/* $Id$ */ /** @file industry_sl.cpp Code handling saving and loading of industries */ #include "../stdafx.h" #include "../tile_type.h" #include "../strings_type.h" #include "../company_type.h" #include "../industry.h" #include "../newgrf_commons.h" #include "saveload.h" static const SaveLoad _industry_desc[] = { SLE_CONDVAR(Industry, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Industry, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_VAR(Industry, width, SLE_UINT8), SLE_VAR(Industry, height, SLE_UINT8), SLE_REF(Industry, town, REF_TOWN), SLE_CONDNULL( 2, 0, 60), ///< used to be industry's produced_cargo SLE_CONDARR(Industry, produced_cargo, SLE_UINT8, 2, 78, SL_MAX_VERSION), SLE_CONDARR(Industry, incoming_cargo_waiting, SLE_UINT16, 3, 70, SL_MAX_VERSION), SLE_ARR(Industry, produced_cargo_waiting, SLE_UINT16, 2), SLE_ARR(Industry, production_rate, SLE_UINT8, 2), SLE_CONDNULL( 3, 0, 60), ///< used to be industry's accepts_cargo SLE_CONDARR(Industry, accepts_cargo, SLE_UINT8, 3, 78, SL_MAX_VERSION), SLE_VAR(Industry, prod_level, SLE_UINT8), SLE_ARR(Industry, this_month_production, SLE_UINT16, 2), SLE_ARR(Industry, this_month_transported, SLE_UINT16, 2), SLE_ARR(Industry, last_month_pct_transported, SLE_UINT8, 2), SLE_ARR(Industry, last_month_production, SLE_UINT16, 2), SLE_ARR(Industry, last_month_transported, SLE_UINT16, 2), SLE_VAR(Industry, counter, SLE_UINT16), SLE_VAR(Industry, type, SLE_UINT8), SLE_VAR(Industry, owner, SLE_UINT8), SLE_VAR(Industry, random_color, SLE_UINT8), SLE_CONDVAR(Industry, last_prod_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30), SLE_CONDVAR(Industry, last_prod_year, SLE_INT32, 31, SL_MAX_VERSION), SLE_VAR(Industry, was_cargo_delivered, SLE_UINT8), SLE_CONDVAR(Industry, founder, SLE_UINT8, 70, SL_MAX_VERSION), SLE_CONDVAR(Industry, construction_date, SLE_INT32, 70, SL_MAX_VERSION), SLE_CONDVAR(Industry, construction_type, SLE_UINT8, 70, SL_MAX_VERSION), SLE_CONDVAR(Industry, last_cargo_accepted_at, SLE_INT32, 70, SL_MAX_VERSION), SLE_CONDVAR(Industry, selected_layout, SLE_UINT8, 73, SL_MAX_VERSION), SLE_CONDARRX(cpp_offsetof(Industry, psa) + cpp_offsetof(Industry::PersistentStorage, storage), SLE_UINT32, 16, 76, SL_MAX_VERSION), SLE_CONDVAR(Industry, random_triggers, SLE_UINT8, 82, SL_MAX_VERSION), SLE_CONDVAR(Industry, random, SLE_UINT16, 82, SL_MAX_VERSION), /* reserve extra space in savegame here. (currently 32 bytes) */ SLE_CONDNULL(32, 2, SL_MAX_VERSION), SLE_END() }; static void Save_INDY() { Industry *ind; /* Write the industries */ FOR_ALL_INDUSTRIES(ind) { SlSetArrayIndex(ind->index); SlObject(ind, _industry_desc); } } /* Save and load the mapping between the industry/tile id on the map, and the grf file * it came from. */ static const SaveLoad _industries_id_mapping_desc[] = { SLE_VAR(EntityIDMapping, grfid, SLE_UINT32), SLE_VAR(EntityIDMapping, entity_id, SLE_UINT8), SLE_VAR(EntityIDMapping, substitute_id, SLE_UINT8), SLE_END() }; static void Save_IIDS() { uint i; uint j = _industry_mngr.GetMaxMapping(); for (i = 0; i < j; i++) { SlSetArrayIndex(i); SlObject(&_industry_mngr.mapping_ID[i], _industries_id_mapping_desc); } } static void Save_TIDS() { uint i; uint j = _industile_mngr.GetMaxMapping(); for (i = 0; i < j; i++) { SlSetArrayIndex(i); SlObject(&_industile_mngr.mapping_ID[i], _industries_id_mapping_desc); } } static void Load_INDY() { int index; ResetIndustryCounts(); while ((index = SlIterateArray()) != -1) { Industry *i = new (index) Industry(); SlObject(i, _industry_desc); IncIndustryTypeCount(i->type); } } static void Load_IIDS() { int index; uint max_id; /* clear the current mapping stored. * This will create the manager if ever it is not yet done */ _industry_mngr.ResetMapping(); /* get boundary for the temporary map loader NUM_INDUSTRYTYPES? */ max_id = _industry_mngr.GetMaxMapping(); while ((index = SlIterateArray()) != -1) { if ((uint)index >= max_id) break; SlObject(&_industry_mngr.mapping_ID[index], _industries_id_mapping_desc); } } static void Load_TIDS() { int index; uint max_id; /* clear the current mapping stored. * This will create the manager if ever it is not yet done */ _industile_mngr.ResetMapping(); /* get boundary for the temporary map loader NUM_INDUSTILES? */ max_id = _industile_mngr.GetMaxMapping(); while ((index = SlIterateArray()) != -1) { if ((uint)index >= max_id) break; SlObject(&_industile_mngr.mapping_ID[index], _industries_id_mapping_desc); } } extern const ChunkHandler _industry_chunk_handlers[] = { { 'INDY', Save_INDY, Load_INDY, CH_ARRAY}, { 'IIDS', Save_IIDS, Load_IIDS, CH_ARRAY}, { 'TIDS', Save_TIDS, Load_TIDS, CH_ARRAY | CH_LAST}, };