/* $Id$ */ /** @file station_map.cpp */ #include "stdafx.h" #include "openttd.h" #include "station_map.h" /** * Get the station type (rail, airport, truck etc) for the given tile. * @param t the tile to get the station type of. * @pre IsTileType(t, MP_STATION) * @return the station type of the given tile. */ StationType GetStationType(TileIndex t) { assert(IsTileType(t, MP_STATION)); if (IsRailwayStation(t)) return STATION_RAIL; if (IsAirport(t)) return STATION_AIRPORT; if (IsTruckStop(t)) return STATION_TRUCK; if (IsBusStop(t)) return STATION_BUS; if (IsOilRig(t)) return STATION_OILRIG; if (IsDock(t)) return STATION_DOCK; assert(IsBuoy(t)); return STATION_BUOY; }