio.c gfx.c graph_gui.c newgrf.c \ industry_cmd.c industry_gui.c intro_gui.c landscape.c main_gui.c \ minilzo.c misc.c misc_cmd.c misc_gui.c music_gui.c namegen.c network.c \ network_gui.c news_gui.c oldloader.c order_cmd.c order_gui.c \ pathfind.c player_gui.c players.c queue.c rail_cmd.c rail_gui.c rev.c \ road_cmd.c road_gui.c roadveh_cmd.c roadveh_gui.c saveload.c \ screenshot.c settings.c settings_gui.c ship_cmd.c ship_gui.c \ smallmap_gui.c sound.c sprite.c spritecache.c station_cmd.c station_gui.c \ strings.c subsidy_gui.c terraform_gui.c texteff.c town_cmd.c \ town_gui.c train_cmd.c train_gui.c tree_cmd.c ttd.c tunnelbridge_cmd.c \ unmovable_cmd.c vehicle.c vehicle_gui.c viewport.c water_cmd.c widget.c window.c CXX_SOURCES = ifdef WITH_SDL C_SOURCES += sdl.c endif ifdef WIN32 C_SOURCES += win32.c w32dm.c else C_SOURCES += extmidi.c unix.c endif ttd_OBJS = $(C_SOURCES:%.c=%.o) $(CXX_SOURCES:%.cpp=%.o) ifdef BEOS CXX_SOURCES += bemidi.cpp endif ifdef WIN32 # Resource file ttd_OBJS += winres.o endif ifdef WITH_DIRECTMUSIC CXX_SOURCES += w32dm2.cpp endif ttd_DEPS1 = $(foreach obj,$(ttd_OBJS),.deps/$(obj)) ttd_DEPS = $(ttd_DEPS1:%.o=%.P) LANG_TXT = $(filter-out %.unfinished.txt,$(wildcard lang/*.txt)) LANGS = $(LANG_TXT:%.txt=%.lng) C_COMPILE = $(CC) $(CFLAGS) $(CDEFS) CXX_COMPILE = $(CXX) $(CFLAGS) $(CDEFS) C_BUILD = $(C_COMPILE) -c CXX_BUILD = $(CXX_COMPILE) -c C_LINK = $(CC) $(LDFLAGS) -o ############################################################################## # # Targets # ### Normal build rules ifdef OSX OSX:=OSX endif all: endian.h $(UPDATECONFIG) $(LANGS) $(TTD) $(OSX) $(endwarnings) endian.h: $(ENDIAN_CHECK) @# Check if system is LITTLE_ENDIAN or BIG_ENDIAN @echo 'Running endian_check'; \ ./$(ENDIAN_CHECK) > $@ $(ENDIAN_CHECK): endian_check.c @echo 'Compiling and Linking $@'; \ $(CC) $(BASECFLAGS) $(CDEFS) endian_check.c -o $@ $(TTD): table/strings.h $(ttd_OBJS) $(MAKE_CONFIG) $(if $(VERBOSE),@echo '$(C_LINK) $@ $(TTDLDFLAGS) $(ttd_OBJS) $(LIBS)';,@echo 'Compiling and Linking $@';) \ $(C_LINK) $@ $(TTDLDFLAGS) $(ttd_OBJS) $(LIBS) $(VERBOSE_FILTER) $(OSX): @mkdir -p $(OSXAPP)/Contents/MacOS @mkdir -p $(OSXAPP)/Contents/Resources @echo "APPL????" > $(OSXAPP)/Contents/PkgInfo @cp os/macos/ttd.icns $(OSXAPP)/Contents/Resources/openttd.icns @os/macos/plistgen.sh $(OSXAPP) $(REV) @cp os/macos/track_starter $(OSXAPP)/contents/macos @ls os/macos | grep -q "\.class" || \ javac os/macos/OpenTTDMidi.java @cp os/macos/OpenTTDMidi.class $(OSXAPP)/contents/macos @cp $(TTD) $(OSXAPP)/Contents/MacOS/$(TTD) $(endwarnings): $(64_bit_warnings) $(64_bit_warnings): $(warning 64 bit CPUs will get some 64 bit specific bugs!) $(warning If you see any bugs, include in your bug report that you use a 64 bit CPU) $(STRGEN): strgen/strgen.c @echo 'Compiling and Linking $@'; \ $(CC) $(BASECFLAGS) $(CDEFS) -o $@ $^ $(VERBOSE_FILTER) table/strings.h: lang/english.txt $(STRGEN) @echo 'Generating $@'; \ $(STRGEN) lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt @echo 'Generating $@'; \ $(STRGEN) $(STRGEN_FLAGS) $< $(VERBOSE_FILTER) $(LANG_ERRORS) winres.o: ttd.rc windres -o $@ $< rev.c: FORCE @# setting the revision number in a place, there the binary can read it @echo 'const char _openttd_revision[] = "'$(REV)'";' >>rev.c.new @echo 'const int _revision_number = $(REV_NUMBER);' >>rev.c.new @# some additions for MorphOS versions tag @echo '#ifdef __MORPHOS__' >>rev.c.new @echo 'const char morphos_versions_tag[] = "\\0$$VER: OpenTTD '$(REV)' ('${BUILDDATE}') © OpenTTD Team [MorphOS, PowerPC]";' >>rev.c.new @echo '#endif' >>rev.c.new @# Only update the real rev.c if it actually changed, to prevent @# useless rebuilds. @cmp -s rev.c rev.c.new 2>/dev/null || mv rev.c.new rev.c @rm -f rev.c.new FORCE: # ttd$(EXE) is removed just to make sure people execute the right binary (openttd$(EXE)) # remove this for next release! clean: @echo 'Cleaning up...'; \ rm -rf .deps *~ $(TTD) $(STRGEN) core table/strings.h $(LANGS) $(ttd_OBJS) endian.h $(ENDIAN_CHECK) ttd$(EXE) mrproper: clean rm -rf $(MAKE_CONFIG) ifndef OSX ifndef MORPHOS install: ifeq ($(INSTALL),) $(error make install is highly experimental at his state and not\ tested very much - use at your own risk - to use run \"make install INSTALL:=1\" - make sure makefile.config\ is set correctly up - run \"make upgradeconf\") endif ifeq ($(PREFIX), ) $(error no prefix set - check makefile.config) endif # We compare against the non prefixed version here, so we won't install # if only the prefix has been set ifeq ($(DATA_DIR),) $(error no data path set - check makefile.config) endif ifeq ($(BINARY_DIR),) $(error no binary path set - check makefile.config) endif # We'll install in $DEST_DIR instead of root if it is set (we don't # care about extra /'s mkdir -p $(DATA_DIR_INSTALL)/lang mkdir -p $(DATA_DIR_INSTALL)/data mkdir -p $(DATA_DIR_INSTALL)/gm mkdir -p $(BINARY_DIR_INSTALL) cp $(TTD) $(BINARY_DIR_INSTALL) cp lang/*.lng $(DATA_DIR_INSTALL)/lang cp data/*.grf $(DATA_DIR_INSTALL)/data cp data/opntitle.dat $(DATA_DIR_INSTALL)/data cp media/openttd.64.png $(DATA_DIR_INSTALL) else #MorphOS install: $(error make install is not supported on MorphOS) endif else # OSX install: $(error make install is not supported on MacOSX) endif love: @echo "YES! I thought you would never ask. We will have a great time. You can keep me turned on all night" .PHONY: clean all $(OSX) install $(64_bit_warnings) $(endwarnings) love ### Automatic configuration -include $(CONFIG_WRITER) # Export all variables set to subprocesses (a bit dirty) .EXPORT_ALL_VARIABLES: upgradeconf: $(MAKE_CONFIG) rm $(MAKE_CONFIG) $(MAKE) $(MAKE_CONFIG) .PHONY: upgradeconf ### Internal build rules # This makes sure the .deps dir is always around. DEPS_MAGIC := $(shell mkdir .deps > /dev/null 2>&1 || :) # Introduce the dependencies -include $(ttd_DEPS) # This compiles the object file as well as silently updating its dependencies # list at the same time. It is not an issue that they aren't around during the # first compilation round as we just build everything at that time anyway, # therefore we do not need to watch deps. #@echo '$(C_BUILD) $<'; \ %.o: %.c $(MAKE_CONFIG) $(if $(VERBOSE),@echo '$(C_BUILD) $<',@echo 'Compiling $(*F).o'); \ $(C_BUILD) $< -Wp,-MD,.deps/$(*F).pp $(VERBOSE_FILTER) @-cp .deps/$(*F).pp .deps/$(*F).P; \ tr ' ' '\012' < .deps/$(*F).pp \ | sed -e 's/^\\$$//' -e '/^$$/ d' -e '/:$$/ d' -e 's/$$/ :/' \ >> .deps/$(*F).P; \ rm .deps/$(*F).pp # For DirectMusic build %.o: %.cpp $(MAKE_CONFIG) $(CXX_BUILD) $<