/* $Id$ */ #ifndef NETWORK_GUI_H #define NETWORK_GUI_H #ifdef ENABLE_NETWORK #include "network_data.h" void ShowNetworkNeedPassword(NetworkPasswordType npt); void ShowNetworkGiveMoneyWindow(PlayerID player); // PlayerID void ShowNetworkChatQueryWindow(DestType type, int dest); void ShowJoinStatusWindow(); void ShowNetworkGameWindow(); void ShowClientList(); void ShowNetworkCompanyPasswordWindow(); #else /* ENABLE_NETWORK */ /* Network function stubs when networking is disabled */ static inline void ShowNetworkChatQueryWindow(byte desttype, int dest) {} static inline void ShowClientList() {} static inline void ShowNetworkGameWindow() {} static inline void ShowNetworkCompanyPasswordWindow() {} #endif /* ENABLE_NETWORK */ #endif /* NETWORK_GUI_H */